Compare Dragon Ball Xenoverse 2 - Extra Pass (DLC) prices across trusted key stores and find the best deal. Developed by QLOC. Published by BANDAI NAMCO Entertainment. Released on 10/27/2016. Available on PC, Xbox. Genres: Action, Adventure, Casual, Massively Multiplayer. Metacritic score: 78/100.

Twelve more fighters bolted onto Xenoverse 2's roster, including Jiren, Ultra Instinct Goku, and Broly - worth it if you're already deep in the time patrol grind.

Let's be upfront: the Extra Pass is not a standalone product. It's an expansion ticket for people who already bought into Dragon Ball Xenoverse 2 and want more bodies to throw around in the Conton City hub. What you get is twelve additional playable characters - Dabra, Buu (Gohan absorbed), Tapion, Android 13, Jiren, Fu, Android 17 (DB Super), Goku (Ultra Instinct), Kefla, Super Baby 2, SSGSS Gogeta, and Broly (Full Power). That's a respectable roster drop by fighting game DLC standards, and the character selection leans heavily into Dragon Ball Super territory, which makes sense given the timing of the releases. From a pure mechanics standpoint, the additions are a mixed bag in the best possible way. Characters like Ultra Instinct Goku and SSGSS Gogeta bring flashy super move animations and distinct enough playstyles to justify lab time, while others like Tapion and Android 13 are more niche picks that primarily serve fans who wanted those characters specifically. The game's combat - fast, aerial, super-heavy - gives each fighter room to feel different even if the underlying input logic stays consistent. If you've been grinding the Expert Missions or PQ content online with friends, new characters mean new loadout possibilities and that matters more than it sounds. Where the Extra Pass gets complicated is in value assessment relative to what base Xenoverse 2 already offers. The core game ships with a massive roster. You're buying this because you want these specific fighters, not because the game was thin to begin with. Jiren and Ultra Instinct Goku are the headline acts here - both are strong in competitive lobbies and heavily requested - but the remaining ten characters have varying degrees of "must-have" energy depending on how attached you are to the source material. If you're a casual player who drops in for story content occasionally, the pass is a tough sell. If you run ranked matches regularly and want the full toolbox, it makes more sense. On the technical side, QLOC's port work on PC has held up reasonably well over the years, and the added characters integrate cleanly without obvious performance hitches. The game's netcode remains the same rollback-light setup that Xenoverse 2 shipped with - functional but not best-in-class by modern fighting game standards. If you're playing with high latency connections, that's a base game issue, not something the Extra Pass makes worse or better. Frame parity across the roster is broadly acceptable, though this is not the kind of game where frame-perfect inputs are regularly the difference between winning and losing. Bottom line on the Extra Pass: it delivers exactly what it says on the label. Twelve characters, fully integrated, no content beyond that. If Broly or Ultra Instinct Goku specifically made you hesitate on the base game purchase, this pass is your answer. If you're on the fence about Xenoverse 2 itself, start there before looking at expansions. Fred, Scout Team

Dragon Ball Xenoverse 2 - Extra Pass (DLC)

Dragon Ball Xenoverse 2 - Extra Pass (DLC)

Add-on / DLC for Dragon Ball: Xenoverse — view full game
Oct 27, 2016QLOCBANDAI NAMCO Entertainment
GamerScout Says

Twelve more fighters bolted onto Xenoverse 2's roster, including Jiren, Ultra Instinct Goku, and Broly - worth it if you're already deep in the time patrol grind.

PCXbox
Steam Deck UnsupportedProtonDB Gold
Best Price Available
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Historical low: €10.47

GamerScout Verdict

Solid DLC for committed Xenoverse 2 grinders who want Jiren or Ultra Instinct Goku in their lineup - skip if you're still on the fence about the base game.

