Compare Destiny 2: Lightfall + Annual Pass (DLC) prices across trusted key stores and find the best deal. Developed by Bungie. Published by Bungie. Released on 2/28/2023. Available on Xbox Series X, Xbox One, Xbox, PC. Genres: Action, Adventure, Free To Play.

Lightfall bundles a full expansion plus four seasons of content, but whether Bungie delivered on the promise is the real question worth answering before you spend.

Destiny 2: Lightfall is a paid expansion for a free-to-play live-service shooter that has been running, stumbling, and occasionally soaring since 2017. This bundle packages the Lightfall story campaign, access to the Neomuna destination on Neptune, the Root of Nightmares raid, two dungeons, and Season Passes covering Seasons 20 through 23. If you are pricing out your entry point into a year of Destiny 2 content, this is the all-in option for that particular chapter of the game. The Strand subclass is the mechanical centerpiece of Lightfall. It is a grapple-hook, web-slinging, momentum-based power fantasy that genuinely changes how movement feels in endgame content. Hunters, Titans, and Warlocks each get their own Strand expression, and for a game that had been running on Stasis as its newest subclass for two years, Strand felt like a real injection of build-crafting energy. The Quicksilver Storm auto rifle and its catalyst are included, which is a meaningful bonus since exotic weapons gated behind season passes are usually the kind of thing that costs extra if you come in late. Here is where the long-timer skepticism has to come in. Lightfall's main campaign was criticized at launch for narrative incoherence. The story promised a pivotal moment in the Light versus Darkness saga and delivered something closer to a side quest with good aesthetics. Neomuna looks great, the Cloudstriders are interesting characters introduced and then largely abandoned, and the villain Calus had years of lore buildup that the campaign spent awkwardly. The Root of Nightmares raid, by contrast, was well-received mechanically, though its encounter design was considered more accessible than previous raids, which is either a good or bad thing depending on your guild's tolerance for puzzle density. The two dungeons bundled in, Spire of the Watcher and Ghosts of the Deep, are the stronger pieces of endgame content in this package. The four-season Annual Pass structure means you are buying seasonal narrative chapters that have a shelf life. Seasons in Destiny 2 expire and their story content eventually gets deprecated. If you are reading this after the relevant seasons have rotated out, some of the live-service layer of this bundle is already gone. The seasonal model in this era of Destiny 2 was a treadmill with decent loot but uneven storytelling. Some weeks respected your time, some weeks sent you into a six-step quest chain for a mid-tier weapon roll. Guild tooling remains whatever it has always been in Destiny 2, meaning clans exist, raid reporting works, but the social infrastructure never caught up to what a game with this much endgame coordination actually needs. Who should consider this bundle: players who want a complete year-one Lightfall experience in one purchase, or returning Guardians who skipped this era and want the Strand unlock, the dungeons, and the raid. Who should skip it: anyone who only wants the Lightfall campaign story, since the seasonal content is time-dependent and the narrative payoff was broadly considered underwhelming at launch. For the dungeons and Strand alone, there is a case to be made. For the full package as a live-service value proposition, that window was 2023. Yuki, Scout Team

Destiny 2: Lightfall + Annual Pass (DLC)
ActionAdventureFree To Play

Destiny 2: Lightfall + Annual Pass (DLC)

Add-on / DLC for Destiny 2 — view full game
Feb 28, 2023Bungie
GamerScout Says

Lightfall bundles a full expansion plus four seasons of content, but whether Bungie delivered on the promise is the real question worth answering before you spend.

Xbox Series XXbox OneXboxPC
Best Price Available
€4.70
at Eneba
Lowest tracked: €4.70
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GamerScout Verdict

Worth it for Strand, the two dungeons, and the raid, but go in knowing the seasonal narrative content has largely expired.

Compare Prices(2 stores)

Edition:
EnebaBest price
Lightfall + Annual Pass (DLC) (PC) Steam KeyEurope (EU)Steam KeyKey
€8.87
Priced in EUR by the store
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Lightfall + Annual Pass (DLC) (PC) Steam KeyGlobalSteam KeyKey
€8.87
Priced in EUR by the store
Buy
Lightfall + Annual Pass (DLC) (PC) Steam Key LATAMLatin AmericaSteam KeyKey
€9.11
Priced in EUR by the store
Buy
DLCTurkeySteam KeyKey
€10.39
Priced in EUR by the store
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Price History

Lowest tracked
€4.708 Aug 2026
Current best
€4.70
Lowest since we started tracking
Keyshops
€3.11€8.60€14.09€19.585 Jun23 Jun11 Jul28 Jul15 Aug
5 Jun — 15 Aug
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About Destiny 2: Lightfall + Annual Pass (DLC)

