Compare Dragon Ball Z: Kakarot Deluxe Edition prices across trusted key stores and find the best deal. Developed by CyberConnect2 Co. Ltd.. Published by Bandai Namco Entertainment Inc.. Released on 1/16/2020. Available on PC. Genres: Action, RPG. Metacritic score: 73/100.

The Season Pass tucked inside is worth owning for the Trunks episode alone, but 'Deluxe' here means 2020's add-ons, not everything Kakarot has shipped since.

"Deluxe" on a storefront makes one promise above all others, which is that you will not be doing add-on math later, and as the person on this team who reads the DLC manifest before clicking anything, I can tell you that promise only half holds. This package pairs CyberConnect2's Dragon Ball Z action-RPG with its first Season Pass, and that Season Pass happens to be the genuinely worthwhile one. What it does not do is make you current. Bandai Namco kept shipping story expansions long after this bundle was assembled, so the word here means "the launch-era game plus its first year of content," not "everything that exists." Go in knowing that and you will not feel short-changed. The additions worth naming are three story episodes: A New Power Awakens Part 1, A New Power Awakens Part 2, and Trunks: The Warrior of Hope. The first two haul Kakarot past the Buu arc's finish line into Dragon Ball Super territory, handing you Beerus and Whis, the Super Saiyan God transformation, then Golden Frieza and Super Saiyan Blue as a second escalation. Mechanically they are boss-rush content with a training-and-power-up loop bolted on, so they raise the ceiling on Goku and Vegeta's builds rather than introducing new systems. Trunks: The Warrior of Hope is the one I would defend as actual writing. It rebuilds the ruined future timeline, puts you in Trunks' hands under Gohan's mentorship against Androids 17 and 18, and commits to a bleakness the main campaign never risks. There are also a few small consumable trinkets in the box, and those are shelf-filler. Nobody should be sold on this package because of them. So who is it for. If you are arriving cold and you already know you want the Super arc material, the bundle is the tidier buy, because the alternative is picking up the same three episodes piecemeal. If you are a Z purist who stops caring the moment Buu is dealt with, the standard edition is the correct call and it is not close. All of this content sits after the main story and assumes a heavily levelled party, so none of it changes how the first forty hours play. And if you specifically want the newer material, the Bardock episode, the World Tournament content, or the later Future Trunks continuation, none of that is in here. You would be buying add-ons on top of an edition whose entire pitch was not buying add-ons. That is the part I want flagged before you get to checkout. As for the game underneath the packaging, it is the most affectionate Dragon Ball Z adaptation anyone has made and also one of the most padded. Flying around a hub-world Earth as Goku, fishing, cooking meals for stat buffs, hoovering up Z Orbs to fill out the skill grid, sitting through anime cutscenes recreated nearly shot for shot: that loop is a nostalgia delivery machine and it works on anyone who grew up with the show. Combat is arena-style ki management with dashes, beam clashes, and swappable super attacks, and it is far more readable than it is deep. Past hour thirty, most fights resolve the same way. The side content is where I get grumpy, because a lot of it is fetch errands and XP-grind filler wearing familiar faces, and the Community Board soul-slotting system is fussy busywork more than a real progression layer. The 93 percent Steam score and the 73 Metacritic both make sense to me: one is measuring how it feels to be a fan, the other is measuring the design. Where I land is this. The Deluxe Edition earns its keep on Trunks: The Warrior of Hope alone, which is the closest this game gets to writing with teeth, and the two Super arc episodes are a reasonable extra if watching Goku punch a god is your idea of a payoff. But it is a partial bundle wearing a complete-sounding name, and anyone whose Dragon Ball affection tapers off after the Cell Games should take the standard edition and put the difference toward something else. The extras justify themselves through story, never through trinkets. Monika, Scout Team

Dragon Ball Z: Kakarot Deluxe Edition

Dragon Ball Z: Kakarot Deluxe Edition

Jan 16, 2020CyberConnect2 Co. Ltd.Bandai Namco Entertainment Inc.
GamerScout Says

The Season Pass tucked inside is worth owning for the Trunks episode alone, but 'Deluxe' here means 2020's add-ons, not everything Kakarot has shipped since.

PC
Best Price Available
€10.55-47%
at YuPlay
Lowest tracked: €10.55
Track this price

GamerScout Verdict

Worth the bundle if you want the Super arc and the Trunks episode; Z purists who stop at Buu should take the standard edition.

Compare Prices(2 stores)

Edition:
YuPlayBest price
StandardRest of worldSteam KeyKey
€10.55-47%
Priced in EUR by the store
Buy
DeluxeGlobalSteam KeyKey
€163.48
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€10.5526 Aug 2026
Current best
€10.55
Lowest since we started tracking
Keyshops
€0.00€60.61€121.22€181.8325 Aug29 Aug1 Sept5 Sept8 Sept
Tracking prices since 25 Aug 2026
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Screenshots & Media

