Compare 7'scarlet prices across trusted key stores and find the best deal. Developed by IDEA FACTORY. Published by Intragames. Released on 3/12/2019. Available on PC. Genres: Adventure.

If you can stomach a bumpy PC port and a slow first act, a genuinely gripping supernatural murder mystery unravels route by route across roughly 20 hours of otome fiction.

My first few hours with 7'scarlet felt like a deal I wasn't sure I'd taken. The PC port - ported from its PS Vita origins by Intragames - carries real baggage: non-obvious keybinds that only appear in the launcher, on-screen prompts that reference controller buttons even when you're on a keyboard, and a history of crashes that community members traced to Steam Cloud being enabled. Disable cloud saves before you launch, keep a manual save habit, and most of that friction disappears. What's left is a mystery-flavored otome visual novel with a setting strong enough to make you forgive a lot. The town of Okunezato, modelled after real-life Karuizawa in Japan, carries the whole production on its back. Crescent-shaped, hemmed in by forest and river, hosting local legends that the protagonist Ichiko Hanamaki has every reason to take personally - her brother vanished there a year before the story starts. She and childhood friend Hino join an offline meetup of the "Forbidden Okunezato Club" at the Fuurin Hotel, where the other love interests are already gathered: Isora the live-in chef, the quietly odd cat-magnet Toa, med student Sosuke, and hotel owner Yuzuki. Five main routes plus a locked secret route, each with a good, normal, and bad ending, and a true ending that only unlocks after you've cleared the others. The route structure is semi-mandatory and deliberately paced to drip-feed the supernatural mystery. Earlier routes lean on romance; later ones pull back the curtain on the Revenants, the town's central dark mythology, and the real reason Ichiko's life keeps ending up in danger. That slow build is both the game's best trick and its biggest ask. The first two routes are the weakest - a paint-by-numbers childhood friend opener and a pastry chef who leans into uncomfortable tropes - and if you quit there, you'll leave thinking this was just a mid-tier otome. Push into Toa, Sosuke, and Yuzuki, and the mystery genuinely escalates. One community reviewer called the Yuzuki route gut-wrenching in the best way, and that's not overselling it. On the presentation side, character designs by Chinatsu Kurahana (also behind Fire Emblem: Three Houses and Uta no Prince-sama) are as striking as anything in the genre. Background art conjures small-town Japanese summer with real atmosphere - there are short cinematic clips of sunrise and forest bus rides that do more for mood than most VNs ten times the budget. The full Japanese voice cast commits fully, and the soundtrack, particularly a track that reviewers praised for its sense of creeping unease, earns its keep. The writing stops short of being a genuine crime puzzle - you're reading and making occasional branch choices, not deducing anything - so players expecting Danganronpa-style logic should recalibrate. This is atmospheric reading with a mystery spine, not an investigation game. The total runtime lands around 20 hours for a completionist clear, with a single route clocking about six hours. Replay is built into the design, and skipping already-read text helps, but the mandatory route order means patience is non-negotiable. For the audience it's aimed at - otome fans who want more teeth to their story, or mystery readers who can accept the reverse-harem framing - there's a compelling enough payoff at the end. New players looking for a lighter introduction to the genre might find something more welcoming elsewhere first. Alex, Scout Team

7'scarlet

7'scarlet

Mar 12, 2019IDEA FACTORYIntragames
GamerScout Says

If you can stomach a bumpy PC port and a slow first act, a genuinely gripping supernatural murder mystery unravels route by route across roughly 20 hours of otome fiction.

PC
Steam Deck UnsupportedProtonDB Platinum
Best Price Available
€0.00
at N/A

GamerScout Verdict

Best for otome fans willing to push past a shaky first act and a rough PC port to reach a genuinely unsettling mystery payoff.

