Compara los precios de Prey (Digital Deluxe Edition) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Arkane Studios. Publicado por Bethesda Softworks. Lanzado el 4/5/2017. Disponible en PC. Géneros: Action, Adventure.

One of the smartest immersive sims in years, packed with player freedom and a space station worth getting lost in, plus a roguelite expansion that genuinely earns its place.

I went into Prey expecting a competent sci-fi shooter and came out the other side having lost an entire weekend to crew logs, Neuromod trees, and a single locked door I refused to give up on. That tension between "I need to get somewhere" and "there are fourteen ways to get there" is exactly what Arkane does best, and Prey might be their purest expression of it. You play as Morgan Yu, researcher aboard the Talos I space station, and the Typhon alien outbreak that greets you is mostly a pretext for the real game: reading every terminal, hunting every keycard, and deciding which version of Morgan you want to become. The build system is the engine of everything. Human Neuromods cover hacking, leverage, repair, and combat upgrades, while a separate Typhon skill tree unlocks abilities like Mimic Matter, letting you transform into objects to sneak past threats. Go too deep into alien powers and the station's own turrets turn on you, which is a genuinely elegant way to make your upgrade choices feel meaningful rather than cosmetic. The GLOO Cannon is the other signature toy: it fires hardening foam that immobilizes enemies, extinguishes fires, and creates climbable platforms on the fly. It is arguably the most versatile single weapon in any first-person game of its era. Combat itself is not the strongest element, as enemies can feel spongey and resources drain fast in the opening hours, but the moment you stop treating Prey like a shooter and start treating it like a puzzle, it clicks. Talos I is the real star. The station is one interconnected space with distinct zones, from the Lobby and Arboretum to the Psychotronics lab and the zero-gravity exterior hull. Backtracking is real and can drag in the late game, especially across multiple airlock load screens, but the density of environmental storytelling, readable emails, audio logs, and hidden side quests makes re-traversal feel less like padding than in most games that pull the same trick. Expect a 20-25 hour first playthrough if you explore thoroughly. The Mooncrash DLC is the bundle's second major draw and it holds up. Set on a TranStar moon base, it reframes the immersive sim template as a roguelite: five playable characters, procedurally shuffled enemy placements, and an escalating corruption meter that forces you to work efficiently rather than hoard resources. Community sentiment largely treats Mooncrash as a legitimate companion piece rather than filler, and it is easy to see why. It was reportedly a proving ground for ideas that later fed into Deathloop. Typhon Hunter, the asymmetric multiplayer component, is the weak link. One player hunts five others who hide as shapeshifted Mimic objects, which sounds great on paper. In practice the multiplayer population has been sparse for years and the mode shipped with limited maps and bare-bones PC settings. The solo VR puzzle rooms are a curiosity at best. The Digital Deluxe Edition is the right way to buy Prey if you have not already. Mooncrash alone justifies the upgrade over the base game for anyone who finishes the campaign and wants more. Typhon Hunter is unlikely to occupy you for long, but its inclusion costs nothing extra. If you have any affection for System Shock, Bioshock, or Dishonored and somehow skipped this in 2017, that oversight is worth correcting. Alex, Scout Team

Prey (Digital Deluxe Edition)

Prey (Digital Deluxe Edition)

Complemento / DLC de Prey — ver juego completo
4 may 2017Arkane StudiosBethesda Softworks
GamerScout opina

One of the smartest immersive sims in years, packed with player freedom and a space station worth getting lost in, plus a roguelite expansion that genuinely earns its place.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.13

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.136 Jun 2026
Keyshops
€3.10€3.20€3.31€3.415 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Prey (Digital Deluxe Edition)

