Compara los precios de GUILTY GEAR -STRIVE- Season Pass 4 (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Arc System Works. Publicado por Arc System Works. Lanzado el 11/6/2021. Disponible en PC. Géneros: Action. Puntuación Metacritic: 85/100.

Four new fighters, two new stages, and a 3v3 online mode - Season Pass 4 is the most ambitious content drop Strive has seen yet, but two of its slots are legacy fan-service picks wrapped around one genuinely wild crossover.

I went in expecting the usual Arc System Works DLC playbook - a couple of returning veterans, one fresh face, a stage or two - and Season Pass 4 mostly delivers that, then throws a curveball at the end that nobody saw coming. The pass covers four characters rolled out across late 2024 and into 2025: Queen Dizzy and Venom, both series stalwarts returning from Guilty Gear X, plus Unika, a brand-new fighter tied to the Guilty Gear Strive: Dual Rulers anime, and Lucy from Cyberpunk: Edgerunners - the first guest character in the entire Guilty Gear franchise. Dizzy and Venom are the comfort-food picks. Long-time GG fans have wanted both back since Strive launched with a slimmer roster, and Arc delivered on the nostalgia front. Venom in particular translates his pool-ball-based mix-up kit into Strive's more streamlined Roman Cancel system with satisfying results - his playstyle stays distinct without feeling like a relic. Unika gives the anime crossover crowd a fresh kit built around the new lore, though her moveset is harder to pin down without experiencing her directly. Lucy is the genuinely polarizing pick: a cyberpunk motorcycle fighter dropped into a fantasy brawler. The choice raised eyebrows at announcement, but Arc has a long track record of making guest characters feel mechanically justified even when the lore fit is strange. Beyond the character roster, Season Pass 4 bundled in two new battle stages and - this is the piece that matters most for competitive and casual players alike - coincided with the introduction of the Team of 3 mode. That mode pits two online squads of three players against each other, with Main and Assist roles that can be swapped mid-fight. It shifts Strive from a pure 1v1 product into something closer to a team-game experience, and if your friend group has three people who play, it suddenly makes Strive much more of a Saturday-night game. The season pass purchase bonus also throws in a Premium Color Pack covering all 31 characters, which is a nicer bonus than the usual two or three character-specific tints. The honest caveat: if you are not already invested in Strive, Season Pass 4 by itself is not an entry point - it requires the base game and assumes you care about fighting game roster depth. If half of your interest rests on Lucy from Edgerunners specifically, just buy her as a standalone character instead of the full pass. But for active Strive players who want continued fresh matchups, legitimate legacy returns, and a mode that opens the game to group play, this pass earns its keep across a long rollout window. Alex, Scout Team

GUILTY GEAR -STRIVE- Season Pass 4 (DLC)

GUILTY GEAR -STRIVE- Season Pass 4 (DLC)

11 jun 2021Arc System Works
GamerScout opina

Four new fighters, two new stages, and a 3v3 online mode - Season Pass 4 is the most ambitious content drop Strive has seen yet, but two of its slots are legacy fan-service picks wrapped around one genuinely wild crossover.

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I went in expecting the usual Arc System Works DLC playbook - a couple of returning veterans, one fresh face, a stage or two - and Season Pass 4 mostly delivers that, then throws a curveball at the end that nobody saw coming. The pass covers four characters rolled out across late 2024 and into 2025: Queen Dizzy and Venom, both series stalwarts returning from Guilty Gear X, plus Unika, a brand-new fighter tied to the Guilty Gear Strive: Dual Rulers anime, and Lucy from Cyberpunk: Edgerunners - the first guest character in the entire Guilty Gear franchise. Dizzy and Venom are the comfort-food picks. Long-time GG fans have wanted both back since Strive launched with a slimmer roster, and Arc delivered on the nostalgia front. Venom in particular translates his pool-ball-based mix-up kit into Strive's more streamlined Roman Cancel system with satisfying results - his playstyle stays distinct without feeling like a relic. Unika gives the anime crossover crowd a fresh kit built around the new lore, though her moveset is harder to pin down without experiencing her directly. Lucy is the genuinely polarizing pick: a cyberpunk motorcycle fighter dropped into a fantasy brawler. The choice raised eyebrows at announcement, but Arc has a long track record of making guest characters feel mechanically justified even when the lore fit is strange. Beyond the character roster, Season Pass 4 bundled in two new battle stages and - this is the piece that matters most for competitive and casual players alike - coincided with the introduction of the Team of 3 mode. That mode pits two online squads of three players against each other, with Main and Assist roles that can be swapped mid-fight. It shifts Strive from a pure 1v1 product into something closer to a team-game experience, and if your friend group has three people who play, it suddenly makes Strive much more of a Saturday-night game. The season pass purchase bonus also throws in a Premium Color Pack covering all 31 characters, which is a nicer bonus than the usual two or three character-specific tints. The honest caveat: if you are not already invested in Strive, Season Pass 4 by itself is not an entry point - it requires the base game and assumes you care about fighting game roster depth. If half of your interest rests on Lucy from Edgerunners specifically, just buy her as a standalone character instead of the full pass. But for active Strive players who want continued fresh matchups, legitimate legacy returns, and a mode that opens the game to group play, this pass earns its keep across a long rollout window.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamGuest Character CrossoverTeam Battle ModeLegacy Roster ReturnsDLC Character Pass3v3 OnlineColor Pack BonusStaggered Content RolloutAnime Crossover

Requisitos del sistema

Mínimos

Processor
AMD FX-4350, 4.2 GHz / Intel Core i5-3450, 3.10 GHz
Memory
4 GB RAM
Graphics
Radeon HD 6870, 1 GB / GeForce GTX 650 Ti, 1 GB
DirectX
Version 11 Network…

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Processor
Intel Core i7-3770, 3.40 GHz
Memory
8 GB RAM
Graphics
GeForce GTX 660
DirectX
Version 11
Network
Broadband Internet connection
Storage
30 GB ava…

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Reseñas y valoraciones

Metacritic
85
Steam
88%(65,519)

Información del juego

Desarrolladora
Arc System Works
Distribuidora
Arc System Works
Fecha de lanzamiento
11 jun 2021

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¿En qué plataformas está disponible GUILTY GEAR -STRIVE- Season Pass 4 (DLC)?

GUILTY GEAR -STRIVE- Season Pass 4 (DLC) está disponible en PC.

¿Cuándo se lanzó GUILTY GEAR -STRIVE- Season Pass 4 (DLC)?

GUILTY GEAR -STRIVE- Season Pass 4 (DLC) se lanzó el 11 de junio de 2021.

¿Quién desarrolló GUILTY GEAR -STRIVE- Season Pass 4 (DLC)?

GUILTY GEAR -STRIVE- Season Pass 4 (DLC) fue desarrollado por Arc System Works.

¿Merece la pena comprar GUILTY GEAR -STRIVE- Season Pass 4 (DLC)?

GUILTY GEAR -STRIVE- Season Pass 4 (DLC) tiene una puntuación Metacritic de 85/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.