Deceit 2 is free-to-play — free to download and play, with optional paid editions and DLC compared on this page. Developed by World Makers. Published by World Makers. Released on 9/14/2023. Available on PC. Genres: Action, Free To Play.

Free-to-play social deduction horror with six to nine players, a three-role system, and a live-service backbone that has improved steadily since a rough launch. Worth trying with friends; rougher with strangers.

I have watched enough live-service games stumble out the gate and quietly die that I keep a mental graveyard for them. Deceit 2 earned a plot in that graveyard at launch, then had the nerve to claw its way back out. That trajectory matters when you are deciding whether to download something today. The setup is a 6-to-9-player social deduction horror match set inside Millhaven Asylum and, more recently, Blackthorne Manor. Players are split into three factions before the round starts: Innocents, who must grind through 45 shared objectives and spend earned Souls at the Peddler's shop to eventually buy a key and escape; Terrors, two infected players hiding in plain sight who activate Blood Altars to trigger the In-Between phase and transform into monster form; and the Cursed, a single wildcard role that disrupts both sides. The Peddler is genuinely the game's most interesting system, offering items like the Clipboard (which surfaces information on other players), the Sanity Serum, an Adrenaline Shot, a Shapeshifter Mask, and a basic pistol, all purchased with in-match currency. The pistol is where the identity crisis lives. Deceit 2 is not a shooter, but it hands everyone a gun, and when tensions run high, players use it as a blunt voting instrument rather than a tool for deduction. The In-Between phase, where Terrors reveal their monster form and guns jam completely, is genuinely tense. Terrors can destroy wall cracks to reshape the map, loop innocents in ways that recall Dead by Daylight, and drain sanity through role-specific mutations like the Vampire's bat attack. When it clicks, the paranoia is real. The problems are structural. At launch, Deceit 2 shipped without a playable tutorial, instead offering walls of text and a single introductory cutscene that functions as the entire onboarding experience. Players routinely entered matches without understanding the win conditions, the Peddler's item unlock system (where some items must be pre-selected before a match from the main menu), or the difference between the In-Between's reality rules and the day phase. That confusion fed into toxic lobbies: griefing, coordinated friend-group bullying of solo players, and a proximity voice chat that is excellent when cooperative and ugly when it is not. Post-launch updates have addressed some of these problems. Ranked Mode arrived in late 2025 with independent ladders per game mode, a suspicion-based colour-coded outline system, a reworked Peddler first-item selection, and steady Sanity and Terror balance passes. A Friends system was added. The engine was upgraded. Performance, which was genuinely punishing at launch with consistent frame drops even on low settings, has improved, though it still demands a capable PC to run smoothly. The seasonal model is functional but thin for a live-service title. There is a battle pass requiring in-game currency to unlock all rewards, seasonal leaderboards, Halloween events, and character cosmetic unlocks through level-up. It is enough to keep a dedicated squad logging in weekly but unlikely to hold a solo player without a regular group. The core loop, complete tasks, buy items, survive the vote, escape or die, runs long enough per session that the time-per-match investment is higher than most social deduction competitors. That is a positive if your squad has the patience and a clear negative if you are queuing into randoms at 11pm. The deduction element, despite the name, still leans closer to asymmetric action than true social manipulation. Most games end by escape or by elimination, not by clever deduction and voting. World Makers knows this is a tension point and continues to patch around it. Yuki, Scout Team

Deceit 2
ActionFree To Play

Deceit 2

Free to Play
Sep 14, 2023World Makers
GamerScout Says

Free-to-play social deduction horror with six to nine players, a three-role system, and a live-service backbone that has improved steadily since a rough launch. Worth trying with friends; rougher with strangers.

PC
Steam Deck PlayableProtonDB Gold
Free to Play

Deceit 2 is free to download and play. Any optional editions, DLC or in-game add-ons appear in the price table below.

GamerScout Verdict

Best for friend groups willing to learn the role system; solo queue into randoms is a coin flip on whether the lobby respects the rules.

