Compare Undertale prices across trusted key stores and find the best deal. Developed by tobyfox. Published by tobyfox. Released on 9/15/2015. Available on PC, Mac, Linux, Nintendo Switch, Xbox. Genres: Indie, RPG. Metacritic score: 92/100.

A 6-8 hour RPG that quietly asks whether you actually need to kill anything, then spends its entire runtime making you feel the answer either way.

I finished Undertale's True Pacifist route at 2am and sat in silence for a full minute before closing my laptop. That almost never happens. tobyfox built something that operates on two levels simultaneously: a charming, pixel-art RPG about a child navigating an underground world full of monsters, and a slow-burn interrogation of every habit you have brought from a lifetime of playing RPGs. It is disarmingly funny right up until it isn't, and the shift lands because the writing earns it. The combat system is the engine that makes all of this work. Battles are turn-based, but when enemies attack, control shifts to a bullet-hell dodge sequence inside a small box. Every enemy type has its own attack pattern, and those patterns are designed to reflect the monster's personality, a frog that literally hops at you, a music-obsessed robot that fires musical notes in rhythm. On your turn, instead of just mashing Attack, you choose from a per-enemy ACT menu: compliment, flex back, tell a joke, pet, flirt. Figure out the right sequence and you can spare the enemy without landing a single hit, earning zero XP. That EXP abstinence is the whole point. The game reframes leveling up as a measure of how many lives you have ended, not a progression reward. It is a small mechanical twist with enormous narrative weight. There are three main routes: True Pacifist (spare everything, befriend the cast including Toriel, Sans, Papyrus, Undyne, and Alphys), Genocide (hunt every region clean, including Snowdin Forest, Waterfall, and Hotland), and a Neutral middle ground that gives you a messier ending reflecting your mixed choices. The community consensus is almost unanimous: play Neutral into Pacifist first. The Genocide route hits much harder once you have grown attached to the same characters you are now systematically erasing, and the Sans boss fight, widely considered one of the toughest in modern indie gaming, only lands its full gut-punch in that context. Completing Genocide also permanently alters any future Pacifist save, a deliberate design choice that makes the game's consequences feel genuinely irreversible. The honest criticisms are real. The mid-dungeon puzzles are mostly filler and a few running jokes overstay their welcome. The pixel art is functional rather than expressive for most of the game, though the endgame sequences use that minimalism as a weapon. The Neutral route is essentially a tonal orphan, neither satisfying on its own nor as emotionally rich as the two bookend routes, so in practice you are looking at two meaningful playthroughs. At 6-8 hours each that is still a very reasonable investment. The soundtrack, composed entirely by tobyfox, is a legitimate reason to play with headphones on, every track is purpose-built for its moment and several of them have become reference points in game music discourse. If you have been burned by games that promise meaningful choices and deliver a coloured ending slide, Undertale is the correction. Choices here propagate forward, change dialogue, close off content, and in the Genocide case, break the fourth wall in ways that feel genuinely unsettling rather than gimmicky. It is short, it is weird, and it will occupy more mental real estate than games ten times its length. Monika, Scout Team

Undertale

Undertale

Sep 15, 2015tobyfox
GamerScout Says

A 6-8 hour RPG that quietly asks whether you actually need to kill anything, then spends its entire runtime making you feel the answer either way.

PCMacLinuxNintendo SwitchXbox
Steam Deck PlayableProtonDB Platinum
Best Price Available
€10.04
at Eneba
Lowest tracked: €1.12
Track this price

GamerScout Verdict

9.2/10

Essential for anyone who wants proof that mechanical design and narrative can be the same thing, not just two separate departments.

Compare Prices(4 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€10.04
Priced in EUR by the store
Buy
StandardUnited KingdomSteam KeyGift copy
€10.28-12%
Priced in EUR by the store
Buy
StandardNorth AmericaSteam KeyGift copy
€10.64-14%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€10.75-14%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyGift copy
€10.75-14%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.00
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.76
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€12.09
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.1227 Jun 2026
Current best
€10.04
Keyshops
€0.05€3.74€7.42€11.115 Jun24 Jun12 Jul31 Jul18 Aug
5 Jun — 18 Aug
Create alert

