
Space Hack
A 2014 space-bound action RPG with isometric combat that feels like a budget Diablo clone, occasionally fun but weighed down by repetitive level design and thin writing.
GamerScout Verdict
For players who've exhausted better action RPGs and want a low-stakes loot grind, but don't expect narrative surprises or combat depth.
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About Space Hack
I went in expecting Diablo in zero gravity. Space Hack delivers the isometric perspective and loot treadmill, but not much else. The hack-and-slash combat is serviceable for the first dozen levels, satisfying enough when you're chain-killing weak enemies and watching numbers pop. The problem is that every corridor, every combat encounter, and every boss pattern starts to blur together within a few hours. There's no narrative hook to keep you invested, no character arc that makes the grind feel purposeful. The build variety exists on paper (weapon types, progression trees), but the actual mechanical depth doesn't reward experimentation. You'll find yourself on autopilot around the midpoint, grinding through the colony ship's corridors because the loot carrot dangles rather than because the world compels you. For a 2014 indie title it's competent; for anyone with options, it's filler.

RPGs
Tags
System Requirements
Minimum
- Processor
- 1.5 GHz
- Memory
- 256 MB RAM
- Graphics
- DirectX compatible Video Card
- DirectX
- Version 9.0c
- Storage
- 500 MB available space
- Sound Card
- DirectX compatible Sound Card…
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Game Info
- Developer
- Unknown
- Publisher
- Meridian4
- Release Date
- Aug 5, 2014
