
Notes of Soul
If you can read Chinese, this asymmetric-flavored social MMO has enough role-play scenarios and cultural curiosity to hold attention. If you cannot, the language barrier will stop you cold before the first lobby loads.
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About Notes of Soul
My first instinct when I pulled up Notes of Soul was to clock the concurrent player count before touching anything else. SteamSpy shows it sitting at roughly 101 CCU, and that number tells you almost everything you need to know about what kind of evening you are signing up for. This is a Chinese-developed, Chinese-language-first MMO that has somewhere between 500,000 and 1,000,000 copies in the wild but a live population that could fit in a mid-sized Discord server. That gap between install base and active headcount is a flashing yellow light for anyone whose fun depends on populated lobbies and reliable matchmaking. Mechanically, the game wraps itself around a "gleaning club" format: players step into scripted role-play scenarios rooted in Chinese folk tradition and horror, acting out story beats, uncovering narrative threads, and interacting with other players in structured sessions. The Steam franchise tag translates roughly to "large-scale online social game", and that framing is accurate. This is less a tight competitive shooter or action MMO and more a social-experience platform with multiplayer PvP and co-op modes bolted alongside the narrative content. There is online PvP, online co-op, and MMO-style lobbies, but the core identity is closer to a live-action mystery club sim than a combat-first game. The Steam review score sits at 73% positive across over 14,000 reviews, which is a reasonable headline number. The asterisk matters, though. Steam flags the title for off-topic review activity, meaning a portion of those reviews were excluded from the final score calculation. That kind of flag usually signals review-bombing or coordinated positive pushes, and it puts a ceiling on how much the 73% tells you about actual quality. English-language coverage outside Steam is essentially zero, and the community hub itself is dominated by posts in Traditional and Simplified Chinese. One stickied discussion literally explains how to navigate the game's menus without knowing Chinese, which is a telling detail. For the performance-minded player who wants ping transparency, ranked progression, or readable UI feedback, this is a rough environment. There is no English language support listed, the development pace since its 2019 Early Access launch has not generated any meaningful Western press, and the low concurrent population makes spontaneous multiplayer sessions dependent on timing your play window to overlap with the game's primary Chinese user base. If you are outside that time zone, you are gambling on finding a full lobby. The honest audience for Notes of Soul is someone with a genuine interest in Chinese cultural horror aesthetics and the patience to navigate a fully Chinese-language interface, ideally with friends already in the game. As a social role-play experience within that community it reportedly functions. As a general-audience multiplayer pick for a Western player looking for reliable online sessions, the math does not work out. Fred, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7, Windows 8.1,Windows10
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 14 GB available space
- Graphics
- GeForce GTX 460 1GB或AMD HD 6850 1GB
- Processor
- Intel Core i3-4170 / AMD FX-8120
Recommended
- OS
- Windows 7, Windows 8.1,Windows10
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 14 GB available space
- Graphics
- NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
- Processor
- Intel Core i5-6600K / AMD Ryzen 5 1600
Reviews & Ratings
No ratings available
Game Info
- Developer
- (Hong Kong)GKD Game Studio
- Publisher
- (Hong Kong)GKD Game Studio
- Release Date
- Jan 17, 2019