
EARTH DEFENSE FORCE: WORLD BROTHERS 2
Four-player co-op bug blasting with 100-plus absurd voxel characters and surprisingly clean netcode - chaotic, short-session friendly, and miles more accessible than the mainline EDF games.
GamerScout Verdict
Best for co-op shooter fans who want a low-friction, high-variety bug-blasting loop with friends - not a reinvention, but a solid refinement.
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About EARTH DEFENSE FORCE: WORLD BROTHERS 2
I came into World Brothers 2 fully expecting to dismiss it as a palette-swap sequel with a Minecraft costume. Forty-odd missions in, I am still unlocking characters and wondering which squad composition will carry me through the next difficulty tier. That is not nothing. The core loop is tight and deliberately session-friendly. You pick a squad of four Brothers and Sisters before each mission, drop into a compact voxel map, and shoot everything that moves until the wave count hits zero. Missions run roughly five to ten minutes each, and the pacing is close to perfect for that format. The real mechanical hook is mid-squad flexibility: you can swap between your four active characters in real time, so if giant flying saucers show up halfway through a level you can pull up the menu, slot in your Wing Diver Shooter, and get back in under ten seconds. That system - borrowed and expanded from the first World Brothers - is the single biggest quality-of-life advantage this sub-series has over the mainline EDF games, which lock you to one class per run. The roster is genuinely ridiculous and that is a compliment. Over 100 characters span returning EDF classes like Fencer and Air Raider alongside original World Brothers entries such as Hockey Brother (exploding pucks, obviously), Mermaid Sister (swims underground regardless of terrain), Spartan, Baseball Slugger, and what appears to be a Viking. Each character carries a main weapon plus up to four skills, including a special charged by kills or yellow crates scattered across the map. Leveling a character to eight unlocks cross-class weapon equipping, so if you want your Spartan running a laser-guided missile you can make that happen. Not every character is viable at higher difficulties - some specials are slow enough that the targets die before the payload arrives, and a few Brothers are just outclassed by cheaper options - but the bench is deep enough that weak picks are an inconvenience rather than a dead end. The over-600-weapon pool thins that complaint considerably. On PC, the controls are properly mapped with full mouse and keyboard support, the framerate is unlocked and smooth, and the online co-op was reported to run without lag or lobby friction in multiple reviews. Up to four players each bring their own squad of four, putting 16 characters on the field simultaneously. The chaos reads clearly, which is a genuine technical accomplishment for a co-op third-person shooter of this type. One minor lobby annoyance carries over from the first game: the host has to confirm mission launch twice, which is a small but consistent source of wasted time. Players can now join in-progress lobbies, which fixes a more significant issue from the original. The honest criticism is scope. World Brothers 2 launched only two months after Earth Defense Force 6 in the West, and the online population at launch reflected that timing. The maps are compact by design, which works for the session-length format but does strip out the scale that hardcore EDF fans associate with the series. The game also makes no dramatic departures from its predecessor - it is more of the same formula with a larger character roster, EDF6 enemy additions like the Scylla and big-headed androids, and tighter sound mixing compared to the first entry. If you played World Brothers to completion and burned out, the sequel will not re-ignite you. For everyone else, especially players who bounced off the slow, punishing mainline titles, this is the accessible entry point the series has needed for years.

Shooters
Tags
System Requirements
Minimum
- OS
- Windows 10 64bit /Windows 11
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 16 GB available space
- Graphics
- GeForce GTX750 Ti
- Processor
- Intel Core i3-8100
- Sound Card
- DirectX 11 sound device
Recommended
- OS
- Windows 10 64bit /Windows 11
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 16 GB available space
- Graphics
- GeForce GTX 1050 Ti / Radeon R9 280 3GB
- Processor
- Intel Core i7-4770
- Sound Card
- DirectX 11 sound device
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Reviews & Ratings
Game Info
- Developer
- YUKE'S
- Publisher
- D3PUBLISHER
- Release Date
- Sep 26, 2024