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Screenshots & Media

About 7'scarlet

My first few hours with 7'scarlet felt like a deal I wasn't sure I'd taken. The PC port - ported from its PS Vita origins by Intragames - carries real baggage: non-obvious keybinds that only appear in the launcher, on-screen prompts that reference controller buttons even when you're on a keyboard, and a history of crashes that community members traced to Steam Cloud being enabled. Disable cloud saves before you launch, keep a manual save habit, and most of that friction disappears. What's left is a mystery-flavored otome visual novel with a setting strong enough to make you forgive a lot. The town of Okunezato, modelled after real-life Karuizawa in Japan, carries the whole production on its back. Crescent-shaped, hemmed in by forest and river, hosting local legends that the protagonist Ichiko Hanamaki has every reason to take personally - her brother vanished there a year before the story starts. She and childhood friend Hino join an offline meetup of the "Forbidden Okunezato Club" at the Fuurin Hotel, where the other love interests are already gathered: Isora the live-in chef, the quietly odd cat-magnet Toa, med student Sosuke, and hotel owner Yuzuki. Five main routes plus a locked secret route, each with a good, normal, and bad ending, and a true ending that only unlocks after you've cleared the others. The route structure is semi-mandatory and deliberately paced to drip-feed the supernatural mystery. Earlier routes lean on romance; later ones pull back the curtain on the Revenants, the town's central dark mythology, and the real reason Ichiko's life keeps ending up in danger. That slow build is both the game's best trick and its biggest ask. The first two routes are the weakest - a paint-by-numbers childhood friend opener and a pastry chef who leans into uncomfortable tropes - and if you quit there, you'll leave thinking this was just a mid-tier otome. Push into Toa, Sosuke, and Yuzuki, and the mystery genuinely escalates. One community reviewer called the Yuzuki route gut-wrenching in the best way, and that's not overselling it. On the presentation side, character designs by Chinatsu Kurahana (also behind Fire Emblem: Three Houses and Uta no Prince-sama) are as striking as anything in the genre. Background art conjures small-town Japanese summer with real atmosphere - there are short cinematic clips of sunrise and forest bus rides that do more for mood than most VNs ten times the budget. The full Japanese voice cast commits fully, and the soundtrack, particularly a track that reviewers praised for its sense of creeping unease, earns its keep. The writing stops short of being a genuine crime puzzle - you're reading and making occasional branch choices, not deducing anything - so players expecting Danganronpa-style logic should recalibrate. This is atmospheric reading with a mystery spine, not an investigation game. The total runtime lands around 20 hours for a completionist clear, with a single route clocking about six hours. Replay is built into the design, and skipping already-read text helps, but the mandatory route order means patience is non-negotiable. For the audience it's aimed at - otome fans who want more teeth to their story, or mystery readers who can accept the reverse-harem framing - there's a compelling enough payoff at the end. New players looking for a lighter introduction to the genre might find something more welcoming elsewhere first.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementscloud-savestier:sub-5OtomeSupernatural MysteryRoute-Locked ProgressionFully VoicedMultiple EndingsTrue EndingAtmospheric SettingMystery ClubRevenant Lore

System Requirements

Minimum

OS
Windows 7 SP1
Memory
2 GB RAM
DirectX
Version 9.0
Storage
4 GB available space
Graphics
DirectX 9.0-compliant graphic card
Processor
Intel Celeron G3900 or equivalent
Sound Card
DirectX-compliant

Recommended

OS
Windows 7 SP1 (64bit) or higher
Memory
4 GB RAM
DirectX
Version 9.0
Storage
4 GB available space
Graphics
DirectX 9.0-compliant graphic card with 1024 MB VRAM or higher
Processor
Intel Core i5-6500 or equivalent
Sound Card
DirectX-compliant

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Reviews & Ratings

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Game Info

Developer
IDEA FACTORY
Publisher
Intragames
Release Date
Mar 12, 2019

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Frequently asked questions about 7'scarlet

How much does 7'scarlet cost?

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What platforms is 7'scarlet available on?

7'scarlet is available on PC.

When was 7'scarlet released?

7'scarlet was released on 12 March 2019.

Who developed 7'scarlet?

7'scarlet was developed by IDEA FACTORY and published by Intragames.