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About OCTAHEDRON: Collector's Upgrade
Octahedron: Transfixed Edition is a challenging action platformer built around one genuinely clever hook: you pull platforms out of nothing, stacking them mid-air to climb, dodge, and attack your way through a neon-drenched underground world. Developer Demimonde designed the whole thing around a pulsating electronic soundtrack, and that relationship between sound and level design is where the game earns its reputation. You are not just reacting to obstacles; you are moving with the music, and when it clicks, the sensation is closer to rhythm game than traditional platformer. The core mechanic stays surprisingly deep across the run. You can conjure a limited number of platforms at once, which forces constant management - spawn one too early and you lose your safety net below, hold too long and you eat a hazard above. Later stages introduce enemies that punish lazy platform stacking, and special abilities (projectiles, dashes tied to platform interactions) layer on top without feeling bloated. The Transfixed Edition bundles bonus content and visual polish that rounds out what was already a tight package. Levels are short by design, which suits the score-attack loop: each stage grades you, and chasing the top mark is genuinely replayable. Who is this for? Players who liked Thumper's intensity but want more spatial control, or anyone who remembers when a small game could feel completely self-contained and confident in its identity. The visual style commits fully to a blacklight-poster aesthetic: deep purples, electric blues, strobing geometry. The soundtrack by Yann van der Cruyssen is the real co-star here - it is not background music, it is structural. Some stages feel almost composed around specific bass drops in a way that is easy to miss on a first run but impossible to ignore once you notice it. Fair criticisms exist. The opening world eases in slowly enough that some players bounce off before the mechanic complexity arrives. The story framing is minimal, almost absent, so if you need narrative motivation to push through difficulty spikes, Octahedron will not provide it. A handful of later stages also tip from satisfying hard into memorization-hard, which is a real distinction worth naming. And at its core this is a relatively short experience - completionists will find more longevity, but a straight playthrough lands in the four-to-six-hour range. For a game from a small developer released under a major publisher label, Octahedron never feels like a compromise. It knows exactly what it wants to be: a tight, handcrafted, rhythmically charged platformer that respects your time by having an actual ending. The 90% positive Steam rating from a modest review pool reflects a player base that found exactly what was promised. If you are in the mood for something with genuine atmosphere and a mechanic that feels invented rather than borrowed, this one holds up.
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System Requirements
Minimum
- OS
- Windows 7
- Memory
- 1 GB RAM
- DirectX
- Version 9.0c
- Storage
- 1 GB available space
- Graphics
- NVIDIA GeForce 7900 GS, 256 MB or AMD Radeon HD 2600 XT, 256 MB
- Processor
- Intel Celeron E1500, 2.20 GHz or AMD Athlon 64 X2 4200+, 2.20 GHz
Recommended
- OS
- Windows 10
- Memory
- 2 GB RAM
- DirectX
- Version 9.0c
- Storage
- 1 GB available space
- Graphics
- NVIDIA GeForce GT 630 or AMD Radeon HD 3870
- Processor
- Intel Pentium G4400, 3.30 GHz or AMD Phenom II X4 940, 3.0 GHz
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Game Info
- Developer
- Demimonde
- Publisher
- Demimonde
- Release Date
- Mar 20, 2018
