Giants Uprising
Play a freed giant smashing medieval humans and their settlements in this action-RPG with a revenge plot and destructible environments. Rough around the edges, but the power fantasy lands.
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About Giants Uprising
Giants Uprising is a medieval fantasy action-RPG where you play as a giant who breaks free from enslavement and proceeds to flatten every human settlement in sight. The core pitch is simple: you are enormous, the humans are not, and the destructible environments exist to remind everyone of that fact on a regular basis. If you have ever wanted to punt a knight into a watchtower and watch the whole thing collapse, this game gets that itch scratched inside the first thirty minutes. The combat leans into the size disparity hard. You throw boulders, swing improvised weapons like uprooted trees, and stomp through fortifications that crumble with satisfying feedback. There is a basic progression system underneath it all - your giant gains abilities and becomes incrementally more capable of handling organized human armies. It is not a deep build system by any stretch, but the upgrade path gives you enough direction to feel like you are growing into the role rather than just button-mashing your way through. On the RPG and narrative side, though, this is where I have to be honest with the audience. The revenge story is functional but thin. The writing does not do much heavy lifting, and the choices - where they exist - do not carry the weight you might expect from something wearing the RPG label. If you are here for branching dialogue trees, morally complex decisions, or a world that rewards curiosity, Giants Uprising is going to feel like a light snack rather than a meal. The worldbuilding is set dressing more than lived-in lore. The game launched into Early Access in November 2021 and the mixed Steam reviews (sitting at 59% positive) reflect a product that has a good central concept fighting against technical roughness and limited content depth. Performance issues and mission variety have been recurring complaints from players, and at the time of writing the Early Access label still signals that this is a work in progress. That matters when you are thinking about whether to jump in now or wait. Who is this actually for? Action players who want a power fantasy with some light RPG dressing and can tolerate an unpolished experience will probably find enough fun here for a weekend run-through. Dedicated RPG players expecting meaningful character arcs or replayability driven by build variety will likely bounce off it before the credits roll. It plays more like an action sandbox with progression hooks than a proper role-playing game, and framing your expectations around that will save a lot of disappointment. Monika, Scout Team
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Game Info
- Developer
- VARSAV Game Studios
- Publisher
- VARSAV Game Studios
- Release Date
- Nov 2, 2021
