Compare Hellslave prices across 50+ stores and find the best deal. Developed by Ars Goetia. Published by PID Games. Released on 5/26/2022. Available on PC. Genres: Adventure, Indie, RPG, Strategy.

Hellslave is a hell-soaked RPG where you bond with demons to survive. Grimy, strategic, and surprisingly deep for a small indie.

Hellslave is a turn-based RPG from Ars Goetia that drops you into a demonic underworld where your core mechanic is forming pacts with infernal entities. Each demon you bind yourself to reshapes your combat identity, essentially replacing the traditional class system with a fluid, pact-driven progression that rewards experimentation. You are not picking a fighter or a mage at a character creation screen. You are choosing which piece of hell you want stapled to your soul, and that choice cascades through your entire build. The combat is the obvious draw. Fights are tactical and punishing in a way that respects your intelligence without requiring you to consult a wiki every ten minutes. Each demon patron unlocks specific abilities, and layering those abilities across multiple pacts is where the real build variety lives. If you enjoy theory-crafting skill interactions and finding synergies that feel slightly broken until a boss humbles you, this game feeds that itch. The difficulty curve is steep early on, then evens into something genuinely satisfying once your build starts clicking. The writing is serviceable rather than spectacular. The worldbuilding leans hard into demonology, pulling names and hierarchies from actual goetic tradition, which gives the lore a grounded, researched quality that fans of occult mythology will appreciate. The narrative itself is lean, sometimes too lean. Dialogue gets the job done but rarely lingers in the memory the way good RPG writing should. Do not come here expecting Disco Elysium levels of prose. Come here expecting a game that cares more about its systems than its sentences, which is honestly fine for what it is. Where Hellslave struggles is pacing. The mid-game can drag, and some encounters feel like speed bumps placed to extend playtime rather than test your strategy in new ways. Filler is filler regardless of how cool the monster sprites look, and a few dungeon stretches exist mainly to pad hours between the genuinely interesting demon-pact decision points. The interface also carries some indie roughness that may test your patience in the early hours. For RPG fans who are tired of generic fantasy settings and want a compact, mechanically focused experience with real build depth, Hellslave punches above its budget. The 85 percent positive Steam rating from over three thousand reviews suggests it found its audience, and that audience is not wrong. Just temper expectations on the narrative side and you will likely walk away impressed by how much strategic texture a small team managed to pack into a hell-themed indie RPG. Monika, Scout Team

Hellslave
AdventureIndieRPGStrategy

Hellslave

May 26, 2022Ars GoetiaPID Games
GamerScout Says

Hellslave is a hell-soaked RPG where you bond with demons to survive. Grimy, strategic, and surprisingly deep for a small indie.

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About Hellslave

Hellslave is a turn-based RPG from Ars Goetia that drops you into a demonic underworld where your core mechanic is forming pacts with infernal entities. Each demon you bind yourself to reshapes your combat identity, essentially replacing the traditional class system with a fluid, pact-driven progression that rewards experimentation. You are not picking a fighter or a mage at a character creation screen. You are choosing which piece of hell you want stapled to your soul, and that choice cascades through your entire build. The combat is the obvious draw. Fights are tactical and punishing in a way that respects your intelligence without requiring you to consult a wiki every ten minutes. Each demon patron unlocks specific abilities, and layering those abilities across multiple pacts is where the real build variety lives. If you enjoy theory-crafting skill interactions and finding synergies that feel slightly broken until a boss humbles you, this game feeds that itch. The difficulty curve is steep early on, then evens into something genuinely satisfying once your build starts clicking. The writing is serviceable rather than spectacular. The worldbuilding leans hard into demonology, pulling names and hierarchies from actual goetic tradition, which gives the lore a grounded, researched quality that fans of occult mythology will appreciate. The narrative itself is lean, sometimes too lean. Dialogue gets the job done but rarely lingers in the memory the way good RPG writing should. Do not come here expecting Disco Elysium levels of prose. Come here expecting a game that cares more about its systems than its sentences, which is honestly fine for what it is. Where Hellslave struggles is pacing. The mid-game can drag, and some encounters feel like speed bumps placed to extend playtime rather than test your strategy in new ways. Filler is filler regardless of how cool the monster sprites look, and a few dungeon stretches exist mainly to pad hours between the genuinely interesting demon-pact decision points. The interface also carries some indie roughness that may test your patience in the early hours. For RPG fans who are tired of generic fantasy settings and want a compact, mechanically focused experience with real build depth, Hellslave punches above its budget. The 85 percent positive Steam rating from over three thousand reviews suggests it found its audience, and that audience is not wrong. Just temper expectations on the narrative side and you will likely walk away impressed by how much strategic texture a small team managed to pack into a hell-themed indie RPG. Monika, Scout Team

Tags

steamDemon PactsTurn-Based CombatBuild CraftingOccult LorePunishing DifficultySkill SynergiesDark FantasyCompact RPG

System Requirements

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Reviews & Ratings

Steam
85%(3,204)

Game Info

Developer
Ars Goetia
Publisher
PID Games
Release Date
May 26, 2022

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