Compare Marvel's Midnight Suns Season Pass (DLC) prices across trusted key stores and find the best deal. Developed by Firaxis Games. Published by 2K Games. Released on 12/1/2022. Available on PC, Xbox. Genres: RPG, Strategy.

Four DLC hero packs expanding Midnight Suns' card-based tactical combat with Deadpool, Venom, Morbius, and Storm. More story, more builds, more chaos.

Marvel's Midnight Suns Season Pass bundles four post-launch character DLC packs for Firaxis's card-based tactical RPG, adding Deadpool, Venom, Morbius, and Storm as fully playable heroes to the base game's roster. Each pack brings a new hero with their own card deck, friendship arc, Abbey hangout dialogue, and a short story mission chain woven into the existing Midnight Suns narrative. If you already sank thirty hours into the base game optimizing Hunter builds and arguing with Magik about her attitude, these packs deliver exactly the same loop with fresh mechanical flavors. The mechanical variety across the four heroes is worth pausing on. Deadpool leans into self-damaging high-variance plays and fourth-wall gags that actually land in writing rather than just winking at the camera. Venom's symbiote mechanic rewards aggressive card cycling and stacking buffs on allied heroes, which opens genuinely different strategic lines on harder difficulties. Morbius plays around a blood-resource economy that feels distinct from anything in the base roster, rewarding careful sequencing over raw damage output. Storm is arguably the most tactically flexible of the four, with area control cards that synergize well into mid-game team compositions built around environmental knockback and chain positioning. None of them feel like palette swaps of existing heroes, which is a real achievement given how crowded the base roster already is. The friendship system carries over fully for each DLC hero. That means comic hangouts, training sessions, and the Abbey social layer all apply, and the writing quality holds up. Deadpool's hangout scenes are predictably meta but land better than they have any right to. Morbius, surprisingly, has some of the most thoughtful character writing in the whole package, leaning into his reluctant monster arc in ways that complement Hunter's own identity themes. If you care about whether the words on screen reward attention, these are not throwaway content drops stuffed with filler. That said, honest caveats apply. The story missions bundled with each hero are short. Anyone expecting full campaign expansions will be disappointed. Each arc runs roughly two to four missions, enough to contextualize the hero's arrival and close a character beat, but not enough to substantially reshape the main storyline. The Season Pass is best understood as a roster and build-variety investment rather than a narrative continuation. If you have already finished the main game and moved on, the story content alone will not pull you back for more than a weekend. If you are still in an active playthrough or planning a second run, the additional heroes slot naturally into team rotations and meaningfully expand the build space on higher difficulty settings. For fans of Midnight Suns who want more of what the base game does well, specifically the tactical card combat, the character dynamics, and the supernatural Marvel corner of the universe, this Season Pass delivers without embarrassing itself. It is DLC that respects the source material and the player's time, even if it never quite reaches the ambition of the main experience. Monika, Scout Team

Marvel's Midnight Suns Season Pass (DLC)

Marvel's Midnight Suns Season Pass (DLC)

Dec 1, 2022Firaxis Games2K Games
GamerScout Says

Four DLC hero packs expanding Midnight Suns' card-based tactical combat with Deadpool, Venom, Morbius, and Storm. More story, more builds, more chaos.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€8.02-84%
at YuPlay
Lowest tracked: €8.01
Track this price

GamerScout Verdict

Worth buying if you are still actively playing Midnight Suns and want four well-designed heroes with genuine build depth, not a full story expansion.

Compare Prices(4 stores)

Edition:
YuPlayBest price
StandardGlobalSteam KeyKey
€8.02-84%
Priced in EUR by the store
Buy
Season PassEurope (EU)Steam KeyKey
€9.44-81%
Priced in EUR by the store
Buy
Season PassGlobalSteam KeyKey
€10.11-80%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€12.50-75%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€42.79-14%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€8.0129 Aug 2026
Current best
€8.02
Official storesKeyshops
€7.24€9.88€12.53€15.175 Jun27 Jun20 Jul11 Aug2 Sept
5 Jun — 2 Sept
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Screenshots & Media

About Marvel's Midnight Suns Season Pass (DLC)

