Compara los precios de Holy Avatar vs. Maidens of the Dead en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Silent Dreams. Publicado por Silent Dreams. Lanzado el 20/2/2014. Disponible en PC. Géneros: Adventure, Casual, Indie, RPG, Strategy.

A bite-sized parody tactics RPG that lands its jokes more reliably than its combat system - worth a look if the Grotesque Tactics franchise already has a place on your shelf.

My strategy instincts told me to be suspicious the moment I saw a three-person party on a hex grid with four equipment slots per character - and those instincts were right, though not entirely in the way I expected. Holy Avatar vs. Maidens of the Dead is the closing chapter of the Grotesque Tactics trilogy, repositioning its lead from the brooding Drake to the self-aggrandizing Holy Avatar himself: a demi-god paladin who functions as a running joke aimed squarely at every pompous hero archetype western fantasy RPGs have ever produced. The setting swaps dungeons for a cel-shaded tropical island overrun by zombie maidens, and the tone shifts from gothic parody to something closer to a beach-comedy sketch with turn-based combat stapled to it. On the mechanical side, the structure is straightforward: real-time exploration on a semi-open map, then a snap into turn-based hex battles the moment enemies engage. The transition is seamless - no battle-intro cutscenes, no loading pause - and that rhythm actually does keep things moving. Each party member, built around the Holy Avatar and two companions (with additional survivors recruitable on the island), has a personal skill tree that unlocks with level-ups. The four-slot gear system covers weapon, armor, and two accessories. That is the full scope of the build toolkit. For anyone hoping for the kind of layered decision-making that earns a second playthrough, the honest assessment is that the system runs dry fast. Positioning still matters - attacking from behind the enemy grants bonus damage - but outside of that wrinkle, normal difficulty presents little resistance once you internalize the basic loop. Where the game earns goodwill is in its self-awareness. The humor is built around the Holy Avatar being simultaneously a jerk, a coward, and a genuinely ridiculous paladin stereotype, and the writing lands that joke consistently enough. Side quests offer new weapons and abilities, the dialogue uses multiple-choice conversations, and the Dead Island franchise takes a few well-timed jabs. The cel-shading art direction is a genuine upgrade over the earlier Grotesque Tactics entries - cleaner, more colorful, and less muddy in combat. The sound design is the weakest point, with music and audio that reviewers have consistently flagged as a disappointment. Text pacing is also erratic, running either too fast or too slow with no middle setting. Camera rotation is locked off by default and requires a manual config file edit to enable, which is a 2014-era annoyance that has not aged well. For pure strategy fans expecting deep hex-tactics, this will feel underdeveloped. The combat ceiling is low and the late game offers no meaningful escalation in decision complexity. But approached as a short, comedic RPG-adjacent experience - something closer to a weekend palette cleanser than a campaign - it fits that role reasonably well. If you have played neither Grotesque Tactics game before, there is no hard barrier to entry here; the parody works without series context. If you have played both predecessors, this acts as a familiar and tonally consistent send-off rather than a mechanical leap forward. The absence of any Metacritic score and a mixed Steam reception hovering around 58 percent positive tells you most of what you need to know about its ceiling. Diego, Scout Team

Holy Avatar vs. Maidens of the Dead

Holy Avatar vs. Maidens of the Dead

20 feb 2014Silent Dreams
GamerScout opina

A bite-sized parody tactics RPG that lands its jokes more reliably than its combat system - worth a look if the Grotesque Tactics franchise already has a place on your shelf.

PC
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Mínimo histórico: €0.61

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My strategy instincts told me to be suspicious the moment I saw a three-person party on a hex grid with four equipment slots per character - and those instincts were right, though not entirely in the way I expected. Holy Avatar vs. Maidens of the Dead is the closing chapter of the Grotesque Tactics trilogy, repositioning its lead from the brooding Drake to the self-aggrandizing Holy Avatar himself: a demi-god paladin who functions as a running joke aimed squarely at every pompous hero archetype western fantasy RPGs have ever produced. The setting swaps dungeons for a cel-shaded tropical island overrun by zombie maidens, and the tone shifts from gothic parody to something closer to a beach-comedy sketch with turn-based combat stapled to it. On the mechanical side, the structure is straightforward: real-time exploration on a semi-open map, then a snap into turn-based hex battles the moment enemies engage. The transition is seamless - no battle-intro cutscenes, no loading pause - and that rhythm actually does keep things moving. Each party member, built around the Holy Avatar and two companions (with additional survivors recruitable on the island), has a personal skill tree that unlocks with level-ups. The four-slot gear system covers weapon, armor, and two accessories. That is the full scope of the build toolkit. For anyone hoping for the kind of layered decision-making that earns a second playthrough, the honest assessment is that the system runs dry fast. Positioning still matters - attacking from behind the enemy grants bonus damage - but outside of that wrinkle, normal difficulty presents little resistance once you internalize the basic loop. Where the game earns goodwill is in its self-awareness. The humor is built around the Holy Avatar being simultaneously a jerk, a coward, and a genuinely ridiculous paladin stereotype, and the writing lands that joke consistently enough. Side quests offer new weapons and abilities, the dialogue uses multiple-choice conversations, and the Dead Island franchise takes a few well-timed jabs. The cel-shading art direction is a genuine upgrade over the earlier Grotesque Tactics entries - cleaner, more colorful, and less muddy in combat. The sound design is the weakest point, with music and audio that reviewers have consistently flagged as a disappointment. Text pacing is also erratic, running either too fast or too slow with no middle setting. Camera rotation is locked off by default and requires a manual config file edit to enable, which is a 2014-era annoyance that has not aged well. For pure strategy fans expecting deep hex-tactics, this will feel underdeveloped. The combat ceiling is low and the late game offers no meaningful escalation in decision complexity. But approached as a short, comedic RPG-adjacent experience - something closer to a weekend palette cleanser than a campaign - it fits that role reasonably well. If you have played neither Grotesque Tactics game before, there is no hard barrier to entry here; the parody works without series context. If you have played both predecessors, this acts as a familiar and tonally consistent send-off rather than a mechanical leap forward. The absence of any Metacritic score and a mixed Steam reception hovering around 58 percent positive tells you most of what you need to know about its ceiling.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:sub-5Hex-Based CombatParty-Based CombatParody RPGWeekend PlaytimeLow Build ComplexityCel-ShadingZombie SettingConfig File RequiredSeries Spin-off

Requisitos del sistema

Mínimos

OS
Windows XP, Vista, 7, 8
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
2 GB available space
Graphics
nVidia GeForce 5 / FX / ATI Radeon 9500 Serie / ATI X700 or better
Processor
2,2 Ghz Dual-Core

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Información del juego

Desarrolladora
Silent Dreams
Distribuidora
Silent Dreams
Fecha de lanzamiento
20 feb 2014

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¿En qué plataformas está disponible Holy Avatar vs. Maidens of the Dead?

Holy Avatar vs. Maidens of the Dead está disponible en PC.

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Holy Avatar vs. Maidens of the Dead se lanzó el 20 de febrero de 2014.

¿Quién desarrolló Holy Avatar vs. Maidens of the Dead?

Holy Avatar vs. Maidens of the Dead fue desarrollado por Silent Dreams.