Compara los precios de Dragon Ball FighterZ - FighterZ Pass 3 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Arc System Works. Publicado por BANDAI NAMCO Entertainment. Lanzado el 26/2/2020. Disponible en PC, Xbox. Géneros: Action, Single Player, Multiplayer, Side View, Fighting.

Five more fighters for Arc System Works' 2.5D brawler: Kefla, Ultra Instinct Goku, Master Roshi, Super Baby 2, and Gogeta (SS4) land in one pass.

Dragon Ball FighterZ Pass 3 is a DLC character bundle for Arc System Works' 3v3 tag fighter, and it does exactly one thing: hands you five new roster slots. The five additions are Kefla, Goku (Ultra Instinct), Master Roshi, Super Baby 2, and Gogeta (SS4). Each comes packaged with a Z Stamp, set of lobby avatars, and alternate color options. Nothing else. No new modes, no story content, no balance pass baked in. If you already know why you want these characters, you don't need me to sell you on it. Let's talk about who these picks actually are for. Kefla plays with an aggressive forward-pressure style that suits players who like to stay in the opponent's face and use ki supers to control space. Ultra Instinct Goku is a high-skill-ceiling character whose dodge-counter mechanics reward players who have already put serious time into the game's movement and assist timing. Master Roshi is the wildcard - a deliberate, footsies-first character in a game built around high-speed air dashes and snap-backs, which makes him either refreshing or frustrating depending on your bracket. Super Baby 2 brought a kit that the competitive community flagged as notably strong on release, and Gogeta (SS4) is the flashy GT-era fusion that GT fans had been asking for since launch. The base game's fundamentals are still rock solid for a tag fighter: tight auto-combo chains that let newcomers look busy, but meaningful depth in ki management, assist extensions, and vanish-counter timing that rewards grinding in training mode. The rollback netcode update that shipped later meaningfully improved the online experience versus the original delay-based implementation, so the ranked ladder is actually playable on PC today at reasonable ping ranges. Time-to-kill stays snappy given the three-character team structure, and matches rarely drag. The honest caveat: this pass came out in 2020, and the community has had years to figure out where each character lands in tier discussions. If you're picking this up to compete, know going in that Super Baby 2 and Ultra Instinct Goku have both been discussed extensively in tier-list circles, which means anyone you run into online who mains them has had a long time to lab their setups. Kefla and Gogeta SS4 have loyal player bases without the same baggage. Master Roshi remains a novelty pick that occasionally catches opponents off guard at mid-level play. Bottom line for competitive players: if two or more of these five characters fit your intended team composition, the bundle math makes sense versus buying individually. If you're hunting one specific character, buying that fighter solo is worth pricing out first. Fred, Scout Team

Dragon Ball FighterZ - FighterZ Pass 3
ActionSingle PlayerMultiplayerSide ViewFighting

Dragon Ball FighterZ - FighterZ Pass 3

26 feb 2020Arc System WorksBANDAI NAMCO Entertainment
GamerScout opina

Five more fighters for Arc System Works' 2.5D brawler: Kefla, Ultra Instinct Goku, Master Roshi, Super Baby 2, and Gogeta (SS4) land in one pass.

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Acerca de Dragon Ball FighterZ - FighterZ Pass 3

Dragon Ball FighterZ Pass 3 is a DLC character bundle for Arc System Works' 3v3 tag fighter, and it does exactly one thing: hands you five new roster slots. The five additions are Kefla, Goku (Ultra Instinct), Master Roshi, Super Baby 2, and Gogeta (SS4). Each comes packaged with a Z Stamp, set of lobby avatars, and alternate color options. Nothing else. No new modes, no story content, no balance pass baked in. If you already know why you want these characters, you don't need me to sell you on it. Let's talk about who these picks actually are for. Kefla plays with an aggressive forward-pressure style that suits players who like to stay in the opponent's face and use ki supers to control space. Ultra Instinct Goku is a high-skill-ceiling character whose dodge-counter mechanics reward players who have already put serious time into the game's movement and assist timing. Master Roshi is the wildcard - a deliberate, footsies-first character in a game built around high-speed air dashes and snap-backs, which makes him either refreshing or frustrating depending on your bracket. Super Baby 2 brought a kit that the competitive community flagged as notably strong on release, and Gogeta (SS4) is the flashy GT-era fusion that GT fans had been asking for since launch. The base game's fundamentals are still rock solid for a tag fighter: tight auto-combo chains that let newcomers look busy, but meaningful depth in ki management, assist extensions, and vanish-counter timing that rewards grinding in training mode. The rollback netcode update that shipped later meaningfully improved the online experience versus the original delay-based implementation, so the ranked ladder is actually playable on PC today at reasonable ping ranges. Time-to-kill stays snappy given the three-character team structure, and matches rarely drag. The honest caveat: this pass came out in 2020, and the community has had years to figure out where each character lands in tier discussions. If you're picking this up to compete, know going in that Super Baby 2 and Ultra Instinct Goku have both been discussed extensively in tier-list circles, which means anyone you run into online who mains them has had a long time to lab their setups. Kefla and Gogeta SS4 have loyal player bases without the same baggage. Master Roshi remains a novelty pick that occasionally catches opponents off guard at mid-level play. Bottom line for competitive players: if two or more of these five characters fit your intended team composition, the bundle math makes sense versus buying individually. If you're hunting one specific character, buying that fighter solo is worth pricing out first.

Fred
Fred · Scout Team

Shooters

Etiquetas

steamTag FighterDLC CharactersRollback NetcodeCompetitive Tier MetaAssist ExtensionFootsiesHigh Skill Ceiling3v3 Team Builder

Requisitos del sistema

Mínimos

Memory
4 GB RAM
Graphics
Radeon HD 6870, 1 GB / GeForce GTX 650 Ti, 1 GB
Processor
AMD FX-4350, 4.2 GHz / Intel Core i5-3470, 3.20 GHz
System requirements
Windows 7/8/10 (64-bit)

Recomendados

Memory
8 GB RAM
Graphics
Radeon HD 7870, 2 GB / GeForce GTX 660, 2 GB
Processor
AMD Ryzen 5 1400, 3.2 GHz / Intel Core i7-3770, 3.40 GHz
System requirements
Windows 7/8/10 (64-bit)

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Información del juego

Desarrolladora
Arc System Works
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
26 feb 2020

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¿En qué plataformas está disponible Dragon Ball FighterZ - FighterZ Pass 3?

Dragon Ball FighterZ - FighterZ Pass 3 está disponible en PC, Xbox.

¿Cuándo se lanzó Dragon Ball FighterZ - FighterZ Pass 3?

Dragon Ball FighterZ - FighterZ Pass 3 se lanzó el 26 de febrero de 2020.

¿Quién desarrolló Dragon Ball FighterZ - FighterZ Pass 3?

Dragon Ball FighterZ - FighterZ Pass 3 fue desarrollado por Arc System Works y publicado por BANDAI NAMCO Entertainment.