Compara los precios de River City Saga: Three Kingdoms en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Arc System Works. Publicado por Arc System Works. Lanzado el 20/7/2022. Disponible en PC. Géneros: Action.

Old-school brawler energy meets Romance of the Three Kingdoms lore, with co-op up to 4 players and enough RPG customization to keep your fists interesting for around 10 hours.

I came into this one fully expecting a lightweight nostalgia cash-in, and the first hour almost confirmed it. Chunky NES-era pixel sprites, a farcical retelling of the Yellow Turban Rebellion, familiar River City faces wearing general costumes. Then I started actually building Guan Yu out, swapping move scrolls between sessions, stacking stat points, juggling enemy crowds with the Hot-Blooded Dance mechanic, and something clicked. This is a beat-em-up with more going on under the hood than its retro skin suggests. The combat core is the strongest argument for buying. Controls are responsive, the punch-kick loop has real feedback, and the move customisation lets you shape a fighting style rather than just mashing through crowds. You can juggle enemies, pick up and hurl weapons, trigger a time-slow special mode, or save your SP for a screen-clearing bombardment when things get overwhelming. Ten Tactics borrowed from the Three Kingdoms setting add another layer of situational tools, and purchasing move upgrades in towns works the same way it did in River City Ransom, which is still a good system. The China Heroes bonus mode, buried in the Extra menu in a way that feels almost apologetic, strips out the RPG layer entirely for a pure arcade brawl with online co-op for up to 4 players. That mode alone is worth the company of a friend or two. Here is where I have to be straight with you. The map navigation is a mess. Missions bounce you across a sprawling world map, exit doors do not clearly correspond to where they send you, and fast travel arrives late enough that you will have already ground through enough backtracking to notice. The platforming sections are actively bad, built into a game whose 2.5D depth perception was never designed to support them. Missed ledge jumps will happen constantly, and that slippery-controls criticism you see in reviews is real rather than hyperbole. Enemy AI is thin too, basically a swarm mode with one setting: walk toward you in a group. The leveling curve also scales kindly enough that you will probably outpace most fights on moderate difficulty after unlocking the dropkick, which dulls the tension somewhat. Story mode supports 2-player co-op, and playing it that way papers over most of the solo tedium. The six chapters covering events from the Yellow Turban Rebellion through to the Battle of Red Cliffs clock in around 9 to 10 hours on a straight run, more if you dig into side quests, which is where the series humor actually lands. There is also a legitimate multiple-difficulty structure, though the harder tiers are locked behind lower clears, which feels like an unnecessary friction point for players who want to start at a higher challenge. Performance issues when large enemy groups crowd the screen have been flagged across platform versions, so temper expectations there. The honest readout: this is not a game for someone whose last brawler was Streets of Rage 4. That game is sharper in every mechanical dimension. River City Saga: Three Kingdoms is for the player who specifically wants the Kunio-kun feel, the RPG-wrapped brawler format, and an excuse to play something dumb and fun with a friend online on a weeknight. On those terms it delivers. Just budget some patience for the map system and pretend the platforming sections are a test of character. Fred, Scout Team

River City Saga: Three Kingdoms

River City Saga: Three Kingdoms

20 jul 2022Arc System Works
GamerScout opina

Old-school brawler energy meets Romance of the Three Kingdoms lore, with co-op up to 4 players and enough RPG customization to keep your fists interesting for around 10 hours.

PC
Steam Deck Verified
Mejor precio disponible
12,99 €-57%
en Eneba
Mínimo registrado: 10,43 €
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Veredicto de GamerScout

Best for Kunio series fans and brawler diehards who want an RPG-lite hook and a buddy to share the co-op grind.

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12,99 €-57%
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13,24 €
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13,46 €
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28,49 €-5%
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29,99 €
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36,09 €
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36,09 €
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Historial de precios

Mínimo registrado
10,43 €26 jun 2026
Mejor precio actual
12,99 €
Tiendas de claves
10,10 €11,25 €12,39 €13,54 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de River City Saga: Three Kingdoms

