
Drakensang: The River of Time
A tabletop-faithful CRPG where your skill points genuinely change conversations, buried under 2011-era German budget production values.
GamerScout Verdict
Worth it for tabletop CRPG diehards who want stats that matter in dialogue and can stomach 2011 presentation.
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About Drakensang: The River of Time
The dialogue system here is the real draw: your character sheet talks back. Put points into Streetwise or Human Nature and whole conversation branches open that a combat-focused build never sees, and the game doesn't flag them with a glowing icon either. That's The Dark Eye ruleset doing its job, and it makes River of Time more interesting to replay than its sluggish reputation suggests. Combat is real-time with pause, party-based, and genuinely tactical once you stop treating it as an action game and start using terrain and stuns properly. What drags is everything around that core. The presentation was dated on arrival, the voice acting swings between fine and community-theatre, and the riverboat framing means a lot of fetch-and-return errands between the good bits. As a prequel it's also strangely low-stakes if you came for dragons. Still, the party banter is warm, the build math holds up past hour 30, and the skill checks reward players who actually read their sheet.

RPGs
Tags
System Requirements
Minimum
- Processor
- 2.8 GHz or faster
- Memory
- 1 GB RAM ( 2 GB RAM for Windows Vista / 7)
- Graphics
- 256 MB DirectX 9.0 compatible DirectX®: 9.0 Hard Drive: 5.5 GB Sound: DirectX 9.0 compatible sound card
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Game Info
- Developer
- DTP
- Publisher
- Cosmi/ValuSoft
- Release Date
- Feb 16, 2011
