Compare Peglin prices across trusted key stores and find the best deal. Developed by Red Nexus Games Inc.. Published by Red Nexus Games Inc.. Released on 8/27/2024. Available on PC, Mac. Genres: Casual, Indie, RPG, Strategy.

Peggle met Slay the Spire at a game jam and had a goblin baby. Whether that baby grows into a masterpiece or a frustrating dice roll depends entirely on your RNG tolerance.

I have a complicated relationship with games that hand most of their power budget to the physics engine. Peglin is the kind of roguelike where you can read every tooltip, plan the perfect orb loadout, and still watch your run collapse because your Pebball decided to clip a single peg in the wrong corner. That tension is the whole point, and whether you find it thrilling or maddening will tell you everything you need to know about whether Peglin is for you. The core loop is disarmingly simple: you play as a tiny green goblin working through three areas - a forest, a castle, and a dark mine - by shooting orbs at pachinko-style pegboards to deal damage to turn-based enemies. The more pegs you hit, the harder you swing. Critical pegs amplify damage, refresh pegs reset the board mid-shot, and bomb pegs turn the whole screen into a satisfying explosion of numbers. Between fights, you draft new orbs and collect relics, building a run-specific loadout in the same vein as Slay the Spire's card-and-relic framework. The four playable classes - Peglin, Balladin, Roundrel, and Spinventor - each come with distinct starting conditions and are unlocked through specific in-game challenges, giving you a genuine reason to keep playing after that first cleared run. Where Peglin earns real respect is in its moment-to-moment chaos. Landing a multiball relic alongside a bomb orb build and watching an entire board detonate in sequence is the kind of mechanical poetry the genre lives for. The orb roster has genuine depth once you start parsing synergies: Infernorb feeds bomb builds, pierce-capable options handle multi-enemy encounters, and the right relic combination can push damage into numbers that are almost comedically large. After clearing the base three-act structure, Cruciball mode opens up, stacking escalating debuffs across twenty difficulty tiers that will systematically dismantle any assumptions you had about a comfortable meta. That is real post-game mileage. The honest criticisms are worth flagging. Once you stack the most efficient relics, the ones that magnetize your ball toward special pegs or fire automatic multiballs, your actual involvement in a given shot narrows to clicking a general direction and watching the result. Runs can feel like they are happening to you rather than being executed by you. Build variety also has a ceiling: after a handful of hours, most viable orb combinations will have revealed themselves, and the peg board layouts repeat often enough that surprise wears thin. The audio is undercooked for a game this physics-dependent; there is very little satisfying feedback to reinforce big hits, which is a strange miss for a genre that typically weaponizes sound design. And as a narrative-focused RPG specialist, I will be upfront: there is no story here. A loose premise about dragons stealing gold, a handful of flavour events, and that is it. If you came for character arcs and lore depth, Peglin is the wrong address. What it is, though, is an extremely well-tuned "one more run" machine. Each attempt clocks in around an hour when things go smoothly, the whole package is mechanically approachable in minutes, and the Cruciball ladder gives dedicated players a long runway of escalating challenge. The Steam community sits at 88% positive across ten thousand reviews, which is a signal worth respecting. It is not a game that will rewrite the genre, and it leans hard enough on luck that some runs will feel frankly unjust. But when the RNG gods align, when a Spinventor run chains together three orb synergies and clears a boss in two shots, Peglin delivers a specific flavor of chaotic satisfaction that very few games manage to bottle. Monika, Scout Team

Peglin

Peglin

Aug 27, 2024Red Nexus Games Inc.
GamerScout Says

Peggle met Slay the Spire at a game jam and had a goblin baby. Whether that baby grows into a masterpiece or a frustrating dice roll depends entirely on your RNG tolerance.

PCMac
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€16.96
at Gamivo
Lowest tracked: €6.76
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GamerScout Verdict

7/10

Best for roguelike fans who enjoy short, chaotic runs and can stomach variance - story-seekers and control-freaks should look elsewhere.

