Compare Darkwater prices across trusted key stores and find the best deal. Developed by Targon Studios. Published by Playstack. Released on 3/26/2026. Available on PC. Genres: Action, Adventure, Casual, Indie, RPG, Strategy.

Claustrophobic co-op chaos aboard a crumbling submarine on an alien moon - think FTL crossed with Lethal Company, but the water is rising and someone just overclocked the engine.

I put several sessions into Darkwater expecting a competent-but-forgettable extraction game and came out the other side slightly traumatised and already queuing for another run. That reaction tells you most of what you need to know. This is a first-person cooperative extraction roguelite in which you and up to three crew members command a submarine trapped beneath a government-frozen alien ocean, hopping between procedurally generated outposts to scavenge fuel, medkits, ammunition, and whatever sellable junk the previous tenants left behind before something - enemy subs, abyssal creatures, flooding, or your own team's catastrophic decision-making - ends the run. The closest reference points are FTL's branching map of randomised encounters and Lethal Company's scream-comedy co-op loop, but the first-person perspective changes the texture of both. You are not pushing icons around a screen: you are physically sprinting through flooded corridors, patching hull breaches with one hand, and trying to remember which valve controls the bilge pump while torpedoes rattle the hull. Each player can take on distinct roles - sonar operator, weapons manager, engineer - and the game is brutal about punishing miscommunication. A mishandled pipe configuration can detonate your engine. Greed during a loot run will get you trapped as water rises past your knees. The tension is genuinely physical in a way that pure strategy games rarely achieve. Submarine-to-submarine combat earns particular praise from the community for its strategic depth. You can target specific systems on enemy vessels and manage your own repairs mid-firefight, which means every engagement is a small-scale crisis simulation rather than a stats comparison. Outpost scavenging is the weaker pillar - environments feel somewhat sparse at present, and reviewers have noted the variety of encounters and enemy types could go further. The sound design is excellent and consistently unsettling, but the game is not yet leaning into its horror credentials as hard as the premise deserves. There is enormous potential in flooded labs, cursed cargo, and ghost transmissions from dead ships; right now, only some of that space is being used. Solo play is technically supported but this is fundamentally a co-op game, and rating it outside that context feels dishonest. With a full crew of four it is frequently hilarious and occasionally frightening in equal measure - the kind of session that produces stories. The procedural generation keeps runs distinct enough that the loop does not immediately exhaust itself, and submarine customisation gives experienced crews something to optimise between dives. Performance had some rough patches through early access, and there are still community guides covering edge-case pipe-and-valve interactions that the in-game tutorialisation does not fully address. Targon Studios is a small operation and the development pace reflects that, but 1.0 shipped without a price increase, which is a credible signal of good faith. If your squad has already exhausted Lethal Company and wants something with more tactical friction and genuine sci-fi atmosphere, Darkwater is the next logical stop. Solo players or anyone who hates communicating under pressure should temper expectations - this game asks you to talk, coordinate, and accept catastrophic failure with good humour. The bones are strong, the setting is underused but genuinely eerie, and the gap between what it is now and what it could become is the most exciting thing about it. Monika, Scout Team

Darkwater

Darkwater

Mar 26, 2026Targon StudiosPlaystack
GamerScout Says

Claustrophobic co-op chaos aboard a crumbling submarine on an alien moon - think FTL crossed with Lethal Company, but the water is rising and someone just overclocked the engine.

PC
Best Price Available
€4.83-52%
at Eneba
Lowest tracked: €4.80
Track this price

GamerScout Verdict

Best for co-op crews who want tactical friction with their chaos - solo players and communication-averse gamers should look elsewhere.

