Compare 6.0 prices across trusted key stores and find the best deal. Developed by Tamerlan Satualdypov. Published by KuKo. Released on 11/25/2019. Available on PC. Genres: Casual.

A brutal six-second time attack where you harvest fruit against a ticking clock. Minimalist arcade design that gets old fast, but if you love score-chasing, it's a throwaway dollar.

I booted up 6.0 expecting either a joke or a genuine time-attack experience. It's the latter: you get a static screen, falling fruit, and exactly six seconds to rake in as many points as possible before the timer kills you. Tap to harvest, watch your multiplier climb, rinse and repeat across a handful of levels. The design is lean and shameless about what it is. The problem is that 'what it is' doesn't last. Six seconds sounds punishing until you realize each run is identical once you've seen the fruit patterns a couple of times. There's no rhythm to chase, no skill ceiling to climb, just muscle memory grinding. The achievements exist but they're just score thresholds. If you're the type who lives for leaderboard numbers and can tolerate extreme repetition, you'll milk whatever juice this has. Everyone else will be done in fifteen minutes. Alex, Scout Team

6.0

6.0

Nov 25, 2019Tamerlan SatualdypovKuKo
GamerScout Says

A brutal six-second time attack where you harvest fruit against a ticking clock. Minimalist arcade design that gets old fast, but if you love score-chasing, it's a throwaway dollar.

PC
Steam Deck Verified
Best Price Available
€0.00
at N/A

GamerScout Verdict

For score-chasers with patience for repetition; everyone else will burn out in under an hour.

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About 6.0

I booted up 6.0 expecting either a joke or a genuine time-attack experience. It's the latter: you get a static screen, falling fruit, and exactly six seconds to rake in as many points as possible before the timer kills you. Tap to harvest, watch your multiplier climb, rinse and repeat across a handful of levels. The design is lean and shameless about what it is. The problem is that 'what it is' doesn't last. Six seconds sounds punishing until you realize each run is identical once you've seen the fruit patterns a couple of times. There's no rhythm to chase, no skill ceiling to climb, just muscle memory grinding. The achievements exist but they're just score thresholds. If you're the type who lives for leaderboard numbers and can tolerate extreme repetition, you'll milk whatever juice this has. Everyone else will be done in fifteen minutes.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementstier:sub-5Time AttackScore ChaseArcadeMinimalistReflex-Based

System Requirements

Minimum

OS
Microsoft Windows
Memory
512 MB RAM
Storage
100 MB available space
Graphics
Intel HD Graphics
Processor
Intel Celeron 1800 MHz
Sound Card
DirectSound Compatible

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Game Info

Developer
Tamerlan Satualdypov
Publisher
KuKo
Release Date
Nov 25, 2019

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Frequently asked questions about 6.0

How much does 6.0 cost?

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What platforms is 6.0 available on?

6.0 is available on PC.

When was 6.0 released?

6.0 was released on 25 November 2019.

Who developed 6.0?

6.0 was developed by Tamerlan Satualdypov and published by KuKo.