Compare Borderlands 3: Director's Cut prices across trusted key stores and find the best deal. Developed by Gearbox Software. Published by 2K. Released on 3/13/2020. Available on PC. Genres: Action, RPG. Metacritic score: 81/100.

Borderlands 3's final DLC chapter is a lean package of endgame boss fights, murder-mystery missions, and behind-the-scenes curiosities, worth it if you're already hooked, skippable if you're not.

I've spent enough hours in Borderlands 3 to know exactly when Gearbox is padding and when they're actually delivering. The Director's Cut, the sixth and final major add-on for the base game, lands somewhere productively in the middle: it's not a grand narrative capstone, but it's a focused toolkit of endgame content that rewards players who still have build experiments left to run. The headliner is Hemovorous the Invincible, a gigantic Varkid raid boss tucked behind a door on Ascension Bluff that has been locked since launch day. The payoff is real: Hemovorous scales from level 35 up to max level, and on Mayhem 8 or higher the fight becomes a genuine stress-test for whatever Amara, Fl4k, Moze, or Zane build you've been theory-crafting. The loot pool includes manufacturer-themed artifacts and weapons that sit comfortably at the top of any legendary tier list, which means endgame farmers have a fresh target with a reason to revisit old builds. You pay Eridium to open the lair, so the Vault Card system feeds directly into raid boss access in a loop that at least makes the grind feel intentional. The murder mystery missions, Ava's Murder Mysteries, are the DLC's most narratively interesting piece. Ava investigates strange interstellar slayings across Pandora, Promethea, Eden-6, and Nekrotafeyo, framed as a serialized podcast she's producing on the side. It starts mundane and slides into properly weird Borderlands territory, and it closes out with lore beats that actually illuminate siren mythology and set up threads pointing toward Borderlands 4. If you bounced off Ava's characterization in the base game, this arc does real rehabilitation work. Expect four to six hours on a first run through the missions, which is lean but not insulting. The Vault Cards are the weakest pillar. Three card sets tied to weekly challenges and diary objectives let you grind toward a specific pool of cosmetics and gear. It's a live-service habit loop grafted onto what is otherwise a finished game, and the pacing of the original rollout (cards released in waves) made it feel thin at launch. Playing it now with all three cards available softens that criticism somewhat, but the design still prioritizes keeping you logging in over giving you a satisfying one-time reward. The behind-the-scenes content, concept art, bloopers, development footage, and a fully voiced animatic of a cut funeral scene, is a genuinely warm bonus for series fans rather than a selling point on its own. Bottom line: this DLC was clearly built for Vault Hunters who already finished the base game and every prior season pass and still wanted more to shoot at. If that describes you, Hemovorous and the murder mystery chain give you solid reasons to reinstall. If you're approaching Borderlands 3 fresh and wondering which DLC to prioritize, the narrative-heavy Season 1 expansions are better value for story-first players. The Director's Cut is an endgame dessert, not the main course. Monika, Scout Team

Borderlands 3: Director's Cut

Borderlands 3: Director's Cut

Mar 13, 2020Gearbox Software2K
GamerScout Says

Borderlands 3's final DLC chapter is a lean package of endgame boss fights, murder-mystery missions, and behind-the-scenes curiosities, worth it if you're already hooked, skippable if you're not.

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GamerScout Verdict

Solid endgame fuel for committed Vault Hunters, but a thin sell for anyone who hasn't finished the base game first.

