Necromunda: Hired Gun - Gang Wars Cosmetics Bundle (DLC)
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About Necromunda: Hired Gun - Gang Wars Cosmetics Bundle (DLC)
I genuinely wanted to love this one, and for stretches I nearly did. Necromunda: Hired Gun drops you into the grimdark depths of Warhammer 40K's most infamous hive city as a bounty hunter piecing together a conspiracy after a job goes sideways. The premise is solid. The world Streum On Studio built around it is, honestly, stunning - every corridor of the Underhive feels lived-in, layered with gang graffiti and mechanicus iconography, like a city that has been rotting and expanding for thousands of years simultaneously. If you care about atmosphere and lore fidelity, this is one of the better realizations of the 40K universe in any game. The movement toolkit is where Hired Gun makes its real pitch. Wall-running, double-jumping, air-dashing, and a grappling hook are all available early, and when they click together across a well-designed arena, the game pulses with a frantic energy somewhere between Nu-Doom and Titanfall. Weapons - autoguns, bolters, plasma pistols, heavy stubbers, grav guns - sound punchy and feel weighty. There is a loot loop underneath it all, with tiered gear dropping after every mission and a hub area called Martyr's End where you upgrade your bounty hunter's cybernetic implants and, yes, pet your cyber mastiff. That loop is genuinely compulsive when momentum is on your side. But the mixed Steam score (65% positive across nearly eight thousand reviews) is not a fluke. Enemy AI runs straight at you with little tactical thought, making combat feel less like a dance and more like a shooting gallery that occasionally turns the difficulty dial at random. The story is thin, anchored loosely to a partnership with Kal Jerico, and several reviewers noted that important narrative beats get buried under poor audio mixing. The loot system, rather than feeling rewarding, buries you in guns with near-identical stat variations, turning post-mission inventory management into a chore. Melee takedowns share a button with reload, and the execution animations are slow enough to feel punishing rather than satisfying. At launch the game shipped with enough bugs to seriously damage its reputation, though patches have addressed the worst of them on PC. Who is this for? Warhammer 40K fans who want to spend time in a genuinely convincing Underhive, and players with patience for AA-tier polish who can ride out the rough patches to hit those moments when the grappling hook, the bolter, and the wall-run all chain together in one glorious corridor of carnage. If you need tight enemy AI, a coherent story, or inventory systems that respect your time, look elsewhere. The campaign runs roughly seven to ten hours of linear missions, with side contracts available to pad that out, so this is not a long commitment either way - which probably helps.
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System Requirements
Minimum
- OS
- Windows 10 (64-bit)
- Processor
- AMD FX 6300 X6 / Intel Core i5-3570K
- Memory
- 8 GB RAM
- Graphics
- 1 GB VRAM, Radeon HD 7770 / GeForce GTX 560 Ti
- DirectX
- V…
Recommended
- OS
- Windows 10 (64-bit)
- Processor
- AMD Ryzen 5 2600 / Intel Core i5-8600K
- Memory
- 16 GB RAM
- Graphics
- 6 GB VRAM, Radeon RX 5600 / GeForce GTX 1660 Direc…
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Game Info
- Developer
- Streum On Studio
- Publisher
- Focus Home Interactive
- Release Date
- May 31, 2021
