Compara los precios de Ace Combat 7: Skies Unknown - Season Pass (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bandai Namco Studios Inc.. Publicado por BANDAI NAMCO Entertainment. Lanzado el 31/1/2019. Disponible en PC, Xbox. Géneros: Action, Simulation. Puntuación Metacritic: 78/100.

Three extra missions, three exclusive aircraft, and a music player unlock for AC7's best aerial combat in years. Worth it if you're already hooked.

Ace Combat 7: Skies Unknown is one of the tightest arcade-flight combat experiences on PC, and this Season Pass is the cleanest way to extend it once you've burned through the base campaign. What you get is concrete: three additional story missions, three exclusive aircraft, and access to an in-game music player locked behind Season Pass ownership. No padding, no battle pass grind, no rotating cosmetic shops. That simplicity is refreshing and, depending on how much you love the base game, either exactly enough or slightly underwhelming. The three extra missions are the real draw here. They expand the existing lore and drop you into scenarios that feel handcrafted rather than tacked on, which is the minimum bar any campaign DLC should clear. The aircraft additions are the kind of thing that matters to players who care about airframe variety. Ace Combat 7 already ships with a generous roster of jets spanning different performance classes, and the Season Pass planes slot into that ecosystem without feeling overpowered or redundant. If you've spent time learning energy management and figuring out which Special Weapons suit your dogfighting style, you'll find genuine reasons to swap into the new airframes rather than just collecting them. From a value-per-hour standpoint, three missions won't double your playtime. The base campaign runs eight to ten hours depending on difficulty, and veteran players replaying on Ace difficulty or chasing S-ranks will already be well past that. The DLC missions add maybe two to three hours of directed content. The music player is a nice touch for fans of Keiki Kobayashi's soundtrack but it is a convenience feature, not gameplay. So the honest framing is this: Season Pass is a fidelity purchase, not a content dump. You're paying to have the complete version of the game, not to get significantly more game. The PC port itself, which underpins all of this, has controller support that works well and HOTAS compatibility for the serious sim-adjacent crowd who want to pretend AC7 is DCS. The Season Pass content inherits all of that, so if you're playing with a full stick-and-throttle setup the extra aircraft are particularly satisfying to put through their paces. Online multiplayer is separate from the DLC content, though having the extra planes does give you more options in competitive lobbies if the servers are populated when you jump in. If you finished the base campaign, liked it, and want a reason to go back, this pass delivers that reason efficiently. If you're on the fence about AC7 itself, sort out the base game first before considering this. The Season Pass assumes you're already a fan and it rewards that loyalty without dramatically reinventing what made the core experience click. Diego, Scout Team

Ace Combat 7: Skies Unknown - Season Pass (DLC)

Ace Combat 7: Skies Unknown - Season Pass (DLC)

31 ene 2019Bandai Namco Studios Inc.BANDAI NAMCO Entertainment
GamerScout opina

Three extra missions, three exclusive aircraft, and a music player unlock for AC7's best aerial combat in years. Worth it if you're already hooked.

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Acerca de Ace Combat 7: Skies Unknown - Season Pass (DLC)

Ace Combat 7: Skies Unknown is one of the tightest arcade-flight combat experiences on PC, and this Season Pass is the cleanest way to extend it once you've burned through the base campaign. What you get is concrete: three additional story missions, three exclusive aircraft, and access to an in-game music player locked behind Season Pass ownership. No padding, no battle pass grind, no rotating cosmetic shops. That simplicity is refreshing and, depending on how much you love the base game, either exactly enough or slightly underwhelming. The three extra missions are the real draw here. They expand the existing lore and drop you into scenarios that feel handcrafted rather than tacked on, which is the minimum bar any campaign DLC should clear. The aircraft additions are the kind of thing that matters to players who care about airframe variety. Ace Combat 7 already ships with a generous roster of jets spanning different performance classes, and the Season Pass planes slot into that ecosystem without feeling overpowered or redundant. If you've spent time learning energy management and figuring out which Special Weapons suit your dogfighting style, you'll find genuine reasons to swap into the new airframes rather than just collecting them. From a value-per-hour standpoint, three missions won't double your playtime. The base campaign runs eight to ten hours depending on difficulty, and veteran players replaying on Ace difficulty or chasing S-ranks will already be well past that. The DLC missions add maybe two to three hours of directed content. The music player is a nice touch for fans of Keiki Kobayashi's soundtrack but it is a convenience feature, not gameplay. So the honest framing is this: Season Pass is a fidelity purchase, not a content dump. You're paying to have the complete version of the game, not to get significantly more game. The PC port itself, which underpins all of this, has controller support that works well and HOTAS compatibility for the serious sim-adjacent crowd who want to pretend AC7 is DCS. The Season Pass content inherits all of that, so if you're playing with a full stick-and-throttle setup the extra aircraft are particularly satisfying to put through their paces. Online multiplayer is separate from the DLC content, though having the extra planes does give you more options in competitive lobbies if the servers are populated when you jump in. If you finished the base campaign, liked it, and want a reason to go back, this pass delivers that reason efficiently. If you're on the fence about AC7 itself, sort out the base game first before considering this. The Season Pass assumes you're already a fan and it rewards that loyalty without dramatically reinventing what made the core experience click.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamArcade FlightDLC CampaignHOTAS SupportAircraft VarietyScore AttackLore ExpansionxboxDLC ContentMission PackCinematic CampaignWeapon Loadouts

Requisitos del sistema

Mínimos

Processor
Intel Core i3-7100
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 750Ti(2GB)
DirectX
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Intel Core i5-7500
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Reseñas y valoraciones

Metacritic
78
Steam
88%(54,937)

Información del juego

Desarrolladora
Bandai Namco Studios Inc.
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
31 ene 2019

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¿En qué plataformas está disponible Ace Combat 7: Skies Unknown - Season Pass (DLC)?

Ace Combat 7: Skies Unknown - Season Pass (DLC) está disponible en PC, Xbox.

¿Cuándo se lanzó Ace Combat 7: Skies Unknown - Season Pass (DLC)?

Ace Combat 7: Skies Unknown - Season Pass (DLC) se lanzó el 31 de enero de 2019.

¿Quién desarrolló Ace Combat 7: Skies Unknown - Season Pass (DLC)?

Ace Combat 7: Skies Unknown - Season Pass (DLC) fue desarrollado por Bandai Namco Studios Inc. y publicado por BANDAI NAMCO Entertainment.

¿Merece la pena comprar Ace Combat 7: Skies Unknown - Season Pass (DLC)?

Ace Combat 7: Skies Unknown - Season Pass (DLC) tiene una puntuación Metacritic de 78/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.