Compare The Swordsmen X: Survival prices across 50+ stores and find the best deal. Developed by 上海润梦网络科技有限公司. Published by 上海润梦网络科技有限公司. Released on 4/27/2023. Available on PC. Genres: Action, Adventure, Massively Multiplayer, RPG.

Wuxia open-world survival with genuine martial arts depth, torpedoed by a rough launch, thin English localization, and a developer who seems to have quietly moved on. Approach with caution.

I went in genuinely curious about this one. The pitch is hard to ignore: a 256 square-kilometer ancient-China sandbox where you hunt down martial arts scrolls in caves and temples, chain them into your own fighting style, build a homestead, and wage PvP against other players roaming the same server. That sounds like the kind of game that could eat months. The reality is considerably messier. On paper, the combat system has real ambition behind it. The developers reportedly brought in professional martial arts instructors and spent six months doing motion capture to produce over 200 techniques covering swords, sabers, lances, daggers, bows, and unarmed styles. The kung fu animations are arguably the game's single strongest asset, and the idea of combining those techniques into a custom fighting school, then defending that school against rival clans in PvP, is exactly the kind of layered system that makes an open-world MMO worth grinding. Survival mechanics layer on top: temperature management, forging, weaving, carpentry, cooking, all of it tied to a world split into distinct climate regions. The design ambitions here are not small. The execution, though, is where things fall apart fast. Steam user reviews sit at roughly 27 percent positive across nearly 500 reviews, which is a number that should stop you cold before clicking buy. Community feedback points to textures that look flat at close range, lighting at night that reads less as atmosphere and more as a failed render setting, and horse animations that border on comical. Sound design has drawn repeated criticism. The English localization, despite being promised well ahead of release, shipped incomplete, with key UI elements and quest text either machine-translated poorly or not translated at all. For an MMO where reading tooltips and understanding mechanics is directly tied to survival and PvP performance, broken text is not a minor inconvenience. The multiplayer side has its own structural problems. Reports from the community indicate that NA and EU server populations have dropped significantly post-launch, with players pushing for new server wipes just to get fresh lobbies going. In a game built around player interaction, clan warfare, and open-world PvP, a thin concurrent playerbase is close to a fatal flaw. Netcode and server infrastructure details are scarce in English-language coverage, which is itself a warning sign for a game that launched over two years ago. The developer also appears to have slowed or stopped active updates, with community posts noting that content has stalled. If you speak Chinese fluently and can find a populated server region, the skeleton of a genuinely interesting wuxia survival MMO is visible underneath all of this. The martial arts combination system and clan mechanics are the kind of thing Western games rarely attempt with this level of thematic specificity. But for most players reading this review right now, the localization gaps will wall you out of meaningful progression, the PvP playerbase may not be there when you need it, and the polish level is well below what you would expect from something carrying an AAA tag. This one needed another year in the oven, and it did not get it. Fred, Scout Team

The Swordsmen X: Survival
ActionAdventureMassively MultiplayerRPG

The Swordsmen X: Survival

Apr 27, 2023上海润梦网络科技有限公司
GamerScout Says

Wuxia open-world survival with genuine martial arts depth, torpedoed by a rough launch, thin English localization, and a developer who seems to have quietly moved on. Approach with caution.

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About The Swordsmen X: Survival

I went in genuinely curious about this one. The pitch is hard to ignore: a 256 square-kilometer ancient-China sandbox where you hunt down martial arts scrolls in caves and temples, chain them into your own fighting style, build a homestead, and wage PvP against other players roaming the same server. That sounds like the kind of game that could eat months. The reality is considerably messier. On paper, the combat system has real ambition behind it. The developers reportedly brought in professional martial arts instructors and spent six months doing motion capture to produce over 200 techniques covering swords, sabers, lances, daggers, bows, and unarmed styles. The kung fu animations are arguably the game's single strongest asset, and the idea of combining those techniques into a custom fighting school, then defending that school against rival clans in PvP, is exactly the kind of layered system that makes an open-world MMO worth grinding. Survival mechanics layer on top: temperature management, forging, weaving, carpentry, cooking, all of it tied to a world split into distinct climate regions. The design ambitions here are not small. The execution, though, is where things fall apart fast. Steam user reviews sit at roughly 27 percent positive across nearly 500 reviews, which is a number that should stop you cold before clicking buy. Community feedback points to textures that look flat at close range, lighting at night that reads less as atmosphere and more as a failed render setting, and horse animations that border on comical. Sound design has drawn repeated criticism. The English localization, despite being promised well ahead of release, shipped incomplete, with key UI elements and quest text either machine-translated poorly or not translated at all. For an MMO where reading tooltips and understanding mechanics is directly tied to survival and PvP performance, broken text is not a minor inconvenience. The multiplayer side has its own structural problems. Reports from the community indicate that NA and EU server populations have dropped significantly post-launch, with players pushing for new server wipes just to get fresh lobbies going. In a game built around player interaction, clan warfare, and open-world PvP, a thin concurrent playerbase is close to a fatal flaw. Netcode and server infrastructure details are scarce in English-language coverage, which is itself a warning sign for a game that launched over two years ago. The developer also appears to have slowed or stopped active updates, with community posts noting that content has stalled. If you speak Chinese fluently and can find a populated server region, the skeleton of a genuinely interesting wuxia survival MMO is visible underneath all of this. The martial arts combination system and clan mechanics are the kind of thing Western games rarely attempt with this level of thematic specificity. But for most players reading this review right now, the localization gaps will wall you out of meaningful progression, the PvP playerbase may not be there when you need it, and the polish level is well below what you would expect from something carrying an AAA tag. This one needed another year in the oven, and it did not get it. Fred, Scout Team

Tags

singleplayermultiplayermmopvponline-pvpcooponline-coopcross-platformtier:aaaWuxiaMartial Arts CombosClan SystemTemperature SurvivalScroll HuntingOpen-World PvPBase BuildingHorseback TraversalThin Population

System Requirements

Minimum

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 12
Storage
60 GB available space
Graphics
Nvidia GeForce GTX 1060
Processor
Intel Core i5-7500或AMD Ryzen 3 1300X

Recommended

OS
Windows 10
Memory
16 GB RAM
DirectX
Version 12
Storage
60 GB available space
Graphics
Nvidia GeForce GTX 2060
Processor
Intel Core i7-10700或AMD Ryzen 7 3700X

Reviews & Ratings

No ratings available

Game Info

Developer
上海润梦网络科技有限公司
Publisher
上海润梦网络科技有限公司
Release Date
Apr 27, 2023

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