Screenshots & Media

About Undertale

I finished Undertale's True Pacifist route at 2am and sat in silence for a full minute before closing my laptop. That almost never happens. tobyfox built something that operates on two levels simultaneously: a charming, pixel-art RPG about a child navigating an underground world full of monsters, and a slow-burn interrogation of every habit you have brought from a lifetime of playing RPGs. It is disarmingly funny right up until it isn't, and the shift lands because the writing earns it. The combat system is the engine that makes all of this work. Battles are turn-based, but when enemies attack, control shifts to a bullet-hell dodge sequence inside a small box. Every enemy type has its own attack pattern, and those patterns are designed to reflect the monster's personality, a frog that literally hops at you, a music-obsessed robot that fires musical notes in rhythm. On your turn, instead of just mashing Attack, you choose from a per-enemy ACT menu: compliment, flex back, tell a joke, pet, flirt. Figure out the right sequence and you can spare the enemy without landing a single hit, earning zero XP. That EXP abstinence is the whole point. The game reframes leveling up as a measure of how many lives you have ended, not a progression reward. It is a small mechanical twist with enormous narrative weight. There are three main routes: True Pacifist (spare everything, befriend the cast including Toriel, Sans, Papyrus, Undyne, and Alphys), Genocide (hunt every region clean, including Snowdin Forest, Waterfall, and Hotland), and a Neutral middle ground that gives you a messier ending reflecting your mixed choices. The community consensus is almost unanimous: play Neutral into Pacifist first. The Genocide route hits much harder once you have grown attached to the same characters you are now systematically erasing, and the Sans boss fight, widely considered one of the toughest in modern indie gaming, only lands its full gut-punch in that context. Completing Genocide also permanently alters any future Pacifist save, a deliberate design choice that makes the game's consequences feel genuinely irreversible. The honest criticisms are real. The mid-dungeon puzzles are mostly filler and a few running jokes overstay their welcome. The pixel art is functional rather than expressive for most of the game, though the endgame sequences use that minimalism as a weapon. The Neutral route is essentially a tonal orphan, neither satisfying on its own nor as emotionally rich as the two bookend routes, so in practice you are looking at two meaningful playthroughs. At 6-8 hours each that is still a very reasonable investment. The soundtrack, composed entirely by tobyfox, is a legitimate reason to play with headphones on, every track is purpose-built for its moment and several of them have become reference points in game music discourse. If you have been burned by games that promise meaningful choices and deliver a coloured ending slide, Undertale is the correction. Choices here propagate forward, change dialogue, close off content, and in the Genocide case, break the fourth wall in ways that feel genuinely unsettling rather than gimmicky. It is short, it is weird, and it will occupy more mental real estate than games ten times its length.

Monika
Monika · Scout Team

RPGs

Tags

singleplayerBullet-Hell CombatPacifist RouteGenocide RouteMoral Consequence SystemMultiple EndingsPixel ArtMeta-NarrativeShort PlaythroughReplayability

System Requirements

Minimum

Memory
2 GB RAM
Graphics
128MB Hard Drive: 200 MB available space

Recommended

Processor
2GHz+
Memory
3 GB RAM
Graphics
512MB
Storage
200 MB available space

Keep exploring

Community Discussion

Be the first to comment on Undertale.

Reviews & Ratings

GamerScout
9.2/10
Metacritic
92

Game Info

Developer
tobyfox
Publisher
tobyfox
Release Date
Sep 15, 2015

Game Modes

singleplayer

Languages

Subtitles (2)
EnglishJapanese

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€10.04
See offer

Across the 21,447 games we track, a verified key was cheaper than the official store 93% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from tobyfox

Buy smarter: helpful guides

Undertale live on Twitch

Looking for more? See games like Undertale →

Frequently asked questions about Undertale

How much does Undertale cost?

As of 18 August 2026, the cheapest in-stock offer for Undertale is €10.04 at Eneba, out of 16 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Undertale cheapest?

The lowest in-stock price we track for Undertale is €10.04 at Eneba (18 August 2026). We compare 16 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Undertale available on?

Undertale is available on PC, Mac, Linux, Nintendo Switch, Xbox.

When was Undertale released?

Undertale was released on 15 September 2015.

Who developed Undertale?

Undertale was developed by tobyfox.

Is Undertale worth buying?

Undertale holds a Metacritic score of 92/100, making it one of the standout Indie titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.