Compare EVERSPACE 2 - Wrath of the Ancients prices across trusted key stores and find the best deal. Developed by ROCKFISH Games. Published by ROCKFISH Games. Released on 4/6/2023. Available on PC. Genres: Action, Adventure, RPG, Simulation. Metacritic score: 81/100.

If you finished EVERSPACE 2 and immediately wanted more cockpit time in those handcrafted star systems, Wrath of the Ancients is exactly what the afterburner ordered, four new systems, a genuinely alien ship class, and a post-game story that actually pays off the lore.

I went back into EVERSPACE 2 the moment Wrath of the Ancients dropped, and the first thing that hit me was the aesthetic shift. The Okkar Homeworlds carry a completely different visual DNA from Colonial space, alien station architecture, new enemy swarm types, and a political powder keg that the base game only gestured at. That alone was enough to pull me through the opening hours. This is post-game content in the strict sense: you need to finish the main campaign before any of it unlocks, so do not skip the base game assuming you can dive straight into the DLC. Treat it as a second act, not a standalone. The headline addition is the Wraith, the first non-human ship playable in the series. It is a medium-class Okkar fighter built around a very specific mechanic: consuming fragments from defeated enemies to charge its Special and Ultimate abilities. That loop rewards aggressive, greedy play, you want to be in the thick of the scrap, harvesting kills rather than sitting at range. For pilots who already had a finely tuned long-range loadout in the base game, the Wraith demands a full rebuild of instincts, which is either the most exciting thing about it or the most annoying depending on your patience. The risk-reward tension is real and it lands far better than a simple stat-bump ship would have. The four new star systems, Aethon, Khaït Dominion, Rhak Homeworlds, and Ushak Sanctuary, each carry distinct visual identities and bring new puzzle types alongside the combat encounters. Rockfish's handcrafted world design has always been one of EVERSPACE 2's genuine strengths, and that standard holds here. Secrets are tucked into geometry the way they should be, rewarding pilots who actually slow down and scan corners rather than blazing through on the critical path. The story itself ventures into the Okkar's relationship with the Ancients and the fragile DMZ peace, it is more substantive than the filler arcs that occasionally padded the base game's mid-section, though it is not going to rewrite how you feel about the overall narrative. The writing is functional and world-consistent rather than deeply character-driven. A standout addition for endgame grinders is the Nightmare Ancient Rift difficulty, which scales up to Lunacy 4000 and unlocks only after clearing Lunacy 2000. If you are the kind of pilot who treats gear optimization as the real game, this is the ceiling you have been looking for. New legendary weapons, the Ascendancy gear set, and items like Faithstrike Missiles and the Entropy Anchor give the loot chase fresh legs. The expansion also marks the final piece of gameplay content Rockfish has planned for EVERSPACE 2, nearly eight years of work on this project in total, so there is a certain satisfying finality to it, even if it makes you wish for more. The honest caveat: this is clearly a DLC for the committed. Casual players who dipped into the base game for twenty hours and moved on will not get much mileage here. The systems assume you know the gear, the factions, and the moment-to-moment flight mechanics deeply. For those players, Wrath of the Ancients is a focused, well-crafted send-off to a series that earned its audience the hard way. Monika, Scout Team

EVERSPACE 2 - Wrath of the Ancients

EVERSPACE 2 - Wrath of the Ancients

Apr 6, 2023ROCKFISH Games
GamerScout Says

If you finished EVERSPACE 2 and immediately wanted more cockpit time in those handcrafted star systems, Wrath of the Ancients is exactly what the afterburner ordered, four new systems, a genuinely alien ship class, and a post-game story that actually pays off the lore.

PC
Best Price Available
€9.99-80%
at Steam
Lowest tracked: €9.99
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GamerScout Verdict

A focused, lore-rich expansion built for committed EVERSPACE 2 pilots ready to take the Wraith into Okkar space and chase the Lunacy 4000 ceiling.

