
Dragon Ball Z: Kakarot Deluxe Edition
The Season Pass tucked inside is worth owning for the Trunks episode alone, but 'Deluxe' here means 2020's add-ons, not everything Kakarot has shipped since.
GamerScout Verdict
Worth the bundle if you want the Super arc and the Trunks episode; Z purists who stop at Buu should take the standard edition.
Compare Prices(2 stores)
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Price History
Screenshots & Media
About Dragon Ball Z: Kakarot Deluxe Edition
"Deluxe" on a storefront makes one promise above all others, which is that you will not be doing add-on math later, and as the person on this team who reads the DLC manifest before clicking anything, I can tell you that promise only half holds. This package pairs CyberConnect2's Dragon Ball Z action-RPG with its first Season Pass, and that Season Pass happens to be the genuinely worthwhile one. What it does not do is make you current. Bandai Namco kept shipping story expansions long after this bundle was assembled, so the word here means "the launch-era game plus its first year of content," not "everything that exists." Go in knowing that and you will not feel short-changed. The additions worth naming are three story episodes: A New Power Awakens Part 1, A New Power Awakens Part 2, and Trunks: The Warrior of Hope. The first two haul Kakarot past the Buu arc's finish line into Dragon Ball Super territory, handing you Beerus and Whis, the Super Saiyan God transformation, then Golden Frieza and Super Saiyan Blue as a second escalation. Mechanically they are boss-rush content with a training-and-power-up loop bolted on, so they raise the ceiling on Goku and Vegeta's builds rather than introducing new systems. Trunks: The Warrior of Hope is the one I would defend as actual writing. It rebuilds the ruined future timeline, puts you in Trunks' hands under Gohan's mentorship against Androids 17 and 18, and commits to a bleakness the main campaign never risks. There are also a few small consumable trinkets in the box, and those are shelf-filler. Nobody should be sold on this package because of them. So who is it for. If you are arriving cold and you already know you want the Super arc material, the bundle is the tidier buy, because the alternative is picking up the same three episodes piecemeal. If you are a Z purist who stops caring the moment Buu is dealt with, the standard edition is the correct call and it is not close. All of this content sits after the main story and assumes a heavily levelled party, so none of it changes how the first forty hours play. And if you specifically want the newer material, the Bardock episode, the World Tournament content, or the later Future Trunks continuation, none of that is in here. You would be buying add-ons on top of an edition whose entire pitch was not buying add-ons. That is the part I want flagged before you get to checkout. As for the game underneath the packaging, it is the most affectionate Dragon Ball Z adaptation anyone has made and also one of the most padded. Flying around a hub-world Earth as Goku, fishing, cooking meals for stat buffs, hoovering up Z Orbs to fill out the skill grid, sitting through anime cutscenes recreated nearly shot for shot: that loop is a nostalgia delivery machine and it works on anyone who grew up with the show. Combat is arena-style ki management with dashes, beam clashes, and swappable super attacks, and it is far more readable than it is deep. Past hour thirty, most fights resolve the same way. The side content is where I get grumpy, because a lot of it is fetch errands and XP-grind filler wearing familiar faces, and the Community Board soul-slotting system is fussy busywork more than a real progression layer. The 93 percent Steam score and the 73 Metacritic both make sense to me: one is measuring how it feels to be a fan, the other is measuring the design. Where I land is this. The Deluxe Edition earns its keep on Trunks: The Warrior of Hope alone, which is the closest this game gets to writing with teeth, and the two Super arc episodes are a reasonable extra if watching Goku punch a god is your idea of a payoff. But it is a partial bundle wearing a complete-sounding name, and anyone whose Dragon Ball affection tapers off after the Cell Games should take the standard edition and put the difference toward something else. The extras justify themselves through story, never through trinkets.

RPGs
Tags
System Requirements
Minimum
- Processor
- Intel Core i5-2400 or AMD Phenom II X6 1100T
- Memory
- 4 GB RAM
- Graphics
- GeForce GTX 750 Ti or Radeon HD 7950 DirectX…
Recommended
- OS
- Windows 10 64-bit
- Processor
- Intel Core i5-3470 or AMD Ryzen 3 1200
- Memory
- 8 GB RAM
- Graphics
- GeForce GTX 960 or Radeon R9 280X
- DirectX
- Version 11…
Keep exploring
Community Discussion
Be the first to comment on Dragon Ball Z: Kakarot Deluxe Edition.
Reviews & Ratings
Game Info
- Developer
- CyberConnect2 Co. Ltd.
- Publisher
- Bandai Namco Entertainment Inc.
- Release Date
- Jan 16, 2020

