Compare The Secret of Monkey Island (Special Edition) prices across 50+ stores and find the best deal. Developed by LucasArts. Published by LucasArts. Released on 7/15/2009. Available on PC. Genres: Adventure. Metacritic score: 86/100.

The 1990 point-and-click legend gets an HD facelift with redrawn art, full voice acting, and an instant toggle back to the original pixel graphics.

The Secret of Monkey Island Special Edition is a fully remastered version of LucasArts' 1990 point-and-click adventure, and it holds up in ways that should embarrass a lot of modern game writing. You play Guybrush Threepwood, a hapless wannabe pirate stumbling through Caribbean-flavored puzzles, insult-based sword fights, and an antagonist named LeChuck who manages to be genuinely threatening inside a comedy game. If you have never touched it, this is a clean entry point with zero prerequisite knowledge. The genre is pure adventure: no combat stats, no resource allocation, no build order. Just observation, inventory logic, and dialogue trees that actually go somewhere. Now, I normally spend my working hours inside Paradox launcher screens and city-builder spreadsheets, so recommending a linear adventure game might seem like a detour. But the puzzle design here is its own kind of systems thinking. Every item in your inventory has a purpose, and the solutions reward lateral thinking rather than random clicking. The infamous insult swordfighting mechanic - where you win duels by memorizing comeback lines that counter specific taunts - is a small self-contained decision system that feels fresh even today. It respects the player's intelligence without demanding a wiki. The Special Edition layers a lot on top of the original. Redrawn high-definition art, a full voice cast, a recomposed soundtrack, and a hint system for players who get genuinely stuck. The single best feature is the F5 toggle that switches between the HD presentation and the original 1990 pixel art in real time, mid-scene. That alone is worth the price of the re-release. The voice acting is strong across the board, and the writing - Ron Gilbert, Tim Schafer, Dave Grossman - is still sharper than most comedic games released since. Where the package shows its age is in a few puzzles that rely on logic gaps that were already considered unfair in 1990, and the HD art style, while competent, lacks the warmth of the original Amiga pixels. For newcomers to point-and-click adventures, this is one of the better starting points in the genre. The game is roughly four to six hours on a first run without hints, maybe two on a replay. It is short by any strategy-game standard, but it is dense. Nothing is filler. For returning players, the comparison mode alone justifies revisiting. The modding scene is minimal since it does not need one - the source material is essentially complete as shipped. At 95 percent positive across over six thousand Steam reviews, the consensus is unusually strong. That is not hype drift; the game earned it. If you have a tolerance for occasional old-school puzzle obtuseness and you want something that proves good writing and smart design age better than flashy mechanics, this is the one. Diego, Scout Team

The Secret of Monkey Island (Special Edition)
Adventure

The Secret of Monkey Island (Special Edition)

Jul 15, 2009LucasArts
GamerScout Says

The 1990 point-and-click legend gets an HD facelift with redrawn art, full voice acting, and an instant toggle back to the original pixel graphics.

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About The Secret of Monkey Island (Special Edition)

The Secret of Monkey Island Special Edition is a fully remastered version of LucasArts' 1990 point-and-click adventure, and it holds up in ways that should embarrass a lot of modern game writing. You play Guybrush Threepwood, a hapless wannabe pirate stumbling through Caribbean-flavored puzzles, insult-based sword fights, and an antagonist named LeChuck who manages to be genuinely threatening inside a comedy game. If you have never touched it, this is a clean entry point with zero prerequisite knowledge. The genre is pure adventure: no combat stats, no resource allocation, no build order. Just observation, inventory logic, and dialogue trees that actually go somewhere. Now, I normally spend my working hours inside Paradox launcher screens and city-builder spreadsheets, so recommending a linear adventure game might seem like a detour. But the puzzle design here is its own kind of systems thinking. Every item in your inventory has a purpose, and the solutions reward lateral thinking rather than random clicking. The infamous insult swordfighting mechanic - where you win duels by memorizing comeback lines that counter specific taunts - is a small self-contained decision system that feels fresh even today. It respects the player's intelligence without demanding a wiki. The Special Edition layers a lot on top of the original. Redrawn high-definition art, a full voice cast, a recomposed soundtrack, and a hint system for players who get genuinely stuck. The single best feature is the F5 toggle that switches between the HD presentation and the original 1990 pixel art in real time, mid-scene. That alone is worth the price of the re-release. The voice acting is strong across the board, and the writing - Ron Gilbert, Tim Schafer, Dave Grossman - is still sharper than most comedic games released since. Where the package shows its age is in a few puzzles that rely on logic gaps that were already considered unfair in 1990, and the HD art style, while competent, lacks the warmth of the original Amiga pixels. For newcomers to point-and-click adventures, this is one of the better starting points in the genre. The game is roughly four to six hours on a first run without hints, maybe two on a replay. It is short by any strategy-game standard, but it is dense. Nothing is filler. For returning players, the comparison mode alone justifies revisiting. The modding scene is minimal since it does not need one - the source material is essentially complete as shipped. At 95 percent positive across over six thousand Steam reviews, the consensus is unusually strong. That is not hype drift; the game earned it. If you have a tolerance for occasional old-school puzzle obtuseness and you want something that proves good writing and smart design age better than flashy mechanics, this is the one. Diego, Scout Team

Tags

steamPoint-and-ClickPuzzle LogicRemasteredClassic AdventureInventory PuzzlesInsult SwordfightingSingle Player Story

System Requirements

System requirements for The Secret of Monkey Island (Special Edition) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
86
Steam
95%(6,132)

Game Info

Developer
LucasArts
Publisher
LucasArts
Release Date
Jul 15, 2009

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