Compare Borderlands 3 Season Pass Bundle (DLC) (PC) Steam Key prices across 50+ stores and find the best deal. Developed by Gearbox Software. Published by 2K. Released on 10/26/2021. Available on PC. Genres: Action, Single Player, Multiplayer, Co-op, First Person, FPS / TPS, Adventure, RPG.

Four story campaigns, a roguelite Arms Race mode, extra skill trees, and a raid boss in one bundle - the full post-launch roadmap for BL3 Vault Hunters who want every reason to keep shooting.

I have a complicated relationship with Borderlands 3's DLC output, and the Season Pass Bundle is the best way to stress-test that relationship in one purchase. The four Season Pass 1 campaigns are, genuinely, the highlight of the whole package. Moxxi's Heist of the Handsome Jackpot drops you into a neon-soaked space casino dripping with Handsome Jack nostalgia. Guns, Love, and Tentacles nails a Lovecraftian horror tone around Sir Hammerlock and Wainwright Jakobs' wedding that nobody saw coming. Bounty of Blood injects a grindhouse Western energy that feels like the most mechanically confident DLC Gearbox has shipped. Psycho Krieg and the Fantastic Fustercluck is the emotional wild card - a mind-trip through Krieg's fractured psyche that lands harder narratively than the base game's main villain arc ever does. Community consensus is consistent on one point: the DLC writing is a meaningful step up from the Calypso Twins storyline. That is a low bar, but the campaigns clear it with some room to spare. The second half of the bundle - Season Pass 2's Designer's Cut and Director's Cut - is a different story. Designer's Cut adds a fourth skill tree for each of Amara, FL4K, Moze, and Zane, complete with new Action Skills and passive ability branches that genuinely open up build diversity past the point where most players would have stopped experimenting. That alone is worth something to anyone still farming Mayhem Mode at high difficulty. Arms Race, the roguelite mode bundled with it, drops you into the Stormblind Complex on Pandora with no gear and no action skills - just your wits and whatever legendaries you can scavenge before extracting or dying and losing everything. The single-life, loot-or-lose tension is a smart concept, though losing access to your class abilities for the whole run splits opinion hard. Director's Cut rounds the bundle out with the Hemovorous raid boss (a genuinely massive Varkid encounter), a murder mystery mission chain, and three Vault Cards that feed into an ongoing reward track of cosmetics and gear. Where the bundle loses me slightly is pacing and runtime. Each campaign runs roughly six hours through the main story, with side content extending that. That is honest value per campaign, but Krieg's DLC in particular feels like it runs out of ideas before the credits roll. The Arms Race mode, while clever, won't replace Mayhem Mode grinding for most players looking for long-term endgame loops - it is a fun detour, not a destination. And if the base game's humor already wore you thin, none of these six DLCs recalibrate that tone enough to change your mind. The franchise voice is the franchise voice. Who should pick this up? Anyone who finished BL3's main campaign, liked the gunplay, tolerated the writing, and wants a reason to dust off a Vault Hunter build. The four story campaigns are consistently good, the fourth skill trees are a genuine build-craft injection, and Hemovorous is the raid boss the base game arguably should have had. If you bounced off BL3 entirely, six more servings of the same meal will not save you. But for committed Vault Hunters running Mayhem 10 or 11 and looking for new things to shoot, this bundle earns its place in the library. Monika, Scout Team

Borderlands 3 Season Pass Bundle (DLC) (PC) Steam Key
ActionSingle PlayerMultiplayerCo-opFirst PersonFPS / TPSAdventureRPG

Borderlands 3 Season Pass Bundle (DLC) (PC) Steam Key

Oct 26, 2021Gearbox Software2K
GamerScout Says

Four story campaigns, a roguelite Arms Race mode, extra skill trees, and a raid boss in one bundle - the full post-launch roadmap for BL3 Vault Hunters who want every reason to keep shooting.

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About Borderlands 3 Season Pass Bundle (DLC) (PC) Steam Key

I have a complicated relationship with Borderlands 3's DLC output, and the Season Pass Bundle is the best way to stress-test that relationship in one purchase. The four Season Pass 1 campaigns are, genuinely, the highlight of the whole package. Moxxi's Heist of the Handsome Jackpot drops you into a neon-soaked space casino dripping with Handsome Jack nostalgia. Guns, Love, and Tentacles nails a Lovecraftian horror tone around Sir Hammerlock and Wainwright Jakobs' wedding that nobody saw coming. Bounty of Blood injects a grindhouse Western energy that feels like the most mechanically confident DLC Gearbox has shipped. Psycho Krieg and the Fantastic Fustercluck is the emotional wild card - a mind-trip through Krieg's fractured psyche that lands harder narratively than the base game's main villain arc ever does. Community consensus is consistent on one point: the DLC writing is a meaningful step up from the Calypso Twins storyline. That is a low bar, but the campaigns clear it with some room to spare. The second half of the bundle - Season Pass 2's Designer's Cut and Director's Cut - is a different story. Designer's Cut adds a fourth skill tree for each of Amara, FL4K, Moze, and Zane, complete with new Action Skills and passive ability branches that genuinely open up build diversity past the point where most players would have stopped experimenting. That alone is worth something to anyone still farming Mayhem Mode at high difficulty. Arms Race, the roguelite mode bundled with it, drops you into the Stormblind Complex on Pandora with no gear and no action skills - just your wits and whatever legendaries you can scavenge before extracting or dying and losing everything. The single-life, loot-or-lose tension is a smart concept, though losing access to your class abilities for the whole run splits opinion hard. Director's Cut rounds the bundle out with the Hemovorous raid boss (a genuinely massive Varkid encounter), a murder mystery mission chain, and three Vault Cards that feed into an ongoing reward track of cosmetics and gear. Where the bundle loses me slightly is pacing and runtime. Each campaign runs roughly six hours through the main story, with side content extending that. That is honest value per campaign, but Krieg's DLC in particular feels like it runs out of ideas before the credits roll. The Arms Race mode, while clever, won't replace Mayhem Mode grinding for most players looking for long-term endgame loops - it is a fun detour, not a destination. And if the base game's humor already wore you thin, none of these six DLCs recalibrate that tone enough to change your mind. The franchise voice is the franchise voice. Who should pick this up? Anyone who finished BL3's main campaign, liked the gunplay, tolerated the writing, and wants a reason to dust off a Vault Hunter build. The four story campaigns are consistently good, the fourth skill trees are a genuine build-craft injection, and Hemovorous is the raid boss the base game arguably should have had. If you bounced off BL3 entirely, six more servings of the same meal will not save you. But for committed Vault Hunters running Mayhem 10 or 11 and looking for new things to shoot, this bundle earns its place in the library. Monika, Scout Team

Tags

steamLooter-Shooter DLCArms Race ModeExtra Skill TreesVault Card SystemRaid BossCo-op CompatiblePost-Launch ContentMayhem ModeFourth Skill TreeRoguelite ModeVault Card ProgressionHemovorous RaidLovecraftian Horror DLCWestern DLCMurder Mystery MissionsPost-Campaign Content

System Requirements

Minimum

Memory
6 GB RAM
DirectX
11
Graphics
AMD Radeon™ HD 7970 / NVIDIA GeForce GTX 680 2 GB
Processor
AMD FX-8350 / Intel i5-3570
System requirements
Windows 7/10

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Game Info

Developer
Gearbox Software
Publisher
2K
Release Date
Oct 26, 2021

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