Compare Destiny 2: The Final Shape prices across trusted key stores and find the best deal. Developed by Bungie. Published by Bungie. Released on 6/4/2024. Available on Xbox Series X, Xbox One, Xbox, PC. Genres: Action, Adventure, Free To Play.

Ten years of Light and Darkness settled in one expansion, if you survived the treadmill long enough to get here, The Final Shape is the payoff veterans earned.

I have watched too many live-service games die mid-sentence. Wildstar, Anthem, Babylon's Fall, games that promised a decade and delivered a year. So when I say Destiny 2 actually reached its ten-year finish line with something worth crossing, understand what weight that carries. The Final Shape is the eighth Destiny 2 expansion, and it lands as the closing chapter of what Bungie calls the Light and Darkness Saga. It is not a soft reset or a quiet pivot. It is a full swing at a conclusion. The campaign drops you into the Pale Heart of the Traveler, the interior of that giant white orb that has haunted every loading screen since 2014, and tasks you with hunting down the Witness before it can rewrite reality into its own image. What makes the campaign work is pacing and character investment. Bungie finally commits to the people in the story rather than the cosmological machinery around them, and the payoffs land hardest if you have been on this ride through Forsaken, through Witch Queen, through the grinding misery of Lightfall. The Legendary difficulty encounters are punishing in spots, especially solo, and some players will find the enemy variety wanting, the new Dread faction adds fresh unit types including the aerial-suppressing Grim, the acrobatic Husk, and the positioning-threatening Attendant and Weaver, but it is a thin roster compared to the decade of enemy factions already in the game. The real mechanical story of this expansion is Prismatic. Unlike Strand, which Lightfall rationed out with infuriating restraint, Prismatic is in your hands within the first thirty minutes and stays there. It is a cross-subclass system that lets Hunter, Titan, and Warlock mix and match aspects and fragments from all five damage types, Arc, Solar, Void, Stasis, and Strand, simultaneously. Filling the dual Light and Darkness meters triggers Transcendence, which instantly refreshes grenade and melee charges, boosts damage dealt, reduces damage taken, and hands you a class-specific fused elemental grenade. For buildcrafters this is the most expressive the sandbox has ever been. The exotic class items with randomly rolled double-exotic perks extend that further, though farming them will take time. Power creep is a real conversation here, ten years of ability inflation means the sandbox feels borderline broken in places, and whether that reads as fun or as undermining the challenge depends entirely on your tolerance for that kind of chaos. For veterans and returning players, the post-campaign Pale Heart is dense with the Overthrow patrol event, Cyst activities for unlocking additional Prismatic Fragments, Visions of the Traveler collectibles tied to an exotic Khvostov auto rifle, and the usual Grandmaster Nightfall and raid loop for the endgame crowd. The loot economy behaves like Destiny loot economy: respectable at the campaign level, grindy in the long tail. The transition from four seasons to three episodes post-launch has divided the community, with early episodes feeling less like a structural fix and more like the old seasonal model wearing a new coat. If the post-campaign drip of content is why you stay subscribed to Destiny's rhythm, manage expectations accordingly. For new players, almost none of this is accessible. Destiny 2 has never adequately solved its onboarding problem, and The Final Shape makes no attempt to fix that. The lore wall is a decade tall. Yuki, Scout Team

Destiny 2: The Final Shape
ActionAdventureFree To Play

Destiny 2: The Final Shape

Jun 4, 2024Bungie
GamerScout Says

Ten years of Light and Darkness settled in one expansion, if you survived the treadmill long enough to get here, The Final Shape is the payoff veterans earned.

Xbox Series XXbox OneXboxPC
Best Price Available
€1.84
at Eneba
Lowest tracked: €1.84
Track this price

GamerScout Verdict

Essential for veterans who stuck through Lightfall; categorically inaccessible to new or returning players without serious prior investment.

Compare Prices(8 stores)

Edition:
EnebaBest price
The Final Shape (DLC) (PC) Steam KeyGlobalSteam KeyKey
€1.97-90%
Priced in EUR by the store
Buy
The Final Shape (DLC) (PC) Steam KeyEurope (EU)Steam KeyKey
€2.24-89%
Priced in EUR by the store
Buy
The Final Shape (DLC) Steam Key (PC) RU/CISRU_CISSteam KeyKey
€2.49
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.65-23%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.845 Sept 2026
Current best
€1.84
Lowest since we started tracking
Official storesKeyshops
€0.26€5.70€11.13€16.575 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Destiny 2: The Final Shape

