Compare Call of Duty: Black Ops III - Multiplayer Starter Pack prices across trusted key stores and find the best deal. Developed by Treyarch. Published by Activision. Released on 11/6/2015. Available on PC, Mac. Genres: Action, Adventure. Metacritic score: 73/100.

Pure BO3 multiplayer at a stripped-down entry point, but the hard level cap and missing modes make this a try-before-you-commit, not a long-term home.

I've sat with enough entry-level shooter SKUs to know exactly what this is: a controlled sample. Treyarch built Black Ops III's multiplayer around a momentum-based movement system that lets you thrust-jump, wall-run, and slide through maps while keeping your sights up the whole time, and that core loop genuinely holds up. The time-to-kill sits in a tight, punchy window, and once you get comfortable chaining movement into gunfights, the ceiling is higher than it looks. The Specialist system is where BO3 carved its own lane. You pick one of nine characters before a match and commit to either their unique weapon or their ability, not both. Ruin's Overdrive gives you a raw speed burst for aggressive flanks. Seraph's Annihilator revolver is a one-shot power weapon that rewards good aim and smart timing. Spectre goes temporarily invisible at level 40. Each Specialist charges a power meter through score and kills, so objective play genuinely accelerates your options mid-match. It's a layer that sits cleanly on top of the familiar Pick-10 class builder, and it keeps rounds from ever feeling completely routine. Here is where the Starter Pack needs a hard look from you specifically. You get public ranked Core, Hardcore, and Arena modes, plus Freerun, Theater, Gunsmith, and the Weapon Paintshop. What you do not get: Zombies, Campaign, custom games, mod tools, or the ability to Prestige past level 55. That level cap is the real friction point. Once you hit 55, XP stops accruing entirely. There are not enough unlock tokens to grab every weapon, Specialist, scorestreak, and piece of gear, so you will need to be deliberate about what you chase. If ranked public matches and Arena are genuinely all you want, the cap is a soft wall rather than a hard stop. If you think you might want more, the Starter Pack price is designed to roll over toward the full game purchase, which at least makes it a meaningful stepping stone rather than a dead end. The community sentiment on this SKU has always been divided. Players who only ever wanted the gunfight have been satisfied. Players who assumed the Starter Pack was a full game at a discount came away frustrated. On PC the game still runs, though population in DLC playlists is thin enough that I would avoid buying the map packs. Stick to base-game modes and you can find lobbies. The netcode on PC is what it is for a game at this age, not cutting-edge, but stable enough that you can read gunfights accurately at 144hz. Movement tech rewards high polling rate play, so if you are on a 1000hz mouse and a fast panel, the wall-run timing and slide-cancel rhythm feel genuinely responsive. Fred, Scout Team

Call of Duty: Black Ops III - Multiplayer Starter Pack

Call of Duty: Black Ops III - Multiplayer Starter Pack

Nov 6, 2015TreyarchActivision
GamerScout Says

Pure BO3 multiplayer at a stripped-down entry point, but the hard level cap and missing modes make this a try-before-you-commit, not a long-term home.

PCMac
Best Price Available
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Historical low: €34.04

GamerScout Verdict

Worth it if ranked public matches are your only goal, but the level 55 hard cap means serious grinders should buy the full game.

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Price History

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Screenshots & Media

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About Call of Duty: Black Ops III - Multiplayer Starter Pack

I've sat with enough entry-level shooter SKUs to know exactly what this is: a controlled sample. Treyarch built Black Ops III's multiplayer around a momentum-based movement system that lets you thrust-jump, wall-run, and slide through maps while keeping your sights up the whole time, and that core loop genuinely holds up. The time-to-kill sits in a tight, punchy window, and once you get comfortable chaining movement into gunfights, the ceiling is higher than it looks. The Specialist system is where BO3 carved its own lane. You pick one of nine characters before a match and commit to either their unique weapon or their ability, not both. Ruin's Overdrive gives you a raw speed burst for aggressive flanks. Seraph's Annihilator revolver is a one-shot power weapon that rewards good aim and smart timing. Spectre goes temporarily invisible at level 40. Each Specialist charges a power meter through score and kills, so objective play genuinely accelerates your options mid-match. It's a layer that sits cleanly on top of the familiar Pick-10 class builder, and it keeps rounds from ever feeling completely routine. Here is where the Starter Pack needs a hard look from you specifically. You get public ranked Core, Hardcore, and Arena modes, plus Freerun, Theater, Gunsmith, and the Weapon Paintshop. What you do not get: Zombies, Campaign, custom games, mod tools, or the ability to Prestige past level 55. That level cap is the real friction point. Once you hit 55, XP stops accruing entirely. There are not enough unlock tokens to grab every weapon, Specialist, scorestreak, and piece of gear, so you will need to be deliberate about what you chase. If ranked public matches and Arena are genuinely all you want, the cap is a soft wall rather than a hard stop. If you think you might want more, the Starter Pack price is designed to roll over toward the full game purchase, which at least makes it a meaningful stepping stone rather than a dead end. The community sentiment on this SKU has always been divided. Players who only ever wanted the gunfight have been satisfied. Players who assumed the Starter Pack was a full game at a discount came away frustrated. On PC the game still runs, though population in DLC playlists is thin enough that I would avoid buying the map packs. Stick to base-game modes and you can find lobbies. The netcode on PC is what it is for a game at this age, not cutting-edge, but stable enough that you can read gunfights accurately at 144hz. Movement tech rewards high polling rate play, so if you are on a 1000hz mouse and a fast panel, the wall-run timing and slide-cancel rhythm feel genuinely responsive.

Fred
Fred · Scout Team

Shooters

Tags

multiplayercontroller-supporttier:aaaMomentum-Based MovementSpecialists SystemPick-10 Class BuilderArena ModeWall-RunningRanked-OnlyGunsmith CustomizationEntry-Level SKU

System Requirements

Minimum

OS
Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
Memory
6 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
60 GB available space
Graphics
NVIDIA® GeForce® GTX 470 @ 1GB / ATI® Radeon™ HD 6970 @ 1GB
Processor
Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 810 @ 2.60 GHz
Sound Card
DirectX Compatible

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Reviews & Ratings

Metacritic
73

Game Info

Developer
Treyarch
Publisher
Activision
Release Date
Nov 6, 2015

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Frequently asked questions about Call of Duty: Black Ops III - Multiplayer Starter Pack

How much does Call of Duty: Black Ops III - Multiplayer Starter Pack cost?

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What platforms is Call of Duty: Black Ops III - Multiplayer Starter Pack available on?

Call of Duty: Black Ops III - Multiplayer Starter Pack is available on PC, Mac.

When was Call of Duty: Black Ops III - Multiplayer Starter Pack released?

Call of Duty: Black Ops III - Multiplayer Starter Pack was released on 6 November 2015.

Who developed Call of Duty: Black Ops III - Multiplayer Starter Pack?

Call of Duty: Black Ops III - Multiplayer Starter Pack was developed by Treyarch and published by Activision.

Is Call of Duty: Black Ops III - Multiplayer Starter Pack worth buying?

Call of Duty: Black Ops III - Multiplayer Starter Pack holds a Metacritic score of 73/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.