Marvel's Midnight Suns Season Pass bundles four post-launch character DLC packs for Firaxis's card-based tactical RPG, adding Deadpool, Venom, Morbius, and Storm as fully playable heroes to the base game's roster. Each pack brings a new hero with their own card deck, friendship arc, Abbey hangout dialogue, and a short story mission chain woven into the existing Midnight Suns narrative. If you already sank thirty hours into the base game optimizing Hunter builds and arguing with Magik about her attitude, these packs deliver exactly the same loop with fresh mechanical flavors. The mechanical variety across the four heroes is worth pausing on. Deadpool leans into self-damaging high-variance plays and fourth-wall gags that actually land in writing rather than just winking at the camera. Venom's symbiote mechanic rewards aggressive card cycling and stacking buffs on allied heroes, which opens genuinely different strategic lines on harder difficulties. Morbius plays around a blood-resource economy that feels distinct from anything in the base roster, rewarding careful sequencing over raw damage output. Storm is arguably the most tactically flexible of the four, with area control cards that synergize well into mid-game team compositions built around environmental knockback and chain positioning. None of them feel like palette swaps of existing heroes, which is a real achievement given how crowded the base roster already is. The friendship system carries over fully for each DLC hero. That means comic hangouts, training sessions, and the Abbey social layer all apply, and the writing quality holds up. Deadpool's hangout scenes are predictably meta but land better than they have any right to. Morbius, surprisingly, has some of the most thoughtful character writing in the whole package, leaning into his reluctant monster arc in ways that complement Hunter's own identity themes. If you care about whether the words on screen reward attention, these are not throwaway content drops stuffed with filler. That said, honest caveats apply. The story missions bundled with each hero are short. Anyone expecting full campaign expansions will be disappointed. Each arc runs roughly two to four missions, enough to contextualize the hero's arrival and close a character beat, but not enough to substantially reshape the main storyline. The Season Pass is best understood as a roster and build-variety investment rather than a narrative continuation. If you have already finished the main game and moved on, the story content alone will not pull you back for more than a weekend. If you are still in an active playthrough or planning a second run, the additional heroes slot naturally into team rotations and meaningfully expand the build space on higher difficulty settings. For fans of Midnight Suns who want more of what the base game does well, specifically the tactical card combat, the character dynamics, and the supernatural Marvel corner of the universe, this Season Pass delivers without embarrassing itself. It is DLC that respects the source material and the player's time, even if it never quite reaches the ambition of the main experience.

Monika
Monika · Scout Team

RPGs

Tags

steamCard-Based CombatHero Roster ExpansionTactical RPGFriendship SystemBuild VarietyDLC Story ContentSupernatural MarvelDeck Building

System Requirements

Minimum

OS
Windows 10 64-bit
Processor
AMD Ryzen 3-2200G / Intel Core i5-4430
Memory
8 GB RAM
Graphics
AMD RX 470 / GeForce GTX 960 - 4GB
DirectX
Version 12…

Recommended

OS
Windows 10 64-bit
Processor
AMD Ryzen 5-2600X / Intel Core i7-6700
Memory
16 GB RAM
Graphics
AMD RX 5700 / GeForce GTX 1070
DirectX
Version 12…

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Reviews & Ratings

Steam
82%(23,791)

Game Info

Developer
Firaxis Games
Publisher
2K Games
Release Date
Dec 1, 2022

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Frequently asked questions about Marvel's Midnight Suns Season Pass (DLC)

How much does Marvel's Midnight Suns Season Pass (DLC) cost?

As of 2 September 2026, the cheapest in-stock offer for Marvel's Midnight Suns Season Pass (DLC) is €8.02 at YuPlay, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Marvel's Midnight Suns Season Pass (DLC) cheapest?

The lowest in-stock price we track for Marvel's Midnight Suns Season Pass (DLC) is €8.02 at YuPlay (2 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Marvel's Midnight Suns Season Pass (DLC) available on?

Marvel's Midnight Suns Season Pass (DLC) is available on PC, Xbox.

When was Marvel's Midnight Suns Season Pass (DLC) released?

Marvel's Midnight Suns Season Pass (DLC) was released on 1 December 2022.

Who developed Marvel's Midnight Suns Season Pass (DLC)?

Marvel's Midnight Suns Season Pass (DLC) was developed by Firaxis Games and published by 2K Games.