Compare Star Wars: Rebel Assault I + II prices across trusted key stores and find the best deal. Developed by LucasArts. Published by LucasArts. Released on 3/29/2016. Available on PC. Genres: Action, Simulation.

Two FMV-heavy rail shooters from the early CD-ROM era, best understood as playable Star Wars nostalgia rather than modern action games.

Star Wars: Rebel Assault I and II are on-rails arcade shooters from LucasArts, packaged together here as a legacy release. The first game launched as a showcase for CD-ROM technology, putting you in the cockpit for sequences lifted straight from the original trilogy - Beggar's Canyon in a T-16, asteroid fields, AT-AT assaults on Hoth, and a trench run on the Death Star. The sequel leaned harder into full-motion video, weaving live-action footage into its corridor-shooter segments. Neither game was ever really about deep mechanical systems. They were about making you feel like you were inside the movies. From a strategy-and-sim angle, there is almost nothing to analyze here in terms of decision trees or build variety. Each level is a tightly scripted corridor. You move where the game moves you, you shoot what appears on screen, and you survive on reaction time and memorization. The difficulty model is old-school brutal in spots - the hitboxes are dated, the checkpointing is unforgiving by modern standards, and the controls require some adjustment on PC. Neither title has a tutorial that respects modern newcomers, because neither was designed with modern newcomers in mind. The honest sell is context. These games are historical artifacts of early 1990s CD-ROM gaming. If you were there, the digitized speech and pre-rendered FMV sequences carry genuine weight. If you were not, the production values will look primitive and the gameplay will feel like a curio. The mod ecosystem is essentially nonexistent, the AI is scripted rather than dynamic, and the late-game content is simply harder versions of the same rail segments. There is no strategic layer, no unit management, no emergent complexity. Mixed Steam reviews at 66% positive tell the real story. Fans returning for nostalgia largely enjoy the package. Players coming in cold, expecting something resembling a modern action game, tend to bounce off hard. The PC release does carry some compatibility caveats worth researching before purchase, as getting older LucasArts titles running smoothly on current systems has historically required some tinkering. If you have a soft spot for the CD-ROM golden age or want to trace the lineage of Star Wars games back to their roots, this bundle has genuine charm. Go in knowing what it is - a snapshot of 1993 and 1995 - and you will find something worth an afternoon. Go in expecting depth or modern design sensibilities, and you will be frustrated inside the first hour. Diego, Scout Team

Star Wars: Rebel Assault I + II

Star Wars: Rebel Assault I + II

Mar 29, 2016LucasArts
GamerScout Says

Two FMV-heavy rail shooters from the early CD-ROM era, best understood as playable Star Wars nostalgia rather than modern action games.

PC
Steam Deck UnsupportedProtonDB Silver
Best Price Available
€3.07
at Gamivo
Lowest tracked: €2.77
Track this price

GamerScout Verdict

Worth it only if 1990s FMV rail shooters and Star Wars nostalgia genuinely excite you - newcomers will find little here.

Compare Prices(5 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€3.07
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.34-66%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.59-18%
Priced in EUR by the store
Buy
StandardRussia / CISSteam KeyKey
€4.21-19%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€7.77
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€9.75
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€2.779 Jul 2026
Current best
€3.07
Keyshops
€1.37€6.20€11.03€15.865 Jun28 Jun21 Jul13 Aug5 Sept
5 Jun — 5 Sept
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Screenshots & Media

About Star Wars: Rebel Assault I + II

Star Wars: Rebel Assault I and II are on-rails arcade shooters from LucasArts, packaged together here as a legacy release. The first game launched as a showcase for CD-ROM technology, putting you in the cockpit for sequences lifted straight from the original trilogy - Beggar's Canyon in a T-16, asteroid fields, AT-AT assaults on Hoth, and a trench run on the Death Star. The sequel leaned harder into full-motion video, weaving live-action footage into its corridor-shooter segments. Neither game was ever really about deep mechanical systems. They were about making you feel like you were inside the movies. From a strategy-and-sim angle, there is almost nothing to analyze here in terms of decision trees or build variety. Each level is a tightly scripted corridor. You move where the game moves you, you shoot what appears on screen, and you survive on reaction time and memorization. The difficulty model is old-school brutal in spots - the hitboxes are dated, the checkpointing is unforgiving by modern standards, and the controls require some adjustment on PC. Neither title has a tutorial that respects modern newcomers, because neither was designed with modern newcomers in mind. The honest sell is context. These games are historical artifacts of early 1990s CD-ROM gaming. If you were there, the digitized speech and pre-rendered FMV sequences carry genuine weight. If you were not, the production values will look primitive and the gameplay will feel like a curio. The mod ecosystem is essentially nonexistent, the AI is scripted rather than dynamic, and the late-game content is simply harder versions of the same rail segments. There is no strategic layer, no unit management, no emergent complexity. Mixed Steam reviews at 66% positive tell the real story. Fans returning for nostalgia largely enjoy the package. Players coming in cold, expecting something resembling a modern action game, tend to bounce off hard. The PC release does carry some compatibility caveats worth researching before purchase, as getting older LucasArts titles running smoothly on current systems has historically required some tinkering. If you have a soft spot for the CD-ROM golden age or want to trace the lineage of Star Wars games back to their roots, this bundle has genuine charm. Go in knowing what it is - a snapshot of 1993 and 1995 - and you will find something worth an afternoon. Go in expecting depth or modern design sensibilities, and you will be frustrated inside the first hour.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamRail ShooterFMVClassic LucasArtsNostalgiaCD-ROM EraArcade ActionLicensed IPOn-RailsRetroStar WarsSingle Session

System Requirements

Minimum

Processor
1.8 GHz Processor
Memory
1 GB RAM
Graphics
3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Storage
1360 MB available space

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Reviews & Ratings

Steam
66%(277)

Game Info

Developer
LucasArts
Publisher
LucasArts
Release Date
Mar 29, 2016

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Frequently asked questions about Star Wars: Rebel Assault I + II

How much does Star Wars: Rebel Assault I + II cost?

As of 5 September 2026, the cheapest in-stock offer for Star Wars: Rebel Assault I + II is €3.07 at Gamivo, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Star Wars: Rebel Assault I + II cheapest?

The lowest in-stock price we track for Star Wars: Rebel Assault I + II is €3.07 at Gamivo (5 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Star Wars: Rebel Assault I + II available on?

Star Wars: Rebel Assault I + II is available on PC.

When was Star Wars: Rebel Assault I + II released?

Star Wars: Rebel Assault I + II was released on 29 March 2016.

Who developed Star Wars: Rebel Assault I + II?

Star Wars: Rebel Assault I + II was developed by LucasArts.