
Getting Out Alive
A barebones FPS that treats survival as a resource puzzle rather than a gunfight, if the mechanics hold up, it could scratch a specific tactical itch.
Veredicto de GamerScout
For players who want FPS combat filtered through survival logic, not conventional gunplay, proceed with caution on minimal community data.
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Acerca de Getting Out Alive
Getting Out Alive positions itself as a modern-day FPS where staying alive matters more than kill counts. The premise is straightforward: you're managing supplies, positioning, and extraction routes in what sounds like a hardcore survival shooter. The real question for someone like me is whether the decision-making layer, ammo scarcity, route optimization, enemy AI positioning, actually forces meaningful choices or if it's just a tighter hitpoint pool on standard FPS combat. With minimal reviews and a sub-5 tier audience, this is a niche experiment rather than a polished release. That's not inherently bad; some of the best tactical shooters started small. But it means you're buying on the promise that a survival-first design philosophy in an FPS actually plays better than it sounds. No post-launch ecosystem to speak of, so what you get on day one is what you get. If you're the type who replays a scenario five times to optimize loadout and approach, this could work. If you want a campaign with story beats and difficulty scaling, keep walking.

Strategy & simulation
Etiquetas
Requisitos del sistema
Mínimos
- OS
- 7, 8, 10, 11
- Memory
- 2 GB RAM
- DirectX
- Version 11
- Storage
- 2 GB available space
- Graphics
- NVIDIA GeForce 400 series or AMD Radeon HD 6000 series, 2GB Video Card (Minimum Shader Model 5.0)
- Processor
- Intel Dual-Core 2GHz or AMD Dual-Core 2GHz
- Sound Card
- DirectX Compatible Sound Card with latest drivers
Recomendados
- OS
- 7, 8, 10, 11
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 2 GB available space
- Graphics
- NVIDIA GeForce 660Ti or greater, AMD Radeon HD 7950 or greater, 2GB Video Card (Minimum Shader Model 5.0)
- Processor
- Intel Quad-Core (i5 2300) or AMD Octo-Core (FX 8150)
- Sound Card
- DirectX Compatible Sound Card with latest drivers
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Información del juego
- Desarrolladora
- DIG Games
- Distribuidora
- DIG Games
- Fecha de lanzamiento
- 4 sept 2023








