Compare Ascendants Rising prices across trusted key stores and find the best deal. Developed by Limitless Games. Published by Limitless Games. Released on 6/25/2021. Available on PC. Genres: Action, RPG, Early Access.

A co-op loot RPG with a genuinely flexible build system and randomized bosses, still stuck in Early Access with near-zero community activity and signs of developer silence since mid-2021.

My honest first reaction to Ascendants Rising was cautious curiosity, quickly tempered by a Steam community thread that asked, bluntly, whether the developers had abandoned the project. That question, raised by players pointing to no updates since around August 2021, is the most important thing anyone searching for this game needs to know before spending a cent. This is an Early Access title that entered its public phase in June 2021 and, based on all available evidence, has seen little to no development activity since. There are zero Steam reviews, no Metacritic score, and community discussions that have gone unanswered. In the co-op RPG genre, a dead community is not a quirk, it is a deal-breaker. That said, the underlying concept is worth understanding, because the bones are genuinely interesting. Ascendants Rising casts players as Incarnates, powerful figures drawn from across a multiverse spanning Medieval Fantasy, Lovecraftian Horror, Sci-Fi, and Urban Fantasy settings. The role architecture is split across three broad archetypes: Healer, Striker, and Protector. But the classless build system is where things get more clever than expected. Rather than locking you into a role, the game lets you mix spells, weapons, and perks freely, so a sword-swinging support hybrid or a gun-toting backstab build are both viable on paper. Character power is tied to Artefacts, weapon-like items that can be infused and upgraded using interchangeable gems, which gives the progression loop a tangible crafting angle rather than a straight numerical treadmill. The stated design philosophy explicitly resists level-gating, putting the emphasis on build decisions and teamwork rather than hours-grinded numbers. Three modes are included: Dungeons, Raids, and the arena-style Coliseum. Boss encounters and environments are procedurally generated, meaning repeated runs should, in theory, feel mechanically distinct each time. For co-op RPG fans who want something closer to a streamlined dungeon-runner than a full MMORPG, the pitch is coherent. The problem is that none of this matters if you cannot actually get a match started. The game requires a full group of four players assembled through Steam invites, with no in-game matchmaking functional at launch. Community feedback flagged that players could not progress past the tutorial without a pre-formed squad. In 2025, with no visible player base and no matchmaking, that four-player requirement is effectively a wall. Character creation was described as thin even during the beta window, and pre-release coverage flagged that the content depth read more like a pre-alpha than a polished Early Access release. For an RPG specialist, the lack of meaningful narrative hooks is also a real miss. The multiverse premise had room to do something genuinely strange with its Lovecraftian and sci-fi theming, but there is no evidence the writing ever got past a framework-level pitch. Build variety and procedural bosses can carry a co-op action game a long way, but they need a living game around them to mean anything. Buying Ascendants Rising right now means betting on a dormant Early Access project with an unconfirmed development status, no solo option, no matchmaking, and a silent Steam community. If Limitless Games resurfaces with a meaningful update and a populated server, the design premise is worth revisiting. Until then, the risk is entirely on the player. Monika, Scout Team

Ascendants Rising
ActionRPGEarly Access

Ascendants Rising

Jun 25, 2021Limitless Games
GamerScout Says

A co-op loot RPG with a genuinely flexible build system and randomized bosses, still stuck in Early Access with near-zero community activity and signs of developer silence since mid-2021.

PC
Best Price Available
€1.06
at Kinguin
Lowest tracked: €1.02
Track this price

GamerScout Verdict

Skip unless development resumes and matchmaking launches; the build system has promise but the game is effectively unplayable solo or without a premade squad.

