Compare PEAK prices across trusted key stores and find the best deal. Developed by Team PEAK. Published by Aggro Crab. Released on 6/16/2025. Available on PC. Genres: Action, Adventure, Indie.

Co-op climbing survival on a deadly mystery island. One wrong move sends your whole scout squad back to square one.

PEAK is a co-op climbing game from Aggro Crab where you and up to a handful of friends play as stranded nature scouts trying to scale a mountain on a mysterious island. The only way off is up, and the mountain is not interested in making that easy for you. Every handhold matters, every jump has consequences, and a single slip from one player can drag the whole group into a very bad day. It sits in that punishing-but-compelling space where the difficulty is the point, and the laughs come from watching each other fail spectacularly. The core loop is straightforward: climb, survive, don't die, repeat. What keeps it from feeling repetitive is the co-op friction. Helping a teammate up a ledge, calling out a safe path, or accidentally knocking someone off a ledge mid-rescue, these moments create the kind of organic chaos that you can't script. Solo play is available too, and it hits a different, lonelier tone, but honestly this game was built for a group. If you have three or four friends you can rope into a session, you are going to get your money's worth in screaming alone. On the accessibility side, controller support is confirmed, which is a genuine relief for a game this movement-focused. Precision climbing on keyboard and mouse can feel fiddly, so having a pad in your hand helps a lot. That said, PEAK is not the kind of game you pick up in ten minutes. There is a learning curve to the movement, and new players should expect to spend the first session mostly falling. It does not hold your hand, and the island's layout can feel cryptic when you are first trying to figure out which route up is even viable. That's a real friction point for casual players. The Steam review count is massive and sits at very positive, which tells you the player base found something worth coming back to. It launched in June 2025 and clearly landed. The community is active, which matters for an online co-op title because dead lobbies kill games like this fast. Whether that momentum holds long-term is the usual question with indie co-op releases, but right now the player pool looks healthy. Is it worth it for four friends on a Saturday night? Yes, absolutely, with one caveat: someone in the group needs to be patient with the learning curve, or you will spend half the session frustrated instead of having fun. Once it clicks though, PEAK delivers the kind of shared misery and shared triumph that makes co-op actually mean something. It's not a couch split-screen experience, online only, so plan accordingly. Riley, Scout Team

PEAK

PEAK

Jun 16, 2025Team PEAKAggro Crab
GamerScout Says

Co-op climbing survival on a deadly mystery island. One wrong move sends your whole scout squad back to square one.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €2.75

GamerScout Verdict

Best for friend groups who enjoy punishing co-op and can survive the learning curve long enough to reach the good stuff.

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Price History

Historical low
€2.7515 Jun 2026
Keyshops
€2.72€2.82€2.92€3.025 Jun15 Jun26 Jun6 Jul16 Jul
5 Jun — 16 Jul
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Screenshots & Media

About PEAK

PEAK is a co-op climbing game from Aggro Crab where you and up to a handful of friends play as stranded nature scouts trying to scale a mountain on a mysterious island. The only way off is up, and the mountain is not interested in making that easy for you. Every handhold matters, every jump has consequences, and a single slip from one player can drag the whole group into a very bad day. It sits in that punishing-but-compelling space where the difficulty is the point, and the laughs come from watching each other fail spectacularly. The core loop is straightforward: climb, survive, don't die, repeat. What keeps it from feeling repetitive is the co-op friction. Helping a teammate up a ledge, calling out a safe path, or accidentally knocking someone off a ledge mid-rescue, these moments create the kind of organic chaos that you can't script. Solo play is available too, and it hits a different, lonelier tone, but honestly this game was built for a group. If you have three or four friends you can rope into a session, you are going to get your money's worth in screaming alone. On the accessibility side, controller support is confirmed, which is a genuine relief for a game this movement-focused. Precision climbing on keyboard and mouse can feel fiddly, so having a pad in your hand helps a lot. That said, PEAK is not the kind of game you pick up in ten minutes. There is a learning curve to the movement, and new players should expect to spend the first session mostly falling. It does not hold your hand, and the island's layout can feel cryptic when you are first trying to figure out which route up is even viable. That's a real friction point for casual players. The Steam review count is massive and sits at very positive, which tells you the player base found something worth coming back to. It launched in June 2025 and clearly landed. The community is active, which matters for an online co-op title because dead lobbies kill games like this fast. Whether that momentum holds long-term is the usual question with indie co-op releases, but right now the player pool looks healthy. Is it worth it for four friends on a Saturday night? Yes, absolutely, with one caveat: someone in the group needs to be patient with the learning curve, or you will spend half the session frustrated instead of having fun. Once it clicks though, PEAK delivers the kind of shared misery and shared triumph that makes co-op actually mean something. It's not a couch split-screen experience, online only, so plan accordingly.

Riley
Riley · Scout Team

Sports & racing

Tags

singleplayermultiplayercooponline-coopachievementscontroller-supporttrading-cardsCo-op ChaosPrecision PlatformerSurvival ClimbingFriend Group EssentialPunishing MovementOnline OnlyRoguelike Elements

System Requirements

Minimum

OS
Win 10
Processor
Intel Core i5 @ 2.5 GHz or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050 ti or AMD R9 380
DirectX
Version 11
Storage
4 GB availabl…

Recommended

OS
Win 11
Processor
Intel Core i5 @ 3.0 GHz or AMD Ryzen 5 or equivalent
Memory
16 GB RAM
Graphics
RTX 2060 or RX 7600xt or equivalent
DirectX
Ver…

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Reviews & Ratings

Steam
95%(328,672)

Game Info

Developer
Team PEAK
Publisher
Aggro Crab
Release Date
Jun 16, 2025

Game Modes

Online Co-op

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Frequently asked questions about PEAK

How much does PEAK cost?

PEAK pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy PEAK cheapest?

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What platforms is PEAK available on?

PEAK is available on PC.

When was PEAK released?

PEAK was released on 16 June 2025.

Who developed PEAK?

PEAK was developed by Team PEAK and published by Aggro Crab.