Compara los precios de River City Melee : Battle Royal Special en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Arc System Works. Publicado por H2 Interactive Co., Ltd.. Lanzado el 28/9/2017. Disponible en PC. Géneros: Action, Adventure, Sports.

A retro Kunio-kun brawler that shines brightest in a room with three friends and a couch, but falls apart the moment you try to find anyone online.

My first question when loading this up was the same one competitive players always ask: who am I actually playing against? The answer, in 2025, is almost nobody online. River City Melee: Battle Royal Special is a four-player arena brawler rooted in the decades-old Kunio-kun franchise, built around last-man-standing rounds where two, three, or four teams slug it out until one side is still breathing. Arc System Works, the studio behind BlazBlue, put their fingerprints on the combat to sharpen it up, and to their credit, the core fighting loop is genuinely satisfying in short bursts. You punch, kick, throw weapons, grab downed opponents, and build a Rage Meter that upgrades your special moves mid-fight. Kunio's Mach Kick lands differently when it levels up to Mach Kick II. The Giant Swing can clip multiple opponents at once. On paper, there is more depth here than the sprite art suggests. The team structure is the game's most interesting design choice. You pick from 25 preset teams totalling 150 characters across a single-player story mode, Free Battle, and online multiplayer. Each team runs six fighters, and with damage carrying across rounds, you have to think about rotation and not just brute-forcing with your leader. Points are tracked per round and last-man-standing is not enough to guarantee the win, which adds a small layer of score management on top of the brawling. Special moves are input-simple, usually tied to jump-attacks or running throws, which keeps the floor low enough for casual play while leaving some room for character-specific mastery. Here is where I have to be straight with you, though. The stage count is thin. Seven arenas total, four of which are flat variants of the same basic layout, with a soccer field that damages opponents on goals and a factory stage with random item switches as the only real mechanical wrinkles. Repetition sets in fast in single-player, and the 25 team story modes are largely the same structure with different flavor text. Crashes and freezes have been reported during award ceremonies and occasionally mid-match, and the game requires an active Steam connection even for offline play. That is the kind of technical sloppiness that nobody has patched out years after launch. The harder problem is the online lobby. It is dead. Not slow, not quiet, dead. Players are posting in the Steam forums asking strangers to connect just to unlock online achievements. If you are buying this to play with randoms or maintain any kind of competitive scene, close this tab. If you have three people on the couch who grew up on River City Ransom and want a 30-minute brawl session before someone orders a pizza, the local multiplayer is genuinely fun. The Free Battle mode with a full room of four players is where this game makes its case. That specific use case works. Everything outside it struggles. A direct upgrade, River City Melee Mach!!, launched in 2019 with additional modes, new items, and reworked special moves. If you are new to this corner of the franchise, that version is the smarter pick. Battle Royal Special now sits as the older, thinner build of the same concept with a smaller feature set and an equally empty online lobby. Fred, Scout Team

River City Melee : Battle Royal Special

River City Melee : Battle Royal Special

28 sept 2017Arc System WorksH2 Interactive Co., Ltd.
GamerScout opina

A retro Kunio-kun brawler that shines brightest in a room with three friends and a couch, but falls apart the moment you try to find anyone online.

PC
Mejor precio disponible
1,25 €
en Eneba
Mínimo registrado: 1,25 €
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Veredicto de GamerScout

Worth it only for local four-player sessions with Kunio-kun fans; avoid if online multiplayer or long solo play is your goal.

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EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
1,25 €
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StandardGlobalSteam KeyClave
1,25 €-94%
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StandardGlobalSteam KeyClave
1,53 €
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Comprar
StandardGlobalSteam KeyClave
1,61 €-92%
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Comprar
StandardGlobalSteam KeyClave
4,01 €-19%
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StandardGlobalSteam KeyClave
18,99 €-5%
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Comprar
StandardGlobalSteam KeyClave
19,99 €
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Historial de precios

Mínimo registrado
1,25 €5 jun 2026
Mejor precio actual
1,25 €
El más bajo desde que lo seguimos
Tiendas de claves
1,15 €1,22 €1,28 €1,35 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de River City Melee : Battle Royal Special