Compare Prices(4 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€1.06
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.47
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€1.47-91%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€11.24
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€16.79
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.025 Jun 2026
Current best
€1.06
Keyshops
€0.96€1.01€1.07€1.125 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Ascendants Rising

My honest first reaction to Ascendants Rising was cautious curiosity, quickly tempered by a Steam community thread that asked, bluntly, whether the developers had abandoned the project. That question, raised by players pointing to no updates since around August 2021, is the most important thing anyone searching for this game needs to know before spending a cent. This is an Early Access title that entered its public phase in June 2021 and, based on all available evidence, has seen little to no development activity since. There are zero Steam reviews, no Metacritic score, and community discussions that have gone unanswered. In the co-op RPG genre, a dead community is not a quirk, it is a deal-breaker. That said, the underlying concept is worth understanding, because the bones are genuinely interesting. Ascendants Rising casts players as Incarnates, powerful figures drawn from across a multiverse spanning Medieval Fantasy, Lovecraftian Horror, Sci-Fi, and Urban Fantasy settings. The role architecture is split across three broad archetypes: Healer, Striker, and Protector. But the classless build system is where things get more clever than expected. Rather than locking you into a role, the game lets you mix spells, weapons, and perks freely, so a sword-swinging support hybrid or a gun-toting backstab build are both viable on paper. Character power is tied to Artefacts, weapon-like items that can be infused and upgraded using interchangeable gems, which gives the progression loop a tangible crafting angle rather than a straight numerical treadmill. The stated design philosophy explicitly resists level-gating, putting the emphasis on build decisions and teamwork rather than hours-grinded numbers. Three modes are included: Dungeons, Raids, and the arena-style Coliseum. Boss encounters and environments are procedurally generated, meaning repeated runs should, in theory, feel mechanically distinct each time. For co-op RPG fans who want something closer to a streamlined dungeon-runner than a full MMORPG, the pitch is coherent. The problem is that none of this matters if you cannot actually get a match started. The game requires a full group of four players assembled through Steam invites, with no in-game matchmaking functional at launch. Community feedback flagged that players could not progress past the tutorial without a pre-formed squad. In 2025, with no visible player base and no matchmaking, that four-player requirement is effectively a wall. Character creation was described as thin even during the beta window, and pre-release coverage flagged that the content depth read more like a pre-alpha than a polished Early Access release. For an RPG specialist, the lack of meaningful narrative hooks is also a real miss. The multiverse premise had room to do something genuinely strange with its Lovecraftian and sci-fi theming, but there is no evidence the writing ever got past a framework-level pitch. Build variety and procedural bosses can carry a co-op action game a long way, but they need a living game around them to mean anything. Buying Ascendants Rising right now means betting on a dormant Early Access project with an unconfirmed development status, no solo option, no matchmaking, and a silent Steam community. If Limitless Games resurfaces with a meaningful update and a populated server, the design premise is worth revisiting. Until then, the risk is entirely on the player.

Monika
Monika · Scout Team

RPGs

Tags

multiplayercooponline-cooptier:sub-5Classless BuildsArtefact ProgressionGem InfusionProcedural Bosses4-Player Co-op RequiredAbandoned Early Access RiskMultiverse SettingDungeon Runner

System Requirements

Minimum

OS
Windows® 10 (64-bit)
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
10 GB available space
Graphics
GeForce GTX 970 4GB / AMD R9 390
Processor
Inter Core i5-2300 / AMD FX-4350

Recommended

OS
Windows® 10 (64-bit)
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
10 GB available space
Graphics
Nvidia GeForce GTX 1060 6 GB / AMD Radeon RX 580 4 GB
Processor
Intel Core i5 7600 - AMD Ryzen 3

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Reviews & Ratings

No ratings available

Game Info

Developer
Limitless Games
Publisher
Limitless Games
Release Date
Jun 25, 2021

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Best price€1.06
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Frequently asked questions about Ascendants Rising

How much does Ascendants Rising cost?

As of 7 September 2026, the cheapest in-stock offer for Ascendants Rising is €1.06 at Kinguin, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Ascendants Rising cheapest?

The lowest in-stock price we track for Ascendants Rising is €1.06 at Kinguin (7 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Ascendants Rising available on?

Ascendants Rising is available on PC.

When was Ascendants Rising released?

Ascendants Rising was released on 25 June 2021.

Who developed Ascendants Rising?

Ascendants Rising was developed by Limitless Games.