I have watched too many live-service games die mid-sentence. Wildstar, Anthem, Babylon's Fall, games that promised a decade and delivered a year. So when I say Destiny 2 actually reached its ten-year finish line with something worth crossing, understand what weight that carries. The Final Shape is the eighth Destiny 2 expansion, and it lands as the closing chapter of what Bungie calls the Light and Darkness Saga. It is not a soft reset or a quiet pivot. It is a full swing at a conclusion. The campaign drops you into the Pale Heart of the Traveler, the interior of that giant white orb that has haunted every loading screen since 2014, and tasks you with hunting down the Witness before it can rewrite reality into its own image. What makes the campaign work is pacing and character investment. Bungie finally commits to the people in the story rather than the cosmological machinery around them, and the payoffs land hardest if you have been on this ride through Forsaken, through Witch Queen, through the grinding misery of Lightfall. The Legendary difficulty encounters are punishing in spots, especially solo, and some players will find the enemy variety wanting, the new Dread faction adds fresh unit types including the aerial-suppressing Grim, the acrobatic Husk, and the positioning-threatening Attendant and Weaver, but it is a thin roster compared to the decade of enemy factions already in the game. The real mechanical story of this expansion is Prismatic. Unlike Strand, which Lightfall rationed out with infuriating restraint, Prismatic is in your hands within the first thirty minutes and stays there. It is a cross-subclass system that lets Hunter, Titan, and Warlock mix and match aspects and fragments from all five damage types, Arc, Solar, Void, Stasis, and Strand, simultaneously. Filling the dual Light and Darkness meters triggers Transcendence, which instantly refreshes grenade and melee charges, boosts damage dealt, reduces damage taken, and hands you a class-specific fused elemental grenade. For buildcrafters this is the most expressive the sandbox has ever been. The exotic class items with randomly rolled double-exotic perks extend that further, though farming them will take time. Power creep is a real conversation here, ten years of ability inflation means the sandbox feels borderline broken in places, and whether that reads as fun or as undermining the challenge depends entirely on your tolerance for that kind of chaos. For veterans and returning players, the post-campaign Pale Heart is dense with the Overthrow patrol event, Cyst activities for unlocking additional Prismatic Fragments, Visions of the Traveler collectibles tied to an exotic Khvostov auto rifle, and the usual Grandmaster Nightfall and raid loop for the endgame crowd. The loot economy behaves like Destiny loot economy: respectable at the campaign level, grindy in the long tail. The transition from four seasons to three episodes post-launch has divided the community, with early episodes feeling less like a structural fix and more like the old seasonal model wearing a new coat. If the post-campaign drip of content is why you stay subscribed to Destiny's rhythm, manage expectations accordingly. For new players, almost none of this is accessible. Destiny 2 has never adequately solved its onboarding problem, and The Final Shape makes no attempt to fix that. The lore wall is a decade tall.

Yuki
Yuki · Scout Team

MMOs & live service

Tags

xboxSingle-playerMulti-playerPvPOnline PvPCo-opOnline Co-opDownloadable ContentSteam AchievementsFull controller supportIn-App PurchasesRemote Play on PhoneRemote Play on TabletRemote Play on TVLooter-ShooterBuildcraftingEndgame RaidPrismatic SubclassLive ServiceExpansion DLCFireteam Co-opPower GrindPrismatic BuildcraftingCross-SubclassTranscendence MechanicDread FactionPale Heart DestinationExotic Class ItemsOverthrow EventVeteran-Gated StoryTen-Year PayoffEpisode Model

System Requirements

Minimum

Processor
Intel® Core™ i3 3250 3.5 GHz or Intel Pentium G4560 3.5 GHz / AMD FX-4350 4.2 GHz
Memory
6 GB RAM
Graphics
NVIDIA® GeFo…

Recommended

Processor
Processor Intel® Core™ i5 2400 3.4 GHz or i5 7400 3.5 GHz / AMD Ryzen R5 1600X 3.6 GHz
Memory
8 GB RAM Graphi…

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Reviews & Ratings

Steam
79%(8,175)

Game Info

Developer
Bungie
Publisher
Bungie
Release Date
Jun 4, 2024

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Frequently asked questions about Destiny 2: The Final Shape

How much does Destiny 2: The Final Shape cost?

As of 7 September 2026, the cheapest in-stock offer for Destiny 2: The Final Shape is €1.84 at Eneba, out of 28 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Destiny 2: The Final Shape cheapest?

The lowest in-stock price we track for Destiny 2: The Final Shape is €1.84 at Eneba (7 September 2026). We compare 28 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Destiny 2: The Final Shape available on?

Destiny 2: The Final Shape is available on Xbox Series X, Xbox One, Xbox, PC.

When was Destiny 2: The Final Shape released?

Destiny 2: The Final Shape was released on 4 June 2024.

Who developed Destiny 2: The Final Shape?

Destiny 2: The Final Shape was developed by Bungie.