I came into this one fully expecting a lightweight nostalgia cash-in, and the first hour almost confirmed it. Chunky NES-era pixel sprites, a farcical retelling of the Yellow Turban Rebellion, familiar River City faces wearing general costumes. Then I started actually building Guan Yu out, swapping move scrolls between sessions, stacking stat points, juggling enemy crowds with the Hot-Blooded Dance mechanic, and something clicked. This is a beat-em-up with more going on under the hood than its retro skin suggests. The combat core is the strongest argument for buying. Controls are responsive, the punch-kick loop has real feedback, and the move customisation lets you shape a fighting style rather than just mashing through crowds. You can juggle enemies, pick up and hurl weapons, trigger a time-slow special mode, or save your SP for a screen-clearing bombardment when things get overwhelming. Ten Tactics borrowed from the Three Kingdoms setting add another layer of situational tools, and purchasing move upgrades in towns works the same way it did in River City Ransom, which is still a good system. The China Heroes bonus mode, buried in the Extra menu in a way that feels almost apologetic, strips out the RPG layer entirely for a pure arcade brawl with online co-op for up to 4 players. That mode alone is worth the company of a friend or two. Here is where I have to be straight with you. The map navigation is a mess. Missions bounce you across a sprawling world map, exit doors do not clearly correspond to where they send you, and fast travel arrives late enough that you will have already ground through enough backtracking to notice. The platforming sections are actively bad, built into a game whose 2.5D depth perception was never designed to support them. Missed ledge jumps will happen constantly, and that slippery-controls criticism you see in reviews is real rather than hyperbole. Enemy AI is thin too, basically a swarm mode with one setting: walk toward you in a group. The leveling curve also scales kindly enough that you will probably outpace most fights on moderate difficulty after unlocking the dropkick, which dulls the tension somewhat. Story mode supports 2-player co-op, and playing it that way papers over most of the solo tedium. The six chapters covering events from the Yellow Turban Rebellion through to the Battle of Red Cliffs clock in around 9 to 10 hours on a straight run, more if you dig into side quests, which is where the series humor actually lands. There is also a legitimate multiple-difficulty structure, though the harder tiers are locked behind lower clears, which feels like an unnecessary friction point for players who want to start at a higher challenge. Performance issues when large enemy groups crowd the screen have been flagged across platform versions, so temper expectations there. The honest readout: this is not a game for someone whose last brawler was Streets of Rage 4. That game is sharper in every mechanical dimension. River City Saga: Three Kingdoms is for the player who specifically wants the Kunio-kun feel, the RPG-wrapped brawler format, and an excuse to play something dumb and fun with a friend online on a weeknight. On those terms it delivers. Just budget some patience for the map system and pretend the platforming sections are a test of character.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayercooponline-cooplocal-coopachievementscloud-savestier:indieBeat-em-Up RPGMove Customisation4-Player Co-opHistorical ComedyOpen World BrawlerArcade ModeSkill ProgressionCouch Co-op

Requisitos del sistema

Mínimos

OS
Windows® 10 64-bit
Memory
4 GB RAM
DirectX
Version 11
Storage
6 GB available space
Graphics
NVIDIA® GeForce® GTX 750(2GB VRAM)
Processor
Intel® Core™ i3-3210
Sound Card
DirectX Compatible Sound Card

Recomendados

OS
Windows® 10 64-bit
Memory
16 GB RAM
DirectX
Version 11
Storage
10 GB available space
Graphics
NVIDIA® GeForce® GTX 1060(6GB VRAM)
Processor
Intel® Core™ i7-6700
Sound Card
DirectX Compatible Sound Card

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Información del juego

Desarrolladora
Arc System Works
Distribuidora
Arc System Works
Fecha de lanzamiento
20 jul 2022

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Mejor precio12,99 €
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Preguntas frecuentes sobre River City Saga: Three Kingdoms

¿Cuánto cuesta River City Saga: Three Kingdoms?

A 15 de agosto de 2026, la oferta más barata disponible de River City Saga: Three Kingdoms es €12.99 en Eneba, de entre 7 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar River City Saga: Three Kingdoms más barato?

El precio más bajo disponible que seguimos para River City Saga: Three Kingdoms es €12.99 en Eneba (15 de agosto de 2026). Comparamos 7 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible River City Saga: Three Kingdoms?

River City Saga: Three Kingdoms está disponible en PC.

¿Cuándo se lanzó River City Saga: Three Kingdoms?

River City Saga: Three Kingdoms se lanzó el 20 de julio de 2022.

¿Quién desarrolló River City Saga: Three Kingdoms?

River City Saga: Three Kingdoms fue desarrollado por Arc System Works.