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About Borderlands 3: Director's Cut

I've spent enough hours in Borderlands 3 to know exactly when Gearbox is padding and when they're actually delivering. The Director's Cut, the sixth and final major add-on for the base game, lands somewhere productively in the middle: it's not a grand narrative capstone, but it's a focused toolkit of endgame content that rewards players who still have build experiments left to run. The headliner is Hemovorous the Invincible, a gigantic Varkid raid boss tucked behind a door on Ascension Bluff that has been locked since launch day. The payoff is real: Hemovorous scales from level 35 up to max level, and on Mayhem 8 or higher the fight becomes a genuine stress-test for whatever Amara, Fl4k, Moze, or Zane build you've been theory-crafting. The loot pool includes manufacturer-themed artifacts and weapons that sit comfortably at the top of any legendary tier list, which means endgame farmers have a fresh target with a reason to revisit old builds. You pay Eridium to open the lair, so the Vault Card system feeds directly into raid boss access in a loop that at least makes the grind feel intentional. The murder mystery missions, Ava's Murder Mysteries, are the DLC's most narratively interesting piece. Ava investigates strange interstellar slayings across Pandora, Promethea, Eden-6, and Nekrotafeyo, framed as a serialized podcast she's producing on the side. It starts mundane and slides into properly weird Borderlands territory, and it closes out with lore beats that actually illuminate siren mythology and set up threads pointing toward Borderlands 4. If you bounced off Ava's characterization in the base game, this arc does real rehabilitation work. Expect four to six hours on a first run through the missions, which is lean but not insulting. The Vault Cards are the weakest pillar. Three card sets tied to weekly challenges and diary objectives let you grind toward a specific pool of cosmetics and gear. It's a live-service habit loop grafted onto what is otherwise a finished game, and the pacing of the original rollout (cards released in waves) made it feel thin at launch. Playing it now with all three cards available softens that criticism somewhat, but the design still prioritizes keeping you logging in over giving you a satisfying one-time reward. The behind-the-scenes content, concept art, bloopers, development footage, and a fully voiced animatic of a cut funeral scene, is a genuinely warm bonus for series fans rather than a selling point on its own. Bottom line: this DLC was clearly built for Vault Hunters who already finished the base game and every prior season pass and still wanted more to shoot at. If that describes you, Hemovorous and the murder mystery chain give you solid reasons to reinstall. If you're approaching Borderlands 3 fresh and wondering which DLC to prioritize, the narrative-heavy Season 1 expansions are better value for story-first players. The Director's Cut is an endgame dessert, not the main course.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedRaid BossEndgame ContentLoot GrindMurder MysteryVault Card SystemMayhem ModeDLC RequiredLore ExpansionCo-op Endgame

System Requirements

Minimum

Processor
AMD FX-8350 or Intel i5-3570
Memory
6 GB RAM
Graphics
AMD Radeon™ HD 7970 or NVIDIA GeForce GTX 680 2 G…

Recommended

Processor
AMD Ryzen™ 5 2600 (Intel i7-4770)
Memory
16 GB RAM
Graphics
AMD Radeon™ RX 590 or NVIDIA GeForce GT…

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Reviews & Ratings

Metacritic
81
Steam
81%(163,642)

Game Info

Developer
Gearbox Software
Publisher
2K
Release Date
Mar 13, 2020

Features

Single-playerMultiplayerCo-opOnline Co OpLAN Co OpCross Platform MultiplayerSteam AchievementsFull controller support+6 more

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Frequently asked questions about Borderlands 3: Director's Cut

How much does Borderlands 3: Director's Cut cost?

As of 15 August 2026, the cheapest in-stock offer for Borderlands 3: Director's Cut is €8.39 at Fanatical, out of 1 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Borderlands 3: Director's Cut cheapest?

The lowest in-stock price we track for Borderlands 3: Director's Cut is €8.39 at Fanatical (15 August 2026). We compare 1 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Borderlands 3: Director's Cut available on?

Borderlands 3: Director's Cut is available on PC.

When was Borderlands 3: Director's Cut released?

Borderlands 3: Director's Cut was released on 13 March 2020.

Who developed Borderlands 3: Director's Cut?

Borderlands 3: Director's Cut was developed by Gearbox Software and published by 2K.

Is Borderlands 3: Director's Cut worth buying?

Borderlands 3: Director's Cut holds a Metacritic score of 81/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.