Compare Vegas Party prices across 50+ stores and find the best deal. Developed by Raylight srl. Published by Funbox Media Ltd. Released on 1/8/2018. Available on PC, Xbox. Genres: Casual.

A budget-tier Mario Party knock-off built around gambling mini-games and a board-race mode - fine for a 20-minute couch session with friends who have nowhere better to be, and basically nothing outside of that.

I spend most of my time thinking about things like netcode stability and ranked queue health, so dropping into a local-only casual party game is a gear shift I rarely enjoy - but I put the time in here so you don't have to make the mistake. Vegas Party is a board game-style race across a Las Vegas strip, spread across three modes: Quick Play (pick any single mini-game and go), Competition (all ten mini-games in random order, highest score wins), and The Strip, which is the main event - a dice-roll board race through 17 casino stops, hazards like twisters and earthquakes, and chip bonuses for whoever lands on the right tiles. Think Mario Party budget port. That framing is accurate in both the concept and the execution quality. The ten mini-games include Roulette, Blackjack, Texas Hold'em, Baccarat, Bingo, and Darts, among others. On paper that is a solid variety. In practice, several of them collapse under scrutiny almost immediately. A meaningful chunk are so luck-dependent that player input is cosmetic - you watch numbers spin and the game decides who progresses. Darts and Bingo are the outliers that actually ask something of you, but even those wear out after a couple of sessions. The Strip mode has the bones of something passable: rolling dice, landing on casino tiles, triggering mini-games to earn chips and bonus moves. The problem is the board is a straight line with no branching, and you can roll a zero and simply stay put for a full turn. There is no save function either, so if you close the game mid-run you are starting over. Presentation is a step below what you would expect even for a budget release. Character models are low-detail stereotypes pulled from a Wii-era template - the game reportedly originated on Wii hardware, and the port shows its age. Backgrounds are flat and lifeless. The audio loops aggressively. No unlockable content exists beyond what you see on the menu screen on day one; after two or three play sessions you have seen everything. Critically, there is no online multiplayer at all. Local only, up to four players. If you cannot physically put three other people on a couch next to you, the solo experience against CPU opponents is genuinely tedious - the AI behaviour is erratic and the absence of human chaos kills whatever limited charm the format has. Steam reviews land at 18% positive across a small sample, and every cross-platform review found - Xbox One, Switch, Vita - arrives at roughly the same verdict: decent concept, weak execution, minimal content, no online support. If you are buying this specifically as a quick-session couch game for a group of non-gamers who are comfortable with casino themes, it functions at a low bar. Everyone else is going to exhaust it inside an hour and move on. The achievement list on Xbox is completable at 100% without much resistance, which seems to be the primary draw for a portion of its audience. That tells you something about where the actual value sits. Fred, Scout Team

Vegas Party
Casual

Vegas Party

Jan 8, 2018Raylight srlFunbox Media Ltd
GamerScout Says

A budget-tier Mario Party knock-off built around gambling mini-games and a board-race mode - fine for a 20-minute couch session with friends who have nowhere better to be, and basically nothing outside of that.

PCXbox
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Vegas Party

I spend most of my time thinking about things like netcode stability and ranked queue health, so dropping into a local-only casual party game is a gear shift I rarely enjoy - but I put the time in here so you don't have to make the mistake. Vegas Party is a board game-style race across a Las Vegas strip, spread across three modes: Quick Play (pick any single mini-game and go), Competition (all ten mini-games in random order, highest score wins), and The Strip, which is the main event - a dice-roll board race through 17 casino stops, hazards like twisters and earthquakes, and chip bonuses for whoever lands on the right tiles. Think Mario Party budget port. That framing is accurate in both the concept and the execution quality. The ten mini-games include Roulette, Blackjack, Texas Hold'em, Baccarat, Bingo, and Darts, among others. On paper that is a solid variety. In practice, several of them collapse under scrutiny almost immediately. A meaningful chunk are so luck-dependent that player input is cosmetic - you watch numbers spin and the game decides who progresses. Darts and Bingo are the outliers that actually ask something of you, but even those wear out after a couple of sessions. The Strip mode has the bones of something passable: rolling dice, landing on casino tiles, triggering mini-games to earn chips and bonus moves. The problem is the board is a straight line with no branching, and you can roll a zero and simply stay put for a full turn. There is no save function either, so if you close the game mid-run you are starting over. Presentation is a step below what you would expect even for a budget release. Character models are low-detail stereotypes pulled from a Wii-era template - the game reportedly originated on Wii hardware, and the port shows its age. Backgrounds are flat and lifeless. The audio loops aggressively. No unlockable content exists beyond what you see on the menu screen on day one; after two or three play sessions you have seen everything. Critically, there is no online multiplayer at all. Local only, up to four players. If you cannot physically put three other people on a couch next to you, the solo experience against CPU opponents is genuinely tedious - the AI behaviour is erratic and the absence of human chaos kills whatever limited charm the format has. Steam reviews land at 18% positive across a small sample, and every cross-platform review found - Xbox One, Switch, Vita - arrives at roughly the same verdict: decent concept, weak execution, minimal content, no online support. If you are buying this specifically as a quick-session couch game for a group of non-gamers who are comfortable with casino themes, it functions at a low bar. Everyone else is going to exhaust it inside an hour and move on. The achievement list on Xbox is completable at 100% without much resistance, which seems to be the primary draw for a portion of its audience. That tells you something about where the actual value sits. Fred, Scout Team

Tags

singleplayermultiplayerpvplocal-multiplayerachievementscontroller-supporttier:aaaLocal-Only MultiplayerBoard RaceCasino Mini-GamesCouch Co-opAchievement HuntingWii PortNo Online ModeLuck-Heavy Mechanics

System Requirements

Minimum

OS
Windows® Vista/7/8 with latest service packs
Memory
4 GB RAM
DirectX
Version 9.0c
Graphics
NVIDIA® GeForce® 6150SE or equivalent
Processor
Intel Core 2 Duo, AMD Athlon X2 or better

Recommended

OS
Windows® 7/8/10 with latest service packs
Memory
8 GB RAM
DirectX
Version 11
Graphics
NVIDIA® GeForce® GTX 460 1GB or equivalent
Processor
Intel® Core™ i5 or equivalent

Reviews & Ratings

No ratings available

Game Info

Developer
Raylight srl
Publisher
Funbox Media Ltd
Release Date
Jan 8, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert