Compare World of Aircraft: Glider Simulator prices across 50+ stores and find the best deal. Developed by World of Aircraft Team. Published by Aerosoft GmbH. Released on 5/26/2021. Available on PC. Genres: Casual, Simulation.

If you thought glider sims were snooze-fests, this one will at least make you reconsider - but a Mostly Negative Steam score and a thin content plate mean you should know exactly what you're signing up for.

I'll be straight with you: I came into Glider Simulator expecting to file it under 'not for me' inside ten minutes. Shooters are my lane. But there's something about riding a thermal in the ASK 21, cutting the engine and letting the Rhine valley do its thing, that even a netcode-obsessed guy like me can sit with for an evening. The question is whether the package around that core feeling is worth your money - and that's where things get complicated. The aircraft roster is small but specific. You get six flyable options total: the Pzl-104 Wilga tow plane, the LET L-13 Blanik and ASK 21 as pure gliders, plus motorized variants including the H36 Dimona and the ASK 21 Mi with its retractable prop. The flight model is the genuine highlight here. The physics engine computes aerodynamic forces per surface element, which means stalls, spins, and thermals all behave with real weight behind them. Pull the nose too steep and your controls shake before the bottom falls out. Ride a thermal asymmetrically and you actually feel which wingtip is climbing faster. That granularity is legitimately impressive for a sim at this price tier. The problems are real though and the Steam user score of around 37 percent positive reflects them honestly. The map is a single 50 by 50 km European countryside area set around Herrenteich airfield near Speyer, and there is no dynamic weather and no day-night cycle - you fly in the same pleasant afternoon light every single session. Cockpit interiors are well modeled but most buttons and levers are non-interactive decoration, which stings a bit when the flight model is this detailed. VR is off the table by developer choice, and TrackIR support was absent at launch with no firm commitment to add it. Peripheral support is hit or miss - joystick mapping can cascade into broken configurations on relaunch, and some players report the game crashing on Windows 11 hardware without resolution. For a sim crowd that invests in HOTAS rigs and head tracking, that gap hurts. Multiplayer exists and it is actually a decent idea: you can use the Wilga to aerotow a friend's glider to altitude, then compete on landing precision or attempt aerobatics together. That cooperative tow mechanic is genuinely fun and sets this apart from pure solo experiences. But the player population is thin, which means you will likely be relying on friends with a copy rather than finding random sessions. The co-op works, the community around it does not have the critical mass to keep it breathing on its own. Bottom line for my audience: this is not a twitch game, it is not a competitive ladder, and the peripheral support situation is a real problem if you have any hardware beyond a basic gamepad. The flight model rewards patience and the thermal physics are more interesting than they have any right to be. If you are a sim-curious player looking for a low-spec, low-chaos entry point into unpowered flight, there is something here. If you are expecting a polished product with a living multiplayer scene and full peripheral compatibility, the Steam reviews are telling you something you should listen to. Fred, Scout Team

World of Aircraft: Glider Simulator
CasualSimulation

World of Aircraft: Glider Simulator

May 26, 2021World of Aircraft TeamAerosoft GmbH
GamerScout Says

If you thought glider sims were snooze-fests, this one will at least make you reconsider - but a Mostly Negative Steam score and a thin content plate mean you should know exactly what you're signing up for.

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About World of Aircraft: Glider Simulator

I'll be straight with you: I came into Glider Simulator expecting to file it under 'not for me' inside ten minutes. Shooters are my lane. But there's something about riding a thermal in the ASK 21, cutting the engine and letting the Rhine valley do its thing, that even a netcode-obsessed guy like me can sit with for an evening. The question is whether the package around that core feeling is worth your money - and that's where things get complicated. The aircraft roster is small but specific. You get six flyable options total: the Pzl-104 Wilga tow plane, the LET L-13 Blanik and ASK 21 as pure gliders, plus motorized variants including the H36 Dimona and the ASK 21 Mi with its retractable prop. The flight model is the genuine highlight here. The physics engine computes aerodynamic forces per surface element, which means stalls, spins, and thermals all behave with real weight behind them. Pull the nose too steep and your controls shake before the bottom falls out. Ride a thermal asymmetrically and you actually feel which wingtip is climbing faster. That granularity is legitimately impressive for a sim at this price tier. The problems are real though and the Steam user score of around 37 percent positive reflects them honestly. The map is a single 50 by 50 km European countryside area set around Herrenteich airfield near Speyer, and there is no dynamic weather and no day-night cycle - you fly in the same pleasant afternoon light every single session. Cockpit interiors are well modeled but most buttons and levers are non-interactive decoration, which stings a bit when the flight model is this detailed. VR is off the table by developer choice, and TrackIR support was absent at launch with no firm commitment to add it. Peripheral support is hit or miss - joystick mapping can cascade into broken configurations on relaunch, and some players report the game crashing on Windows 11 hardware without resolution. For a sim crowd that invests in HOTAS rigs and head tracking, that gap hurts. Multiplayer exists and it is actually a decent idea: you can use the Wilga to aerotow a friend's glider to altitude, then compete on landing precision or attempt aerobatics together. That cooperative tow mechanic is genuinely fun and sets this apart from pure solo experiences. But the player population is thin, which means you will likely be relying on friends with a copy rather than finding random sessions. The co-op works, the community around it does not have the critical mass to keep it breathing on its own. Bottom line for my audience: this is not a twitch game, it is not a competitive ladder, and the peripheral support situation is a real problem if you have any hardware beyond a basic gamepad. The flight model rewards patience and the thermal physics are more interesting than they have any right to be. If you are a sim-curious player looking for a low-spec, low-chaos entry point into unpowered flight, there is something here. If you are expecting a polished product with a living multiplayer scene and full peripheral compatibility, the Steam reviews are telling you something you should listen to. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvpcooponline-coopachievementstier:indiePer-Element Flight ModelThermal SoaringAerotow Co-opVFR NavigationLow-Spec FriendlyHOTAS CompatiblePhysics-FocusedNiche Sim

System Requirements

Minimum

OS
Win 8, 10
Memory
8 GB RAM
Network
Broadband Internet connection
Storage
15 GB available space
Graphics
GTX 1050 or better
Processor
2.6 Ghz or higher
Sound Card
Required
Additional Notes
Joystick with rudder and throttle option highly recommended | TrackIR support

Recommended

OS
Win 10
Memory
16 GB RAM
Network
Broadband Internet connection
Storage
15 GB available space
Graphics
GTX 1070 or better
Processor
3.4 Ghz or higher
Sound Card
Required
Additional Notes
Joystick with rudder and throttle option highly recommended | TrackIR support

Reviews & Ratings

No ratings available

Game Info

Developer
World of Aircraft Team
Publisher
Aerosoft GmbH
Release Date
May 26, 2021

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