Compara los precios de Ace Combat 7: Skies Unknown en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bandai Namco Studios Inc.. Publicado por BANDAI NAMCO Entertainment. Lanzado el 31/1/2019. Disponible en PC, Xbox. Géneros: Action, Simulation. Puntuación Metacritic: 78/100.

Ace Combat 7 is an arcade flight shooter that nails the feel of supersonic combat without demanding a real pilot's brain. Strap in for dogfights, missile spam, and a gloriously unhinged plot.

Ace Combat 7: Skies Unknown is an arcade-style flight combat game, not a simulation. Before anyone pulls up a HOTAS setup and starts calibrating rudder pedals, know that the core loop is closer to a third-person shooter set in the sky than to DCS or IL-2. You pick a jet, load out missiles and special weapons, and then spend missions chasing red diamonds across a prettily rendered sky until everything explodes. The campaign runs about 15 to 20 hours and follows an escalating conflict between the Osean Federation and the Kingdom of Erusea, complete with space elevators, drone swarms, and cutscenes that take themselves very seriously. It is a lot. It is also genuinely entertaining in that specific way only Japanese action games manage. On the aircraft and loadout side, the game gives you a decent progression system built around an aircraft tree. You earn MRP (points from mission performance) and spend them unlocking planes ranging from the F-16C Fighting Falcon up through the F-22A Raptor and Su-57. Each airframe has its own weight, turn radius, and weapon compatibility, so there is a layer of actual decision-making in how you build toward late-game missions. Special weapons like the LAGM long-range guided missiles, the QAAM high-agility air-to-air missiles, or the LASM for ship-busting create distinct playstyles per loadout. That said, once you understand that QAAMs make air-to-air trivial and a good multi-role plane handles most ground missions, the meta compresses fast. Veterans will find the depth ceiling lower than they might hope. The campaign missions are the real highlight. A few of them are outright spectacular - cloud layers that hide enemy fighters, zero-visibility instrument runs, and late-game sequences that go genuinely cinematic. The story wobbles between compelling and completely incoherent depending on the mission, and the English dub leans into the drama in ways that range from charming to unintentionally funny. The villain writing is memorable. The protagonist is mute. Make of that what you will. Where the game stumbles is pacing: a handful of missions overstay their welcome, and the escort and defense objectives feel dated against the stronger offensive sorties. Multiplayer includes both competitive battle royale-style modes and a co-op survival mode. The online population is not massive years after launch, but the PC version holds well enough during peak hours and mods via community tools have extended the game's life meaningfully. VR support exists for PSVR (PlayStation version) but is absent on PC, which is a notable omission given how much that mode was praised at launch. PC performance is solid, with good ultrawide support and a customizable HUD. Controller play is strongly recommended over keyboard. For strategy and sim players specifically: do not expect Falcon BMS. Do expect a game that rewards learning weapon ranges, energy management in turning fights, and target prioritization under time pressure. There is more mechanical substance here than most arcade flyers, even if the skill ceiling is reachable within a single playthrough. The aircraft roster and the unlock tree will scratch the min-maxing itch lightly. The campaign is worth the time. The soundtrack, heavy with orchestral and electric guitar, is legitimately one of the better game scores in the genre. Diego, Scout Team

Ace Combat 7: Skies Unknown

Ace Combat 7: Skies Unknown

31 ene 2019Bandai Namco Studios Inc.BANDAI NAMCO Entertainment
GamerScout opina

Ace Combat 7 is an arcade flight shooter that nails the feel of supersonic combat without demanding a real pilot's brain. Strap in for dogfights, missile spam, and a gloriously unhinged plot.

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Acerca de Ace Combat 7: Skies Unknown

Ace Combat 7: Skies Unknown is an arcade-style flight combat game, not a simulation. Before anyone pulls up a HOTAS setup and starts calibrating rudder pedals, know that the core loop is closer to a third-person shooter set in the sky than to DCS or IL-2. You pick a jet, load out missiles and special weapons, and then spend missions chasing red diamonds across a prettily rendered sky until everything explodes. The campaign runs about 15 to 20 hours and follows an escalating conflict between the Osean Federation and the Kingdom of Erusea, complete with space elevators, drone swarms, and cutscenes that take themselves very seriously. It is a lot. It is also genuinely entertaining in that specific way only Japanese action games manage. On the aircraft and loadout side, the game gives you a decent progression system built around an aircraft tree. You earn MRP (points from mission performance) and spend them unlocking planes ranging from the F-16C Fighting Falcon up through the F-22A Raptor and Su-57. Each airframe has its own weight, turn radius, and weapon compatibility, so there is a layer of actual decision-making in how you build toward late-game missions. Special weapons like the LAGM long-range guided missiles, the QAAM high-agility air-to-air missiles, or the LASM for ship-busting create distinct playstyles per loadout. That said, once you understand that QAAMs make air-to-air trivial and a good multi-role plane handles most ground missions, the meta compresses fast. Veterans will find the depth ceiling lower than they might hope. The campaign missions are the real highlight. A few of them are outright spectacular - cloud layers that hide enemy fighters, zero-visibility instrument runs, and late-game sequences that go genuinely cinematic. The story wobbles between compelling and completely incoherent depending on the mission, and the English dub leans into the drama in ways that range from charming to unintentionally funny. The villain writing is memorable. The protagonist is mute. Make of that what you will. Where the game stumbles is pacing: a handful of missions overstay their welcome, and the escort and defense objectives feel dated against the stronger offensive sorties. Multiplayer includes both competitive battle royale-style modes and a co-op survival mode. The online population is not massive years after launch, but the PC version holds well enough during peak hours and mods via community tools have extended the game's life meaningfully. VR support exists for PSVR (PlayStation version) but is absent on PC, which is a notable omission given how much that mode was praised at launch. PC performance is solid, with good ultrawide support and a customizable HUD. Controller play is strongly recommended over keyboard. For strategy and sim players specifically: do not expect Falcon BMS. Do expect a game that rewards learning weapon ranges, energy management in turning fights, and target prioritization under time pressure. There is more mechanical substance here than most arcade flyers, even if the skill ceiling is reachable within a single playthrough. The aircraft roster and the unlock tree will scratch the min-maxing itch lightly. The campaign is worth the time. The soundtrack, heavy with orchestral and electric guitar, is legitimately one of the better game scores in the genre.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamArcade FlightDogfightingAircraft ProgressionCampaign-FocusedController RecommendedCinematic StoryLoadout CustomizationOnline Co-opAircraft UpgradesHOTAS SupportOnline MultiplayerStory-DrivenWeather MechanicsDLC Included

Requisitos del sistema

Mínimos

Processor
Intel Core i3-7100
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 750Ti(2GB)
DirectX
Version 11
Network
Broadband Internet connection
Storage
60 GB available space So…

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Reseñas y valoraciones

Metacritic
78
Steam
88%(54,937)

Información del juego

Desarrolladora
Bandai Namco Studios Inc.
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
31 ene 2019

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Ace Combat 7: Skies Unknown está disponible en PC, Xbox.

¿Cuándo se lanzó Ace Combat 7: Skies Unknown?

Ace Combat 7: Skies Unknown se lanzó el 31 de enero de 2019.

¿Quién desarrolló Ace Combat 7: Skies Unknown?

Ace Combat 7: Skies Unknown fue desarrollado por Bandai Namco Studios Inc. y publicado por BANDAI NAMCO Entertainment.

¿Merece la pena comprar Ace Combat 7: Skies Unknown?

Ace Combat 7: Skies Unknown tiene una puntuación Metacritic de 78/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.