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Price History

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€9.9023 Jun 2026
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Screenshots & Media

About Deceit 2

I have watched enough live-service games stumble out the gate and quietly die that I keep a mental graveyard for them. Deceit 2 earned a plot in that graveyard at launch, then had the nerve to claw its way back out. That trajectory matters when you are deciding whether to download something today. The setup is a 6-to-9-player social deduction horror match set inside Millhaven Asylum and, more recently, Blackthorne Manor. Players are split into three factions before the round starts: Innocents, who must grind through 45 shared objectives and spend earned Souls at the Peddler's shop to eventually buy a key and escape; Terrors, two infected players hiding in plain sight who activate Blood Altars to trigger the In-Between phase and transform into monster form; and the Cursed, a single wildcard role that disrupts both sides. The Peddler is genuinely the game's most interesting system, offering items like the Clipboard (which surfaces information on other players), the Sanity Serum, an Adrenaline Shot, a Shapeshifter Mask, and a basic pistol, all purchased with in-match currency. The pistol is where the identity crisis lives. Deceit 2 is not a shooter, but it hands everyone a gun, and when tensions run high, players use it as a blunt voting instrument rather than a tool for deduction. The In-Between phase, where Terrors reveal their monster form and guns jam completely, is genuinely tense. Terrors can destroy wall cracks to reshape the map, loop innocents in ways that recall Dead by Daylight, and drain sanity through role-specific mutations like the Vampire's bat attack. When it clicks, the paranoia is real. The problems are structural. At launch, Deceit 2 shipped without a playable tutorial, instead offering walls of text and a single introductory cutscene that functions as the entire onboarding experience. Players routinely entered matches without understanding the win conditions, the Peddler's item unlock system (where some items must be pre-selected before a match from the main menu), or the difference between the In-Between's reality rules and the day phase. That confusion fed into toxic lobbies: griefing, coordinated friend-group bullying of solo players, and a proximity voice chat that is excellent when cooperative and ugly when it is not. Post-launch updates have addressed some of these problems. Ranked Mode arrived in late 2025 with independent ladders per game mode, a suspicion-based colour-coded outline system, a reworked Peddler first-item selection, and steady Sanity and Terror balance passes. A Friends system was added. The engine was upgraded. Performance, which was genuinely punishing at launch with consistent frame drops even on low settings, has improved, though it still demands a capable PC to run smoothly. The seasonal model is functional but thin for a live-service title. There is a battle pass requiring in-game currency to unlock all rewards, seasonal leaderboards, Halloween events, and character cosmetic unlocks through level-up. It is enough to keep a dedicated squad logging in weekly but unlikely to hold a solo player without a regular group. The core loop, complete tasks, buy items, survive the vote, escape or die, runs long enough per session that the time-per-match investment is higher than most social deduction competitors. That is a positive if your squad has the patience and a clear negative if you are queuing into randoms at 11pm. The deduction element, despite the name, still leans closer to asymmetric action than true social manipulation. Most games end by escape or by elimination, not by clever deduction and voting. World Makers knows this is a tension point and continues to patch around it.

Yuki
Yuki · Scout Team

MMOs & live service

Tags

steamAsymmetric HorrorProximity Voice ChatRole-Based DeductionIn-Between PhasePeddler EconomyRanked ModeFriend Group DependentSeasonal LeaderboardTerror Mutations

System Requirements

Minimum

OS
64-bit Windows 10
Processor
Intel Core i5-6600 (3.3Ghz) or AMD Ryzen 5 1400 (3.2Ghz)
Graphics
NVIDIA GeForce GTX 960 4GB or AMD Radeon RX 470 4GB Direc…

Recommended

OS
64-bit Windows 11
Processor
Intel Core i7-8700 (3.2Ghz) or AMD Ryzen 5 3600 (3.6 Ghz)
Graphics
NVIDIA GeForce 3060 or AMD Radeon RX 5700 XT or INTEL…

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Reviews & Ratings

Steam
58%(6,524)

Game Info

Developer
World Makers
Publisher
World Makers
Release Date
Sep 14, 2023

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Frequently asked questions about Deceit 2

How much does Deceit 2 cost?

Deceit 2 is free-to-play — it costs nothing to download and play on PC. Any optional editions, DLC or in-game add-ons are listed in the price table on this page.

Does Deceit 2 have in-game purchases?

Deceit 2 is free to download and play, and is monetised through optional in-game purchases such as cosmetics, editions or DLC rather than an upfront price. Any paid editions or add-ons available are listed in the price table on this page.

What platforms is Deceit 2 available on?

Deceit 2 is available on PC.

When was Deceit 2 released?

Deceit 2 was released on 14 September 2023.

Who developed Deceit 2?

Deceit 2 was developed by World Makers.