About Dragon Ball Z: Kakarot Deluxe Edition

"Deluxe" on a storefront makes one promise above all others, which is that you will not be doing add-on math later, and as the person on this team who reads the DLC manifest before clicking anything, I can tell you that promise only half holds. This package pairs CyberConnect2's Dragon Ball Z action-RPG with its first Season Pass, and that Season Pass happens to be the genuinely worthwhile one. What it does not do is make you current. Bandai Namco kept shipping story expansions long after this bundle was assembled, so the word here means "the launch-era game plus its first year of content," not "everything that exists." Go in knowing that and you will not feel short-changed. The additions worth naming are three story episodes: A New Power Awakens Part 1, A New Power Awakens Part 2, and Trunks: The Warrior of Hope. The first two haul Kakarot past the Buu arc's finish line into Dragon Ball Super territory, handing you Beerus and Whis, the Super Saiyan God transformation, then Golden Frieza and Super Saiyan Blue as a second escalation. Mechanically they are boss-rush content with a training-and-power-up loop bolted on, so they raise the ceiling on Goku and Vegeta's builds rather than introducing new systems. Trunks: The Warrior of Hope is the one I would defend as actual writing. It rebuilds the ruined future timeline, puts you in Trunks' hands under Gohan's mentorship against Androids 17 and 18, and commits to a bleakness the main campaign never risks. There are also a few small consumable trinkets in the box, and those are shelf-filler. Nobody should be sold on this package because of them. So who is it for. If you are arriving cold and you already know you want the Super arc material, the bundle is the tidier buy, because the alternative is picking up the same three episodes piecemeal. If you are a Z purist who stops caring the moment Buu is dealt with, the standard edition is the correct call and it is not close. All of this content sits after the main story and assumes a heavily levelled party, so none of it changes how the first forty hours play. And if you specifically want the newer material, the Bardock episode, the World Tournament content, or the later Future Trunks continuation, none of that is in here. You would be buying add-ons on top of an edition whose entire pitch was not buying add-ons. That is the part I want flagged before you get to checkout. As for the game underneath the packaging, it is the most affectionate Dragon Ball Z adaptation anyone has made and also one of the most padded. Flying around a hub-world Earth as Goku, fishing, cooking meals for stat buffs, hoovering up Z Orbs to fill out the skill grid, sitting through anime cutscenes recreated nearly shot for shot: that loop is a nostalgia delivery machine and it works on anyone who grew up with the show. Combat is arena-style ki management with dashes, beam clashes, and swappable super attacks, and it is far more readable than it is deep. Past hour thirty, most fights resolve the same way. The side content is where I get grumpy, because a lot of it is fetch errands and XP-grind filler wearing familiar faces, and the Community Board soul-slotting system is fussy busywork more than a real progression layer. The 93 percent Steam score and the 73 Metacritic both make sense to me: one is measuring how it feels to be a fan, the other is measuring the design. Where I land is this. The Deluxe Edition earns its keep on Trunks: The Warrior of Hope alone, which is the closest this game gets to writing with teeth, and the two Super arc episodes are a reasonable extra if watching Goku punch a god is your idea of a payoff. But it is a partial bundle wearing a complete-sounding name, and anyone whose Dragon Ball affection tapers off after the Cell Games should take the standard edition and put the difference toward something else. The extras justify themselves through story, never through trinkets.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedAnime AdaptationSeason Pass BundlePost-Game Story DLCBoss Rush EncountersKi-Based CombatOpen-Zone ExplorationCooking BuffsTransformation ProgressionNostalgia Trip

System Requirements

Minimum

Processor
Intel Core i5-2400 or AMD Phenom II X6 1100T
Memory
4 GB RAM
Graphics
GeForce GTX 750 Ti or Radeon HD 7950 DirectX…

Recommended

OS
Windows 10 64-bit
Processor
Intel Core i5-3470 or AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
GeForce GTX 960 or Radeon R9 280X
DirectX
Version 11…

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Community Discussion

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Reviews & Ratings

Metacritic
73
Steam
93%(58,199)

Game Info

Developer
CyberConnect2 Co. Ltd.
Publisher
Bandai Namco Entertainment Inc.
Release Date
Jan 16, 2020

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on PhoneRemote Play on TabletRemote Play on TV+1 more

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Frequently asked questions about Dragon Ball Z: Kakarot Deluxe Edition

How much does Dragon Ball Z: Kakarot Deluxe Edition cost?

As of 30 August 2026, the cheapest in-stock offer for Dragon Ball Z: Kakarot Deluxe Edition is €10.55 at YuPlay, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Dragon Ball Z: Kakarot Deluxe Edition cheapest?

The lowest in-stock price we track for Dragon Ball Z: Kakarot Deluxe Edition is €10.55 at YuPlay (30 August 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Dragon Ball Z: Kakarot Deluxe Edition available on?

Dragon Ball Z: Kakarot Deluxe Edition is available on PC.

When was Dragon Ball Z: Kakarot Deluxe Edition released?

Dragon Ball Z: Kakarot Deluxe Edition was released on 16 January 2020.

Who developed Dragon Ball Z: Kakarot Deluxe Edition?

Dragon Ball Z: Kakarot Deluxe Edition was developed by CyberConnect2 Co. Ltd. and published by Bandai Namco Entertainment Inc..

Is Dragon Ball Z: Kakarot Deluxe Edition worth buying?

Dragon Ball Z: Kakarot Deluxe Edition holds a Metacritic score of 73/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.