
Hot Tin Roof: The Cat That Wore A Fedora
A short noir puzzler where your gun fires quest items, not bullets. Charming premise, wobbly mystery, over before its ideas fully land.
GamerScout Verdict
Worth a rainy afternoon if a quest-item revolver sounds fun, but don't come for the detective work.
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Screenshots & Media
About Hot Tin Roof: The Cat That Wore A Fedora
The revolver is the whole pitch: instead of bullets it fires swappable quest items, and every lock in this 2.5D noir city is really a question about which round to chamber. That single mechanic reframes detective work as environmental puzzle-solving. You stop asking who did it and start asking which cartridge opens the next room, which is delightful for about two hours and thin by the third. The stylized paper-cutout art and Cats-with-fedoras worldbuilding carry a lot of weight here, and the writing has a wry, self-aware wink that earns real smiles. What it isn't is a satisfying mystery. Cases resolve because you unlocked a door, not because you connected anything, and the RPG label on the store page is generous at best: no builds, no meaningful branching, nothing to re-read for hidden meaning. Controls can fight you during platforming, and the short runtime means the ammo-as-toolkit idea never gets its late-game escalation. Play it for the premise and the presentation, not the payoff.

RPGs
Tags
System Requirements
Minimum
- Processor
- Dual Core 2GHz Intel or 2.8GHz AMD
- Memory
- 2 GB RAM
- Graphics
- ATI Radeon X1600 or NVIDIA GeForce 7600 or better (256MB graphics memory or more. Shader Model 3.0 nee…
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Reviews & Ratings
Game Info
- Developer
- Glass Bottom Games
- Publisher
- Glass Bottom Games
- Release Date
- Feb 20, 2015