Compare Prices(3 stores)

GamivoBest price
StandardEurope (EU)Steam KeyKey
€16.96
Priced in EUR by the store
Buy
StandardNorth AmericaSteam KeyGift copy
€18.79
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€19.50
Priced in EUR by the store
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StandardEurope (EU)Steam KeyGift copy
€21.17
Priced in EUR by the store
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StandardGlobalSteam KeyGift copy
€21.17
Priced in EUR by the store
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Price History

Lowest tracked
€6.7629 Jun 2026
Current best
€16.96
Keyshops
€4.75€11.68€18.62€25.5523 Jun12 Jul31 Jul19 Aug7 Sept
23 Jun — 7 Sept
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Screenshots & Media

About Peglin

I have a complicated relationship with games that hand most of their power budget to the physics engine. Peglin is the kind of roguelike where you can read every tooltip, plan the perfect orb loadout, and still watch your run collapse because your Pebball decided to clip a single peg in the wrong corner. That tension is the whole point, and whether you find it thrilling or maddening will tell you everything you need to know about whether Peglin is for you. The core loop is disarmingly simple: you play as a tiny green goblin working through three areas - a forest, a castle, and a dark mine - by shooting orbs at pachinko-style pegboards to deal damage to turn-based enemies. The more pegs you hit, the harder you swing. Critical pegs amplify damage, refresh pegs reset the board mid-shot, and bomb pegs turn the whole screen into a satisfying explosion of numbers. Between fights, you draft new orbs and collect relics, building a run-specific loadout in the same vein as Slay the Spire's card-and-relic framework. The four playable classes - Peglin, Balladin, Roundrel, and Spinventor - each come with distinct starting conditions and are unlocked through specific in-game challenges, giving you a genuine reason to keep playing after that first cleared run. Where Peglin earns real respect is in its moment-to-moment chaos. Landing a multiball relic alongside a bomb orb build and watching an entire board detonate in sequence is the kind of mechanical poetry the genre lives for. The orb roster has genuine depth once you start parsing synergies: Infernorb feeds bomb builds, pierce-capable options handle multi-enemy encounters, and the right relic combination can push damage into numbers that are almost comedically large. After clearing the base three-act structure, Cruciball mode opens up, stacking escalating debuffs across twenty difficulty tiers that will systematically dismantle any assumptions you had about a comfortable meta. That is real post-game mileage. The honest criticisms are worth flagging. Once you stack the most efficient relics, the ones that magnetize your ball toward special pegs or fire automatic multiballs, your actual involvement in a given shot narrows to clicking a general direction and watching the result. Runs can feel like they are happening to you rather than being executed by you. Build variety also has a ceiling: after a handful of hours, most viable orb combinations will have revealed themselves, and the peg board layouts repeat often enough that surprise wears thin. The audio is undercooked for a game this physics-dependent; there is very little satisfying feedback to reinforce big hits, which is a strange miss for a genre that typically weaponizes sound design. And as a narrative-focused RPG specialist, I will be upfront: there is no story here. A loose premise about dragons stealing gold, a handful of flavour events, and that is it. If you came for character arcs and lore depth, Peglin is the wrong address. What it is, though, is an extremely well-tuned "one more run" machine. Each attempt clocks in around an hour when things go smoothly, the whole package is mechanically approachable in minutes, and the Cruciball ladder gives dedicated players a long runway of escalating challenge. The Steam community sits at 88% positive across ten thousand reviews, which is a signal worth respecting. It is not a game that will rewrite the genre, and it leans hard enough on luck that some runs will feel frankly unjust. But when the RNG gods align, when a Spinventor run chains together three orb synergies and clears a boss in two shots, Peglin delivers a specific flavor of chaotic satisfaction that very few games manage to bottle.

Monika
Monika · Scout Team

RPGs

Tags

singleplayerachievementscontroller-supportcloud-savesPachinkoCruciball ModeOrb SynergiesOne-More-RunPhysics-Based CombatMulti-Class UnlocksDeck-Building Lite

System Requirements

Minimum

OS
Windows 7
Processor
2.0GHz
Memory
2048 MB RAM
Graphics
Integrated Graphics
Storage
300 MB available space

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

GamerScout
7/10

Game Info

Developer
Red Nexus Games Inc.
Publisher
Red Nexus Games Inc.
Release Date
Aug 27, 2024

Game Modes

singleplayer

Languages

Subtitles (13)
EnglishGermanJapanesePortuguese - BrazilSpanish - Latin AmericaFrench+7 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about Peglin

How much does Peglin cost?

As of 7 September 2026, the cheapest in-stock offer for Peglin is €16.96 at Gamivo, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Peglin cheapest?

The lowest in-stock price we track for Peglin is €16.96 at Gamivo (7 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Peglin available on?

Peglin is available on PC, Mac.

When was Peglin released?

Peglin was released on 27 August 2024.

Who developed Peglin?

Peglin was developed by Red Nexus Games Inc..