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About Dragon Ball Xenoverse 2 - Extra Pass (DLC)

Let's be upfront: the Extra Pass is not a standalone product. It's an expansion ticket for people who already bought into Dragon Ball Xenoverse 2 and want more bodies to throw around in the Conton City hub. What you get is twelve additional playable characters - Dabra, Buu (Gohan absorbed), Tapion, Android 13, Jiren, Fu, Android 17 (DB Super), Goku (Ultra Instinct), Kefla, Super Baby 2, SSGSS Gogeta, and Broly (Full Power). That's a respectable roster drop by fighting game DLC standards, and the character selection leans heavily into Dragon Ball Super territory, which makes sense given the timing of the releases. From a pure mechanics standpoint, the additions are a mixed bag in the best possible way. Characters like Ultra Instinct Goku and SSGSS Gogeta bring flashy super move animations and distinct enough playstyles to justify lab time, while others like Tapion and Android 13 are more niche picks that primarily serve fans who wanted those characters specifically. The game's combat - fast, aerial, super-heavy - gives each fighter room to feel different even if the underlying input logic stays consistent. If you've been grinding the Expert Missions or PQ content online with friends, new characters mean new loadout possibilities and that matters more than it sounds. Where the Extra Pass gets complicated is in value assessment relative to what base Xenoverse 2 already offers. The core game ships with a massive roster. You're buying this because you want these specific fighters, not because the game was thin to begin with. Jiren and Ultra Instinct Goku are the headline acts here - both are strong in competitive lobbies and heavily requested - but the remaining ten characters have varying degrees of "must-have" energy depending on how attached you are to the source material. If you're a casual player who drops in for story content occasionally, the pass is a tough sell. If you run ranked matches regularly and want the full toolbox, it makes more sense. On the technical side, QLOC's port work on PC has held up reasonably well over the years, and the added characters integrate cleanly without obvious performance hitches. The game's netcode remains the same rollback-light setup that Xenoverse 2 shipped with - functional but not best-in-class by modern fighting game standards. If you're playing with high latency connections, that's a base game issue, not something the Extra Pass makes worse or better. Frame parity across the roster is broadly acceptable, though this is not the kind of game where frame-perfect inputs are regularly the difference between winning and losing. Bottom line on the Extra Pass: it delivers exactly what it says on the label. Twelve characters, fully integrated, no content beyond that. If Broly or Ultra Instinct Goku specifically made you hesitate on the base game purchase, this pass is your answer. If you're on the fence about Xenoverse 2 itself, start there before looking at expansions.

Fred
Fred · Scout Team

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Tags

steamRoster ExpansionAnime FighterCharacter DLCOnline LobbiesPvP ModesDragon Ball Super ContentCombo-HeavyAerial Combat

System Requirements

Minimum

OS
Windows 10
Processor
Intel Core i5-3570 / AMD Ryzen 5 1600
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 1030 / AMD Radeon HD 7770
DirectX
Version 11…

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OS
Windows 10 / Windows 11
Processor
AMD Ryzen 3 3100 / Intel Core i5-6400
Memory
4 GB RAM
Graphics
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Reviews & Ratings

Metacritic
78
Steam
90%(56,561)

Game Info

Developer
QLOC
Publisher
BANDAI NAMCO Entertainment
Release Date
Oct 27, 2016

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Frequently asked questions about Dragon Ball Xenoverse 2 - Extra Pass (DLC)

How much does Dragon Ball Xenoverse 2 - Extra Pass (DLC) cost?

Dragon Ball Xenoverse 2 - Extra Pass (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Dragon Ball Xenoverse 2 - Extra Pass (DLC) available on?

Dragon Ball Xenoverse 2 - Extra Pass (DLC) is available on PC, Xbox.

When was Dragon Ball Xenoverse 2 - Extra Pass (DLC) released?

Dragon Ball Xenoverse 2 - Extra Pass (DLC) was released on 27 October 2016.

Who developed Dragon Ball Xenoverse 2 - Extra Pass (DLC)?

Dragon Ball Xenoverse 2 - Extra Pass (DLC) was developed by QLOC and published by BANDAI NAMCO Entertainment.

Is Dragon Ball Xenoverse 2 - Extra Pass (DLC) worth buying?

Dragon Ball Xenoverse 2 - Extra Pass (DLC) holds a Metacritic score of 78/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.