Compare CubeRun 2 prices across 50+ stores and find the best deal. Developed by r0kee. Published by EmptyFridge. Released on 7/7/2024. Available on PC. Genres: Action, Indie, Massively Multiplayer.

A sub-dollar rogue-lite top-down shooter where the multiplayer is broken by the developer's own admission and no updates are coming. Go in for the solo runs or don't go in at all.

I want to be straight with you about what CubeRun 2 actually is before you click anything: this is a minimalist, top-down rogue-lite shooter from a solo dev, built around procedurally generated rooms, per-level bosses, and a thin layer of cosmetic progression. The pitch sounds fine on paper. The execution is uneven in ways that matter if you came here expecting a live multiplayer experience. The singleplayer loop has a basic rhythm to it. Each run drops you into procedurally generated maps, you clear rooms of enemy cubes, earn in-game currency, and then decide whether to hunt the level boss immediately or keep clearing for a bigger reward payout. That risk-reward tension is the most interesting mechanical wrinkle in the whole package. Gun customization and character cosmetics get unlocked with that currency, so there is a light drip of progression keeping short sessions from feeling completely disposable. Top-down movement and shooting is responsive enough at a surface level, though anyone used to tight TTK and snappy input feedback from proper competitive shooters will notice the simplicity fast. There is permadeath, which gives the runs some actual weight. Now for the part that should affect your purchase decision. The developer posted on the Steam community hub that the multiplayer mode is, in their own words, not implemented as intended, would need to be rewritten from scratch, and that no more updates are planned. The PvP mode exists in the build, people apparently still use it, but it is shipping in a state the dev themselves considers incomplete. For anyone buying this specifically to frag friends online, that is a significant caveat. Netcode quality on an unfinished, unfunded multiplayer layer from a sub-dollar indie title is not something I can recommend betting your evening on. The visual style is clean, minimalist pixel work. It runs on hardware going back to Windows 7, so performance is a non-issue. Achievements and cloud saves are present. The game launched out of Early Access in July 2024 after incubating since early 2023, and the community footprint is almost nonexistent, with only two Steam reviews on record. Finding an active PvP lobby organically is going to require you to bring your own friends, and even then the mode is compromised. If you are the kind of player who wants a quick, low-commitment solo rogue-lite to click through a few evenings, there is a functional loop here at a price point that barely registers. If you are a shooter player who came here for the PvP tag, the honest answer is: the product does not deliver on that. The singleplayer is the actual game. Treat it as such and your expectations will land somewhere reasonable. Fred, Scout Team

CubeRun 2
ActionIndieMassively Multiplayer

CubeRun 2

Jul 7, 2024r0keeEmptyFridge
GamerScout Says

A sub-dollar rogue-lite top-down shooter where the multiplayer is broken by the developer's own admission and no updates are coming. Go in for the solo runs or don't go in at all.

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Screenshots & Media

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About CubeRun 2

I want to be straight with you about what CubeRun 2 actually is before you click anything: this is a minimalist, top-down rogue-lite shooter from a solo dev, built around procedurally generated rooms, per-level bosses, and a thin layer of cosmetic progression. The pitch sounds fine on paper. The execution is uneven in ways that matter if you came here expecting a live multiplayer experience. The singleplayer loop has a basic rhythm to it. Each run drops you into procedurally generated maps, you clear rooms of enemy cubes, earn in-game currency, and then decide whether to hunt the level boss immediately or keep clearing for a bigger reward payout. That risk-reward tension is the most interesting mechanical wrinkle in the whole package. Gun customization and character cosmetics get unlocked with that currency, so there is a light drip of progression keeping short sessions from feeling completely disposable. Top-down movement and shooting is responsive enough at a surface level, though anyone used to tight TTK and snappy input feedback from proper competitive shooters will notice the simplicity fast. There is permadeath, which gives the runs some actual weight. Now for the part that should affect your purchase decision. The developer posted on the Steam community hub that the multiplayer mode is, in their own words, not implemented as intended, would need to be rewritten from scratch, and that no more updates are planned. The PvP mode exists in the build, people apparently still use it, but it is shipping in a state the dev themselves considers incomplete. For anyone buying this specifically to frag friends online, that is a significant caveat. Netcode quality on an unfinished, unfunded multiplayer layer from a sub-dollar indie title is not something I can recommend betting your evening on. The visual style is clean, minimalist pixel work. It runs on hardware going back to Windows 7, so performance is a non-issue. Achievements and cloud saves are present. The game launched out of Early Access in July 2024 after incubating since early 2023, and the community footprint is almost nonexistent, with only two Steam reviews on record. Finding an active PvP lobby organically is going to require you to bring your own friends, and even then the mode is compromised. If you are the kind of player who wants a quick, low-commitment solo rogue-lite to click through a few evenings, there is a functional loop here at a price point that barely registers. If you are a shooter player who came here for the PvP tag, the honest answer is: the product does not deliver on that. The singleplayer is the actual game. Treat it as such and your expectations will land somewhere reasonable. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvpachievementscloud-savestier:sub-5Rogue-litePermadeathBoss RushTop-Down ShooterGun CustomizationRoom ClearingPvE-FirstProcedural Generation

System Requirements

Minimum

OS
Windows 7
Memory
1 GB RAM
DirectX
Version 9.0
Storage
512 MB available space
Graphics
Intel HD Graphics or analogue
Processor
Intel Core 2 Quad or analogue

Recommended

OS
Windows 10
Memory
4 GB RAM
DirectX
Version 11
Storage
1 GB available space
Graphics
GeForce 950 or analogue
Processor
Intel Core i5 3gen or analogue

Reviews & Ratings

No ratings available

Game Info

Developer
r0kee
Publisher
EmptyFridge
Release Date
Jul 7, 2024

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