I went into Prey expecting a competent sci-fi shooter and came out the other side having lost an entire weekend to crew logs, Neuromod trees, and a single locked door I refused to give up on. That tension between "I need to get somewhere" and "there are fourteen ways to get there" is exactly what Arkane does best, and Prey might be their purest expression of it. You play as Morgan Yu, researcher aboard the Talos I space station, and the Typhon alien outbreak that greets you is mostly a pretext for the real game: reading every terminal, hunting every keycard, and deciding which version of Morgan you want to become. The build system is the engine of everything. Human Neuromods cover hacking, leverage, repair, and combat upgrades, while a separate Typhon skill tree unlocks abilities like Mimic Matter, letting you transform into objects to sneak past threats. Go too deep into alien powers and the station's own turrets turn on you, which is a genuinely elegant way to make your upgrade choices feel meaningful rather than cosmetic. The GLOO Cannon is the other signature toy: it fires hardening foam that immobilizes enemies, extinguishes fires, and creates climbable platforms on the fly. It is arguably the most versatile single weapon in any first-person game of its era. Combat itself is not the strongest element, as enemies can feel spongey and resources drain fast in the opening hours, but the moment you stop treating Prey like a shooter and start treating it like a puzzle, it clicks. Talos I is the real star. The station is one interconnected space with distinct zones, from the Lobby and Arboretum to the Psychotronics lab and the zero-gravity exterior hull. Backtracking is real and can drag in the late game, especially across multiple airlock load screens, but the density of environmental storytelling, readable emails, audio logs, and hidden side quests makes re-traversal feel less like padding than in most games that pull the same trick. Expect a 20-25 hour first playthrough if you explore thoroughly. The Mooncrash DLC is the bundle's second major draw and it holds up. Set on a TranStar moon base, it reframes the immersive sim template as a roguelite: five playable characters, procedurally shuffled enemy placements, and an escalating corruption meter that forces you to work efficiently rather than hoard resources. Community sentiment largely treats Mooncrash as a legitimate companion piece rather than filler, and it is easy to see why. It was reportedly a proving ground for ideas that later fed into Deathloop. Typhon Hunter, the asymmetric multiplayer component, is the weak link. One player hunts five others who hide as shapeshifted Mimic objects, which sounds great on paper. In practice the multiplayer population has been sparse for years and the mode shipped with limited maps and bare-bones PC settings. The solo VR puzzle rooms are a curiosity at best. The Digital Deluxe Edition is the right way to buy Prey if you have not already. Mooncrash alone justifies the upgrade over the base game for anyone who finishes the campaign and wants more. Typhon Hunter is unlikely to occupy you for long, but its inclusion costs nothing extra. If you have any affection for System Shock, Bioshock, or Dishonored and somehow skipped this in 2017, that oversight is worth correcting.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamImmersive SimNeuromod Build SystemRoguelite DLCGLOO CannonAsymmetric MultiplayerSpace Station ExplorationEnvironmental StorytellingMultiple Endings

Requisitos del sistema

Mínimos

Processor
Intel i5-2400, AMD FX-8320
Memory
8 GB RAM
Graphics
GTX 660 2GB, AMD Radeon 7850 2GB
Storage
20 GB available space

Recomendados

Processor
Intel i7-2600K, AMD FX-8350
Memory
16 GB RAM
Graphics
GTX 970 4GB, AMD R9 290 4GB
Storage
20 GB ava…

Sigue explorando

Community Discussion

Be the first to comment on Prey (Digital Deluxe Edition).

Reseñas y valoraciones

Steam
91%(53,789)

Información del juego

Desarrolladora
Arkane Studios
Distribuidora
Bethesda Softworks
Fecha de lanzamiento
4 may 2017

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Arkane Studios

Compra mejor: guías útiles

Preguntas frecuentes sobre Prey (Digital Deluxe Edition)

¿Cuánto cuesta Prey (Digital Deluxe Edition)?

El precio de Prey (Digital Deluxe Edition) cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Prey (Digital Deluxe Edition) más barato?

Compara los precios de Prey (Digital Deluxe Edition) en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Prey (Digital Deluxe Edition)?

Prey (Digital Deluxe Edition) está disponible en PC.

¿Cuándo se lanzó Prey (Digital Deluxe Edition)?

Prey (Digital Deluxe Edition) se lanzó el 4 de mayo de 2017.

¿Quién desarrolló Prey (Digital Deluxe Edition)?

Prey (Digital Deluxe Edition) fue desarrollado por Arkane Studios y publicado por Bethesda Softworks.