Compare Prices(6 stores)

EnebaBest price
StandardLatin AmericaSteam KeyKey
€4.83-52%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.35
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.46-25%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€7.46-25%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.99-20%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€9.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€9.99
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€9.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€4.8021 Aug 2026
Current best
€4.83
Keyshops
€4.43€4.69€4.95€5.2116 Aug21 Aug26 Aug31 Aug5 Sept
Tracking prices since 16 Aug 2026
Create alert

Screenshots & Media

About Darkwater

I put several sessions into Darkwater expecting a competent-but-forgettable extraction game and came out the other side slightly traumatised and already queuing for another run. That reaction tells you most of what you need to know. This is a first-person cooperative extraction roguelite in which you and up to three crew members command a submarine trapped beneath a government-frozen alien ocean, hopping between procedurally generated outposts to scavenge fuel, medkits, ammunition, and whatever sellable junk the previous tenants left behind before something - enemy subs, abyssal creatures, flooding, or your own team's catastrophic decision-making - ends the run. The closest reference points are FTL's branching map of randomised encounters and Lethal Company's scream-comedy co-op loop, but the first-person perspective changes the texture of both. You are not pushing icons around a screen: you are physically sprinting through flooded corridors, patching hull breaches with one hand, and trying to remember which valve controls the bilge pump while torpedoes rattle the hull. Each player can take on distinct roles - sonar operator, weapons manager, engineer - and the game is brutal about punishing miscommunication. A mishandled pipe configuration can detonate your engine. Greed during a loot run will get you trapped as water rises past your knees. The tension is genuinely physical in a way that pure strategy games rarely achieve. Submarine-to-submarine combat earns particular praise from the community for its strategic depth. You can target specific systems on enemy vessels and manage your own repairs mid-firefight, which means every engagement is a small-scale crisis simulation rather than a stats comparison. Outpost scavenging is the weaker pillar - environments feel somewhat sparse at present, and reviewers have noted the variety of encounters and enemy types could go further. The sound design is excellent and consistently unsettling, but the game is not yet leaning into its horror credentials as hard as the premise deserves. There is enormous potential in flooded labs, cursed cargo, and ghost transmissions from dead ships; right now, only some of that space is being used. Solo play is technically supported but this is fundamentally a co-op game, and rating it outside that context feels dishonest. With a full crew of four it is frequently hilarious and occasionally frightening in equal measure - the kind of session that produces stories. The procedural generation keeps runs distinct enough that the loop does not immediately exhaust itself, and submarine customisation gives experienced crews something to optimise between dives. Performance had some rough patches through early access, and there are still community guides covering edge-case pipe-and-valve interactions that the in-game tutorialisation does not fully address. Targon Studios is a small operation and the development pace reflects that, but 1.0 shipped without a price increase, which is a credible signal of good faith. If your squad has already exhausted Lethal Company and wants something with more tactical friction and genuine sci-fi atmosphere, Darkwater is the next logical stop. Solo players or anyone who hates communicating under pressure should temper expectations - this game asks you to talk, coordinate, and accept catastrophic failure with good humour. The bones are strong, the setting is underused but genuinely eerie, and the gap between what it is now and what it could become is the most exciting thing about it.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedExtraction RogueliteCrew RolesSubmarine CombatSystem ManagementProcedural EncountersCo-op HorrorRun-BasedAlien SettingSolo-Capable

System Requirements

Minimum

OS
Requires a 64-bit processor and operating system
Processor
Intel Core i5-7400 @ 3.00GHz
Memory
8 GB RAM
Graphics
NVIDIA GForce GTX 1050
DirectX
Version 11
Network
Broadband Internet connection
Storage
11 GB av…

Keep exploring

Community Discussion

Be the first to comment on Darkwater.

Reviews & Ratings

Steam
79%(1,164)

Game Info

Developer
Targon Studios
Publisher
Playstack
Release Date
Mar 26, 2026

Features

Single-playerMultiplayerCo-opOnline Co OpSteam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€4.83
See offer

Across the 24,265 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Targon Studios

Buy smarter: helpful guides

Looking for more? See games like Darkwater →

Frequently asked questions about Darkwater

How much does Darkwater cost?

As of 5 September 2026, the cheapest in-stock offer for Darkwater is €4.83 at Eneba, out of 8 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Darkwater cheapest?

The lowest in-stock price we track for Darkwater is €4.83 at Eneba (5 September 2026). We compare 8 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Darkwater available on?

Darkwater is available on PC.

When was Darkwater released?

Darkwater was released on 26 March 2026.

Who developed Darkwater?

Darkwater was developed by Targon Studios and published by Playstack.