Compare Ancient Dungeon prices across trusted key stores and find the best deal. Developed by Eric Thullen. Published by Eric Thullen. Released on 11/3/2021. Available on PC. Genres: Action, Adventure, Indie, RPG, Early Access.

Possibly the best argument for owning a VR headset: a roguelite dungeon crawler where physics-based sword swings and over 100 upgrades combine into runs that rarely feel the same twice.

I have a weakness for games that make physical movement feel like a mechanic rather than a gimmick, and Ancient Dungeon lands squarely in that camp. Built by a solo developer and still in Early Access, it pits you against procedurally generated floors packed with wights, slimes, skeletons, flying skulls, and champion variants that scale nastiness the deeper you go. The moment you swing a real sword in VR and watch a vine snap off the ceiling, you understand what the fuss is about. This is not a flatscreen roguelite ported to VR as an afterthought; the physics engine is the whole point. The progression loop works on two layers. Per-run, you pick up loot from pedestals and make binary upgrade choices that quietly snowball. Maybe you grab exploding throwing knives early and suddenly your entire run orbits around positioning for chain detonations. Maybe you stack companion wisps and turn yourself into a slow, tanky loot vacuum. The permanent layer underneath rewards each death with currency you spend at the home base to unlock secret paths, cheaper shops, and blacksmith services including weapon augmentation slots that let you further tune your loadout. Neither layer overstays its welcome, and the loop stays tight enough that a failed run rarely feels like wasted time. Weapon variety is the honest weak point right now. At launch the game shipped two loadouts: sword with throwing dagger, and short sword with crossbow. Both are well-tuned and play differently enough that the community argues about them in earnest, but after many runs the ceiling on build expression gets visible. The good news is that Update 6 introduced a Mage class centered on a wand and tome combo with five distinct attacks including long-range blasts and short-range AOE, and the developer has signaled more weapon sets are planned before 1.0. This is an Early Access title with an actively maintained roadmap, not an abandoned project. Multiplayer supports up to four players with cross-play, and it genuinely changes the game's texture. Having a friend revive you while you attempt to pocket the loot is a different kind of chaos than solo runs, and the shared tension of pressing deeper together is where Ancient Dungeon earns comparisons to the better co-op roguelites. VR newcomers should know upfront that smooth locomotion is the default and the game moves fast. Teleportation exists as an option but is still catching up in polish. If you do not have your VR legs yet, the early sessions will test you. For an RPG specialist who usually demands narrative payoff and meaningful choices, I will admit the story here is thin. There is environmental lore scattered across journal pages and dungeon secrets, and the worldbuilding does just enough to give the dungeon a sense of history rather than pure abstraction. But you are not here for dialogue trees. You are here to hurl a throwing knife across a torchlit corridor, watch it ricochet off a skeleton, and then immediately take an arrow to the face because you were too busy appreciating the physics. That trade-off is entirely fair. Monika, Scout Team

Ancient Dungeon

Ancient Dungeon

Nov 3, 2021Eric Thullen
GamerScout Says

Possibly the best argument for owning a VR headset: a roguelite dungeon crawler where physics-based sword swings and over 100 upgrades combine into runs that rarely feel the same twice.

PC
Best Price Available
€2.20
at Eneba
Lowest tracked: €1.32
Track this price

GamerScout Verdict

Best for VR owners who want a co-op roguelite with real physical weight behind every sword swing, and patience for an Early Access content roadmap.

Compare Prices(1 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€2.20
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.3224 Aug 2026
Current best
€2.20
Keyshops
€1.21€1.58€1.94€2.3110 Aug14 Aug18 Aug21 Aug25 Aug
Tracking prices since 10 Aug 2026
Create alert

