Compare That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC) prices across trusted key stores and find the best deal. Developed by ZOC Co.,Ltd.. Published by Bandai Namco Entertainment Inc.. Released on 8/7/2024. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, RPG.

Season Pass for the Slime Isekai action-RPG, extra content for fans of Rimuru's crew, but mixed reviews suggest tempered expectations.

That Time I Got Reincarnated as a Slime ISEKAI Chronicles is an action-RPG spinoff built around the popular isekai anime, letting you play through original stories set inside the Jura Tempest Federation alongside characters like Rimuru, Shion, Benimaru, and the rest of the familiar cast. The Season Pass bundles additional DLC content on top of the base game, extending the time you spend in Tempest with new scenarios, characters, or missions depending on what each content drop delivers. If you came here because you watched the anime and want more time with these characters in an interactive format, that is essentially the pitch. The core game sits in well-worn action-RPG territory. Combat is real-time, character-action adjacent, built around switching between party members and chaining skills tied to each unit's abilities from the show. Fans will recognize moves and personality beats that feel faithful to the source material. The Season Pass presumably adds more of that, which means if the base game clicked for you, more scenarios and playable content is a reasonable extension of that investment. The problem is the mixed reception. A 55 percent positive rating across several hundred Steam reviews is not a number you can hand-wave away. Common friction points in spinoffs like this tend to be repetitive mission structure, thin enemy variety, and a progression loop that does not hold up once the novelty of seeing animated characters in 3D wears off. Without knowing exactly what each Season Pass chapter delivers, there is a real question of whether additional content addresses those structural problems or simply adds more hours of the same loop. For franchise fans, the appeal is obvious and probably already decided. If you finished the base game and wanted more Tempest politics, more Rimuru problem-solving, and more of the ensemble cast bickering in cutscenes, this is the path. If you bounced off the base game's pacing or found the combat shallow past the first few hours, a Season Pass is not going to fix the foundation. The honest position is this: ISEKAI Chronicles is a licensed action-RPG made for an audience that already loves the IP, and the Season Pass is purely a value calculation for that existing audience. It is not an entry point, it is an extension cord. Buy it if the base game left you wanting more story content with these characters. Skip it if you were already feeling the grind before credits rolled. Monika, Scout Team

That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC)

That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC)

Aug 7, 2024ZOC Co.,Ltd.Bandai Namco Entertainment Inc.
GamerScout Says

Season Pass for the Slime Isekai action-RPG, extra content for fans of Rimuru's crew, but mixed reviews suggest tempered expectations.

Xbox Series XXbox OnePCXbox
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
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Historical low: €7.30

GamerScout Verdict

Worth it only if the base game already has its hooks in you - otherwise the mixed reception signals a shaky foundation no DLC can fix.

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Price History

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€7.301 Jul 2026
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€6.68€8.82€10.97€13.115 Jun14 Jun23 Jun2 Jul11 Jul
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About That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC)

That Time I Got Reincarnated as a Slime ISEKAI Chronicles is an action-RPG spinoff built around the popular isekai anime, letting you play through original stories set inside the Jura Tempest Federation alongside characters like Rimuru, Shion, Benimaru, and the rest of the familiar cast. The Season Pass bundles additional DLC content on top of the base game, extending the time you spend in Tempest with new scenarios, characters, or missions depending on what each content drop delivers. If you came here because you watched the anime and want more time with these characters in an interactive format, that is essentially the pitch. The core game sits in well-worn action-RPG territory. Combat is real-time, character-action adjacent, built around switching between party members and chaining skills tied to each unit's abilities from the show. Fans will recognize moves and personality beats that feel faithful to the source material. The Season Pass presumably adds more of that, which means if the base game clicked for you, more scenarios and playable content is a reasonable extension of that investment. The problem is the mixed reception. A 55 percent positive rating across several hundred Steam reviews is not a number you can hand-wave away. Common friction points in spinoffs like this tend to be repetitive mission structure, thin enemy variety, and a progression loop that does not hold up once the novelty of seeing animated characters in 3D wears off. Without knowing exactly what each Season Pass chapter delivers, there is a real question of whether additional content addresses those structural problems or simply adds more hours of the same loop. For franchise fans, the appeal is obvious and probably already decided. If you finished the base game and wanted more Tempest politics, more Rimuru problem-solving, and more of the ensemble cast bickering in cutscenes, this is the path. If you bounced off the base game's pacing or found the combat shallow past the first few hours, a Season Pass is not going to fix the foundation. The honest position is this: ISEKAI Chronicles is a licensed action-RPG made for an audience that already loves the IP, and the Season Pass is purely a value calculation for that existing audience. It is not an entry point, it is an extension cord. Buy it if the base game left you wanting more story content with these characters. Skip it if you were already feeling the grind before credits rolled.

Monika
Monika · Scout Team

RPGs

Tags

xboxAnime Tie-inSeason PassCharacter SwitchingStory DLCIsekaiParty-Based CombatSpinoff

System Requirements

Minimum

OS
Windows 10 / Windows 11
Processor
Intel Core i3-6100 / AMD Ryzen 3 1200
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 750 / AMD Radeon HD 7850 / Intel A…

Recommended

OS
Windows 10 / Windows 11
Processor
Intel Core i5-6400 / AMD Ryzen 5 1400
Memory
8 GB RAM
Graphics
Nvidia GeForce GTX 750 Ti / AMD Radeon HD 7870 /…

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Reviews & Ratings

Steam
55%(353)

Game Info

Developer
ZOC Co.,Ltd.
Publisher
Bandai Namco Entertainment Inc.
Release Date
Aug 7, 2024

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Frequently asked questions about That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC)

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What platforms is That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC) available on?

That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC) is available on Xbox Series X, Xbox One, PC, Xbox.

When was That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC) released?

That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC) was released on 7 August 2024.

Who developed That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC)?

That Time I Got Reincarnated as a Slime ISEKAI Chronicles - Season Pass (DLC) was developed by ZOC Co.,Ltd. and published by Bandai Namco Entertainment Inc..