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SteamBest price
StandardEurope (EU)Steam KeyKey
€9.99-80%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€21.39-14%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€23.49-6%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€23.78-52%
Priced in EUR by the store
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Price History

Lowest tracked
€9.993 Sept 2026
Current best
€9.99
Lowest since we started tracking
Official stores
€8.62€13.33€18.05€22.7620 Aug24 Aug28 Aug1 Sept5 Sept
Tracking prices since 20 Aug 2026
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Screenshots & Media

About EVERSPACE 2 - Wrath of the Ancients

I went back into EVERSPACE 2 the moment Wrath of the Ancients dropped, and the first thing that hit me was the aesthetic shift. The Okkar Homeworlds carry a completely different visual DNA from Colonial space, alien station architecture, new enemy swarm types, and a political powder keg that the base game only gestured at. That alone was enough to pull me through the opening hours. This is post-game content in the strict sense: you need to finish the main campaign before any of it unlocks, so do not skip the base game assuming you can dive straight into the DLC. Treat it as a second act, not a standalone. The headline addition is the Wraith, the first non-human ship playable in the series. It is a medium-class Okkar fighter built around a very specific mechanic: consuming fragments from defeated enemies to charge its Special and Ultimate abilities. That loop rewards aggressive, greedy play, you want to be in the thick of the scrap, harvesting kills rather than sitting at range. For pilots who already had a finely tuned long-range loadout in the base game, the Wraith demands a full rebuild of instincts, which is either the most exciting thing about it or the most annoying depending on your patience. The risk-reward tension is real and it lands far better than a simple stat-bump ship would have. The four new star systems, Aethon, Khaït Dominion, Rhak Homeworlds, and Ushak Sanctuary, each carry distinct visual identities and bring new puzzle types alongside the combat encounters. Rockfish's handcrafted world design has always been one of EVERSPACE 2's genuine strengths, and that standard holds here. Secrets are tucked into geometry the way they should be, rewarding pilots who actually slow down and scan corners rather than blazing through on the critical path. The story itself ventures into the Okkar's relationship with the Ancients and the fragile DMZ peace, it is more substantive than the filler arcs that occasionally padded the base game's mid-section, though it is not going to rewrite how you feel about the overall narrative. The writing is functional and world-consistent rather than deeply character-driven. A standout addition for endgame grinders is the Nightmare Ancient Rift difficulty, which scales up to Lunacy 4000 and unlocks only after clearing Lunacy 2000. If you are the kind of pilot who treats gear optimization as the real game, this is the ceiling you have been looking for. New legendary weapons, the Ascendancy gear set, and items like Faithstrike Missiles and the Entropy Anchor give the loot chase fresh legs. The expansion also marks the final piece of gameplay content Rockfish has planned for EVERSPACE 2, nearly eight years of work on this project in total, so there is a certain satisfying finality to it, even if it makes you wish for more. The honest caveat: this is clearly a DLC for the committed. Casual players who dipped into the base game for twenty hours and moved on will not get much mileage here. The systems assume you know the gear, the factions, and the moment-to-moment flight mechanics deeply. For those players, Wrath of the Ancients is a focused, well-crafted send-off to a series that earned its audience the hard way.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedPost-Game ContentLooter-ShooterShip CustomizationEndgame GrindArcade DogfightingNew Ship ClassAlien Faction LoreNightmare Difficulty

System Requirements

Minimum

OS
Windows 10 64-bit
Processor
Intel Core i5-2500K@3.3GHz or AMD FX 6300@3.5GHz
Memory
8 GB RAM
Graphics
Nvidia GeForce GTX 970 (4 GB) or AMD Radeon RX 6…

Recommended

OS
Windows 10 64-bit
Processor
Intel Core i7-4770K@3.5GHz or Ryzen 5 1500X@3.5GHz
Memory
16 GB RAM
Graphics
Nvidia GeForce RTX 2070 (8 GB) or AMD Rad…

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Community Discussion

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Reviews & Ratings

Metacritic
81
Steam
86%(12,969)

Game Info

Developer
ROCKFISH Games
Publisher
ROCKFISH Games
Release Date
Apr 6, 2023

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudFamily Sharing

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Frequently asked questions about EVERSPACE 2 - Wrath of the Ancients

How much does EVERSPACE 2 - Wrath of the Ancients cost?

As of 5 September 2026, the cheapest in-stock offer for EVERSPACE 2 - Wrath of the Ancients is €9.99 at Steam, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy EVERSPACE 2 - Wrath of the Ancients cheapest?

The lowest in-stock price we track for EVERSPACE 2 - Wrath of the Ancients is €9.99 at Steam (5 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is EVERSPACE 2 - Wrath of the Ancients available on?

EVERSPACE 2 - Wrath of the Ancients is available on PC.

When was EVERSPACE 2 - Wrath of the Ancients released?

EVERSPACE 2 - Wrath of the Ancients was released on 6 April 2023.

Who developed EVERSPACE 2 - Wrath of the Ancients?

EVERSPACE 2 - Wrath of the Ancients was developed by ROCKFISH Games.

Is EVERSPACE 2 - Wrath of the Ancients worth buying?

EVERSPACE 2 - Wrath of the Ancients holds a Metacritic score of 81/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.