Screenshots & Media

About Ancient Dungeon

I have a weakness for games that make physical movement feel like a mechanic rather than a gimmick, and Ancient Dungeon lands squarely in that camp. Built by a solo developer and still in Early Access, it pits you against procedurally generated floors packed with wights, slimes, skeletons, flying skulls, and champion variants that scale nastiness the deeper you go. The moment you swing a real sword in VR and watch a vine snap off the ceiling, you understand what the fuss is about. This is not a flatscreen roguelite ported to VR as an afterthought; the physics engine is the whole point. The progression loop works on two layers. Per-run, you pick up loot from pedestals and make binary upgrade choices that quietly snowball. Maybe you grab exploding throwing knives early and suddenly your entire run orbits around positioning for chain detonations. Maybe you stack companion wisps and turn yourself into a slow, tanky loot vacuum. The permanent layer underneath rewards each death with currency you spend at the home base to unlock secret paths, cheaper shops, and blacksmith services including weapon augmentation slots that let you further tune your loadout. Neither layer overstays its welcome, and the loop stays tight enough that a failed run rarely feels like wasted time. Weapon variety is the honest weak point right now. At launch the game shipped two loadouts: sword with throwing dagger, and short sword with crossbow. Both are well-tuned and play differently enough that the community argues about them in earnest, but after many runs the ceiling on build expression gets visible. The good news is that Update 6 introduced a Mage class centered on a wand and tome combo with five distinct attacks including long-range blasts and short-range AOE, and the developer has signaled more weapon sets are planned before 1.0. This is an Early Access title with an actively maintained roadmap, not an abandoned project. Multiplayer supports up to four players with cross-play, and it genuinely changes the game's texture. Having a friend revive you while you attempt to pocket the loot is a different kind of chaos than solo runs, and the shared tension of pressing deeper together is where Ancient Dungeon earns comparisons to the better co-op roguelites. VR newcomers should know upfront that smooth locomotion is the default and the game moves fast. Teleportation exists as an option but is still catching up in polish. If you do not have your VR legs yet, the early sessions will test you. For an RPG specialist who usually demands narrative payoff and meaningful choices, I will admit the story here is thin. There is environmental lore scattered across journal pages and dungeon secrets, and the worldbuilding does just enough to give the dungeon a sense of history rather than pure abstraction. But you are not here for dialogue trees. You are here to hurl a throwing knife across a torchlit corridor, watch it ricochet off a skeleton, and then immediately take an arrow to the face because you were too busy appreciating the physics. That trade-off is entirely fair.

Monika
Monika · Scout Team

RPGs

Tags

steamPhysics-Based CombatRogueliteVR Exclusive4-Player Co-opWeapon AugmentationProcedural DungeonsPermanent ProgressionCross-Platform Co-opEarly Access Active Dev

System Requirements

Minimum

Processor
Intel Core i5-4590 / AMD FX 8350
Memory
8 GB RAM
Graphics
AMD Radeon R9 390 or NVIDIA Geforce GTX 980
Storage
1 GB a…

Recommended

Processor
Intel Core i5-4590 / AMD FX 8350 or higher
Memory
8 GB RAM
Graphics
NVIDIA Geforce GTX 1060
Storage
1 GB availab…

Keep exploring

Community Discussion

Be the first to comment on Ancient Dungeon.

Reviews & Ratings

Steam
95%(1,736)

Game Info

Developer
Eric Thullen
Publisher
Eric Thullen
Release Date
Nov 3, 2021

Features

Single-playerMultiplayerCo-opOnline Co OpCross Platform MultiplayerSteam AchievementsTracked Controller SupportVR Only+2 more

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€2.20
See offer

Across the 21,736 games we track, a verified key was cheaper than the official store 95% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like Ancient Dungeon →

Frequently asked questions about Ancient Dungeon

How much does Ancient Dungeon cost?

As of 25 August 2026, the cheapest in-stock offer for Ancient Dungeon is €2.20 at Eneba, out of 1 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Ancient Dungeon cheapest?

The lowest in-stock price we track for Ancient Dungeon is €2.20 at Eneba (25 August 2026). We compare 1 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Ancient Dungeon available on?

Ancient Dungeon is available on PC.

When was Ancient Dungeon released?

Ancient Dungeon was released on 3 November 2021.

Who developed Ancient Dungeon?

Ancient Dungeon was developed by Eric Thullen.