Compare A Story Beside prices across 50+ stores and find the best deal. Developed by Wayward Prophet. Published by Wayward Prophet. Released on 5/24/2022. Available on PC. Genres: Adventure, Casual, Indie.

A quiet, handcrafted narrative about an innkeeper's lifetime of small choices. No combat, no quests, just warmth, memory, and weight.

A Story Beside is a solo-developed narrative adventure from Wayward Prophet, and it does something that most games are too restless to attempt: it sits still. You play as Lyric, an innkeeper in a small mountain village, and the game is structured entirely around her memories. There are no enemies, no inventory puzzles, no skill trees. Just a life, told sideways, through the people who passed through her door. What makes this work is how deliberately small its scope is. Every scene is hand-authored, and you can feel the single creator's fingerprints on it. The pixel art is expressive without being showy, the kind of work where a character's posture communicates more than most games manage with full voice acting. The village itself has a stillness to it that feels intentional rather than underpopulated. Wayward Prophet understands that atmosphere is built through restraint as much as detail. The narrative structure leans into choices that are not about winning or losing but about who Lyric is. You will pick dialogue options that feel genuinely uncomfortable in the best way, because they ask you to decide what kind of person she became, not just what she does next. The bittersweet tone lands consistently without tipping into manipulation. There is grief here, and affection, and the particular ache of watching time pass. It never telegraphs its emotional beats with a swell of strings. It earns them quietly. The runtime lands around three to four hours depending on how much time you spend reading. That is the right length. A Story Beside knows when it is done, which is rarer than it sounds. The pacing in the first act is genuinely slow, and some players will bounce off that. If you need mechanical engagement within the first fifteen minutes, this is not the game for you. But if you have ever loved a short novel that left you thinking about it for days, this is operating in that register. The 96% positive rating on Steam with over three hundred reviews is not an accident. Word spreads quietly for games like this, through people who needed exactly what it offers. It has no marketing budget. It does not need one. Kai, Scout Team

A Story Beside
AdventureCasualIndie

A Story Beside

May 24, 2022Wayward Prophet
GamerScout Says

A quiet, handcrafted narrative about an innkeeper's lifetime of small choices. No combat, no quests, just warmth, memory, and weight.

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About A Story Beside

A Story Beside is a solo-developed narrative adventure from Wayward Prophet, and it does something that most games are too restless to attempt: it sits still. You play as Lyric, an innkeeper in a small mountain village, and the game is structured entirely around her memories. There are no enemies, no inventory puzzles, no skill trees. Just a life, told sideways, through the people who passed through her door. What makes this work is how deliberately small its scope is. Every scene is hand-authored, and you can feel the single creator's fingerprints on it. The pixel art is expressive without being showy, the kind of work where a character's posture communicates more than most games manage with full voice acting. The village itself has a stillness to it that feels intentional rather than underpopulated. Wayward Prophet understands that atmosphere is built through restraint as much as detail. The narrative structure leans into choices that are not about winning or losing but about who Lyric is. You will pick dialogue options that feel genuinely uncomfortable in the best way, because they ask you to decide what kind of person she became, not just what she does next. The bittersweet tone lands consistently without tipping into manipulation. There is grief here, and affection, and the particular ache of watching time pass. It never telegraphs its emotional beats with a swell of strings. It earns them quietly. The runtime lands around three to four hours depending on how much time you spend reading. That is the right length. A Story Beside knows when it is done, which is rarer than it sounds. The pacing in the first act is genuinely slow, and some players will bounce off that. If you need mechanical engagement within the first fifteen minutes, this is not the game for you. But if you have ever loved a short novel that left you thinking about it for days, this is operating in that register. The 96% positive rating on Steam with over three hundred reviews is not an accident. Word spreads quietly for games like this, through people who needed exactly what it offers. It has no marketing budget. It does not need one. Kai, Scout Team

Tags

steamNarrative-DrivenNo CombatShort PlaytimeSingle DeveloperCozyEmotionally ResonantChoice-BasedPixel Art

System Requirements

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Reviews & Ratings

Steam
96%(307)

Game Info

Developer
Wayward Prophet
Publisher
Wayward Prophet
Release Date
May 24, 2022

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