Compare Delta Force - Black Hawk Down prices across 50+ stores and find the best deal. Developed by Team Jade. Published by TiMi Studio Group. Released on 2/20/2025. Available on PC. Genres: Action, Adventure, Free To Play.

Free, brutal, and polarising: this co-op campaign asks you to bring three friends, conserve every bullet, and accept that Mogadishu will kill you repeatedly before it respects you.

I want to like this more than I actually do, and that tension is worth explaining upfront. The Black Hawk Down campaign dropped as a free addition to the base Delta Force package in February 2025, and on paper it is exactly the kind of thing a shooter fan should get excited about: 16 co-op missions, Unreal Engine 5 visuals, an officially licensed recreation of the Battle of Mogadishu, and a design philosophy somewhere between hardcore milsim and co-op extraction. The reality is messier. The campaign runs as a separate 28GB download on top of the base game. Once you are in, the structure is clear enough: four classes (Assault with the CAR-15 and M16A2, Support hauling an LMG with deep ammo reserves, Medic with the SMG and shotgun, and a Sniper role built for the rooftop-heavy Chapter 3 city gauntlet) are locked into a no-respawn, ammo-scarce crawl through Mogadishu. There are no checkpoints worth mentioning, no weapon pickups off dead enemies, and no scaling when you play with fewer than four people. The injury system from Operations mode carries over here too, so a single bullet to the leg means a limp and a much shorter life expectancy. The resource-sharing animations are genuinely well done and the period-correct 90s loadouts feel right. When everything clicks with a coordinated squad on voice comms, there are stretches that absolutely justify the premise. The problems are hard to look past, though. Enemy AI has a habit of snapping headshots before you have processed that an enemy exists. RPG and mortar hits come from off-screen with very little read time. The corridor-like level design does the Unreal Engine 5 lighting no favours, turning what should feel like chaotic urban warfare into a shooting gallery with walls. The campaign launched to mostly negative Steam reviews, sitting around 35-38 percent positive, and the criticisms were consistent: difficulty that does not scale to player count, AI that cheats rather than challenges, and a campaign that felt shorter and thinner than the nostalgia tax warranted. Eurogamer called the BHD campaign outright bad in an otherwise mixed review of the base game, and that tracks with the community consensus. The broader Delta Force package is a different story and probably the better reason to install the client. Havoc Warfare runs 32v32 vehicle-heavy battles that play like a competent Battlefield alternative, with Attack and Defend, King of the Hill, and the infantry-only Blitz mode giving you options depending on how much chaos you want. Hazard Operations is the extraction mode with genuine gear-risk tension, and Hot Zone is a tight 3v3v3 format with 90-second decrypt objectives that moves fast enough for a warm-up queue. Weapon meta shifts seasonally and the four-class system transfers across modes. The Warfare side of the game drew comparisons to Battlefield 2042 in layout and feel, which is either a sell or a warning depending on your history with that title. Cheating has been flagged as a recurring frustration in the wider community, which matters more in the extraction and competitive modes than in campaign. Bottom line for the campaign specifically: come in with a full squad, voice comms, and realistic expectations about mission length and enemy fairness. Solo or duo runs will feel punishing in ways that are not fun-punishing. The base Delta Force multiplayer is worth your time on its own terms. The Black Hawk Down campaign is a flawed bonus, not a centrepiece. Fred, Scout Team

Delta Force - Black Hawk Down
ActionAdventureFree To Play

Delta Force - Black Hawk Down

Feb 20, 2025Team JadeTiMi Studio Group
GamerScout Says

Free, brutal, and polarising: this co-op campaign asks you to bring three friends, conserve every bullet, and accept that Mogadishu will kill you repeatedly before it respects you.

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About Delta Force - Black Hawk Down

I want to like this more than I actually do, and that tension is worth explaining upfront. The Black Hawk Down campaign dropped as a free addition to the base Delta Force package in February 2025, and on paper it is exactly the kind of thing a shooter fan should get excited about: 16 co-op missions, Unreal Engine 5 visuals, an officially licensed recreation of the Battle of Mogadishu, and a design philosophy somewhere between hardcore milsim and co-op extraction. The reality is messier. The campaign runs as a separate 28GB download on top of the base game. Once you are in, the structure is clear enough: four classes (Assault with the CAR-15 and M16A2, Support hauling an LMG with deep ammo reserves, Medic with the SMG and shotgun, and a Sniper role built for the rooftop-heavy Chapter 3 city gauntlet) are locked into a no-respawn, ammo-scarce crawl through Mogadishu. There are no checkpoints worth mentioning, no weapon pickups off dead enemies, and no scaling when you play with fewer than four people. The injury system from Operations mode carries over here too, so a single bullet to the leg means a limp and a much shorter life expectancy. The resource-sharing animations are genuinely well done and the period-correct 90s loadouts feel right. When everything clicks with a coordinated squad on voice comms, there are stretches that absolutely justify the premise. The problems are hard to look past, though. Enemy AI has a habit of snapping headshots before you have processed that an enemy exists. RPG and mortar hits come from off-screen with very little read time. The corridor-like level design does the Unreal Engine 5 lighting no favours, turning what should feel like chaotic urban warfare into a shooting gallery with walls. The campaign launched to mostly negative Steam reviews, sitting around 35-38 percent positive, and the criticisms were consistent: difficulty that does not scale to player count, AI that cheats rather than challenges, and a campaign that felt shorter and thinner than the nostalgia tax warranted. Eurogamer called the BHD campaign outright bad in an otherwise mixed review of the base game, and that tracks with the community consensus. The broader Delta Force package is a different story and probably the better reason to install the client. Havoc Warfare runs 32v32 vehicle-heavy battles that play like a competent Battlefield alternative, with Attack and Defend, King of the Hill, and the infantry-only Blitz mode giving you options depending on how much chaos you want. Hazard Operations is the extraction mode with genuine gear-risk tension, and Hot Zone is a tight 3v3v3 format with 90-second decrypt objectives that moves fast enough for a warm-up queue. Weapon meta shifts seasonally and the four-class system transfers across modes. The Warfare side of the game drew comparisons to Battlefield 2042 in layout and feel, which is either a sell or a warning depending on your history with that title. Cheating has been flagged as a recurring frustration in the wider community, which matters more in the extraction and competitive modes than in campaign. Bottom line for the campaign specifically: come in with a full squad, voice comms, and realistic expectations about mission length and enemy fairness. Solo or duo runs will feel punishing in ways that are not fun-punishing. The base Delta Force multiplayer is worth your time on its own terms. The Black Hawk Down campaign is a flawed bonus, not a centrepiece. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvpcooponline-coopcross-platformtier:aaaNo-Respawn CampaignSquad Co-op RequiredInjury SystemAmmo ScarcityClass-Based Co-opHardcore DifficultyMilsim-AdjacentExtraction Crossover

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Reviews & Ratings

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Game Info

Developer
Team Jade
Publisher
TiMi Studio Group
Release Date
Feb 20, 2025

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