Destiny 2: Lightfall is a paid expansion for a free-to-play live-service shooter that has been running, stumbling, and occasionally soaring since 2017. This bundle packages the Lightfall story campaign, access to the Neomuna destination on Neptune, the Root of Nightmares raid, two dungeons, and Season Passes covering Seasons 20 through 23. If you are pricing out your entry point into a year of Destiny 2 content, this is the all-in option for that particular chapter of the game. The Strand subclass is the mechanical centerpiece of Lightfall. It is a grapple-hook, web-slinging, momentum-based power fantasy that genuinely changes how movement feels in endgame content. Hunters, Titans, and Warlocks each get their own Strand expression, and for a game that had been running on Stasis as its newest subclass for two years, Strand felt like a real injection of build-crafting energy. The Quicksilver Storm auto rifle and its catalyst are included, which is a meaningful bonus since exotic weapons gated behind season passes are usually the kind of thing that costs extra if you come in late. Here is where the long-timer skepticism has to come in. Lightfall's main campaign was criticized at launch for narrative incoherence. The story promised a pivotal moment in the Light versus Darkness saga and delivered something closer to a side quest with good aesthetics. Neomuna looks great, the Cloudstriders are interesting characters introduced and then largely abandoned, and the villain Calus had years of lore buildup that the campaign spent awkwardly. The Root of Nightmares raid, by contrast, was well-received mechanically, though its encounter design was considered more accessible than previous raids, which is either a good or bad thing depending on your guild's tolerance for puzzle density. The two dungeons bundled in, Spire of the Watcher and Ghosts of the Deep, are the stronger pieces of endgame content in this package. The four-season Annual Pass structure means you are buying seasonal narrative chapters that have a shelf life. Seasons in Destiny 2 expire and their story content eventually gets deprecated. If you are reading this after the relevant seasons have rotated out, some of the live-service layer of this bundle is already gone. The seasonal model in this era of Destiny 2 was a treadmill with decent loot but uneven storytelling. Some weeks respected your time, some weeks sent you into a six-step quest chain for a mid-tier weapon roll. Guild tooling remains whatever it has always been in Destiny 2, meaning clans exist, raid reporting works, but the social infrastructure never caught up to what a game with this much endgame coordination actually needs. Who should consider this bundle: players who want a complete year-one Lightfall experience in one purchase, or returning Guardians who skipped this era and want the Strand unlock, the dungeons, and the raid. Who should skip it: anyone who only wants the Lightfall campaign story, since the seasonal content is time-dependent and the narrative payoff was broadly considered underwhelming at launch. For the dungeons and Strand alone, there is a case to be made. For the full package as a live-service value proposition, that window was 2023.

Yuki
Yuki · Scout Team

MMOs & live service

Tags

xboxStrand SubclassAnnual PassRaid ContentDungeon PvESeasonal TreadmillBuild CraftingExpansion BundleEndgame Grind

System Requirements

Minimum

Requires a 64-bit processor and operating system OS *: Windows® 7 / Windows® 8.1 / Windows® 10 64-bit (latest Service Pack) Processor: Intel® Core™ i3 3250 3.5 GHz or Intel Pentium G4560 3.5 GHz / AMD FX-4350…

Recommended

Requires a 64-bit processor and operating system OS *: System Windows® 7 / Windows® 8.1 / Windows® 10 64-bit (latest Service Pack) Processor: Processor Intel® Core™ i5 2400 3.4 GHz or i5 7400 3.5 GHz / AM…

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Game Info

Developer
Bungie
Publisher
Bungie
Release Date
Feb 28, 2023

Features

Single-playerMultiplayerPvPOnline PvPCo-opOnline Co OpDownloadable ContentSteam Achievements+5 more

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Frequently asked questions about Destiny 2: Lightfall + Annual Pass (DLC)

How much does Destiny 2: Lightfall + Annual Pass (DLC) cost?

As of 15 August 2026, the cheapest in-stock offer for Destiny 2: Lightfall + Annual Pass (DLC) is €4.70 at Eneba, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Destiny 2: Lightfall + Annual Pass (DLC) cheapest?

The lowest in-stock price we track for Destiny 2: Lightfall + Annual Pass (DLC) is €4.70 at Eneba (15 August 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Destiny 2: Lightfall + Annual Pass (DLC) available on?

Destiny 2: Lightfall + Annual Pass (DLC) is available on Xbox Series X, Xbox One, Xbox, PC.

When was Destiny 2: Lightfall + Annual Pass (DLC) released?

Destiny 2: Lightfall + Annual Pass (DLC) was released on 28 February 2023.

Who developed Destiny 2: Lightfall + Annual Pass (DLC)?

Destiny 2: Lightfall + Annual Pass (DLC) was developed by Bungie.