My first question when loading this up was the same one competitive players always ask: who am I actually playing against? The answer, in 2025, is almost nobody online. River City Melee: Battle Royal Special is a four-player arena brawler rooted in the decades-old Kunio-kun franchise, built around last-man-standing rounds where two, three, or four teams slug it out until one side is still breathing. Arc System Works, the studio behind BlazBlue, put their fingerprints on the combat to sharpen it up, and to their credit, the core fighting loop is genuinely satisfying in short bursts. You punch, kick, throw weapons, grab downed opponents, and build a Rage Meter that upgrades your special moves mid-fight. Kunio's Mach Kick lands differently when it levels up to Mach Kick II. The Giant Swing can clip multiple opponents at once. On paper, there is more depth here than the sprite art suggests. The team structure is the game's most interesting design choice. You pick from 25 preset teams totalling 150 characters across a single-player story mode, Free Battle, and online multiplayer. Each team runs six fighters, and with damage carrying across rounds, you have to think about rotation and not just brute-forcing with your leader. Points are tracked per round and last-man-standing is not enough to guarantee the win, which adds a small layer of score management on top of the brawling. Special moves are input-simple, usually tied to jump-attacks or running throws, which keeps the floor low enough for casual play while leaving some room for character-specific mastery. Here is where I have to be straight with you, though. The stage count is thin. Seven arenas total, four of which are flat variants of the same basic layout, with a soccer field that damages opponents on goals and a factory stage with random item switches as the only real mechanical wrinkles. Repetition sets in fast in single-player, and the 25 team story modes are largely the same structure with different flavor text. Crashes and freezes have been reported during award ceremonies and occasionally mid-match, and the game requires an active Steam connection even for offline play. That is the kind of technical sloppiness that nobody has patched out years after launch. The harder problem is the online lobby. It is dead. Not slow, not quiet, dead. Players are posting in the Steam forums asking strangers to connect just to unlock online achievements. If you are buying this to play with randoms or maintain any kind of competitive scene, close this tab. If you have three people on the couch who grew up on River City Ransom and want a 30-minute brawl session before someone orders a pizza, the local multiplayer is genuinely fun. The Free Battle mode with a full room of four players is where this game makes its case. That specific use case works. Everything outside it struggles. A direct upgrade, River City Melee Mach!!, launched in 2019 with additional modes, new items, and reworked special moves. If you are new to this corner of the franchise, that version is the smarter pick. Battle Royal Special now sits as the older, thinner build of the same concept with a smaller feature set and an equally empty online lobby.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvponline-pvplocal-multiplayercooponline-cooplocal-coopachievementscontroller-supporttrading-cardscloud-savestier:sub-54-Player Local BrawlerRage MeterTeam-Based FighterRetro Beat-Em-UpArena FighterScore-Based RoundsDead OnlineKunio-kun Series

Requisitos del sistema

Mínimos

OS
Windows 7 / 8 / 8.1 / 10
Memory
256 MB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
2 GB available space
Graphics
nVidia GeForce 7900 GT or better / AMD Radeon X1900 / nVidia GeForce GT 620 (Windows 8.1)
Processor
Intel Core2 Duo
Sound Card
Direct Sound

Recomendados

OS
Windows 7 / 8 / 8.1 / 10
Memory
1 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
2 GB available space
Graphics
nVidia GeForce 8800 GT or better / AMD Radeon HD3700 / nVidia GeForce GT 650 (Windows 8.1)
Processor
Intel Core i5 / i7
Sound Card
Direct Sound

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Información del juego

Desarrolladora
Arc System Works
Distribuidora
H2 Interactive Co., Ltd.
Fecha de lanzamiento
28 sept 2017

Alerta de precio

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Mejor precio1,25 €
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Preguntas frecuentes sobre River City Melee : Battle Royal Special

¿Cuánto cuesta River City Melee : Battle Royal Special?

A 15 de agosto de 2026, la oferta más barata disponible de River City Melee : Battle Royal Special es €1.25 en Eneba, de entre 7 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar River City Melee : Battle Royal Special más barato?

El precio más bajo disponible que seguimos para River City Melee : Battle Royal Special es €1.25 en Eneba (15 de agosto de 2026). Comparamos 7 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible River City Melee : Battle Royal Special?

River City Melee : Battle Royal Special está disponible en PC.

¿Cuándo se lanzó River City Melee : Battle Royal Special?

River City Melee : Battle Royal Special se lanzó el 28 de septiembre de 2017.

¿Quién desarrolló River City Melee : Battle Royal Special?

River City Melee : Battle Royal Special fue desarrollado por Arc System Works y publicado por H2 Interactive Co., Ltd..