Compara los precios de Aircraft War en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por DIG Games. Publicado por DIG Games. Lanzado el 14/6/2019. Disponible en PC. Géneros: Action, Casual, Indie.

A couch-shooter throwback with zero online infrastructure - worth loading up if you've got a friend on the same keyboard and very low expectations.

My first thought when I pulled up Aircraft War was: this is the kind of game that lives on a USB stick passed around at a LAN party in 2007. That is not entirely an insult. DIG Games built a 2D top-down arcade shooter in the vein of those old vertical scrollers you'd find on a Pentium II, the type where enemy planes scroll down the screen and you move left and right mashing the shoot button. The bones are that simple, and they stay that simple. The core loop is straightforward - fly your plane, shoot enemy aircraft before they reach you, rack up points across a series of levels in single-player. There is no weapon upgrade tree, no loadout screen, no progression system worth naming. You move, you shoot, you survive. If you have played any mobile shoot-em-up from the past fifteen years, you already know exactly what this feels like. The Steam page itself compares it to mobile spaceship shooters, and that is an accurate baseline to set. Where Aircraft War at least shows a pulse is the local two-player setup. There is a co-op mode where two players share the same screen and the same keyboard, working together against enemy waves, and a versus mode where you turn the guns on each other. The versus format is the more interesting of the two because competing for a higher score against someone sitting next to you gives the otherwise thin gameplay some actual friction. It is the kind of thing you fire up for twenty minutes, not two hours. There is no online multiplayer. There is no matchmaking, no lobby, no ranked mode, no netcode to evaluate because none of that exists here. If your potential co-op partner is not in the same room, Aircraft War has nothing to offer you. From a technical standpoint, this thing runs on DirectX 9 and XNA Game Framework 4.0, which puts it firmly in the budget indie tier from a decade-plus ago. No Steam reviews exist to calibrate community sentiment, and Metacritic has never touched it. The available feedback from Turkish-language community posts describes it as reminiscent of Atari-era arcade games, which is a fair description and also a warning label depending on what you are looking for. The DLC catalogue expands the concept into tanks, cars, dragons, and shapes, which reads like a developer experimenting with reskins of the same core engine rather than building anything deeper. If you are looking for a shooter with movement tech to master, weapon variety to explore, or any competitive layer worth investing time in, this is the wrong address. As a five-minute couch novelty with a friend sharing a keyboard, it is serviceable in the same way a free browser game is serviceable. Calibrate accordingly before clicking anything. Fred, Scout Team

Aircraft War

Aircraft War

14 jun 2019DIG Games
GamerScout opina

A couch-shooter throwback with zero online infrastructure - worth loading up if you've got a friend on the same keyboard and very low expectations.

PC
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Mínimo histórico: €0.12

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My first thought when I pulled up Aircraft War was: this is the kind of game that lives on a USB stick passed around at a LAN party in 2007. That is not entirely an insult. DIG Games built a 2D top-down arcade shooter in the vein of those old vertical scrollers you'd find on a Pentium II, the type where enemy planes scroll down the screen and you move left and right mashing the shoot button. The bones are that simple, and they stay that simple. The core loop is straightforward - fly your plane, shoot enemy aircraft before they reach you, rack up points across a series of levels in single-player. There is no weapon upgrade tree, no loadout screen, no progression system worth naming. You move, you shoot, you survive. If you have played any mobile shoot-em-up from the past fifteen years, you already know exactly what this feels like. The Steam page itself compares it to mobile spaceship shooters, and that is an accurate baseline to set. Where Aircraft War at least shows a pulse is the local two-player setup. There is a co-op mode where two players share the same screen and the same keyboard, working together against enemy waves, and a versus mode where you turn the guns on each other. The versus format is the more interesting of the two because competing for a higher score against someone sitting next to you gives the otherwise thin gameplay some actual friction. It is the kind of thing you fire up for twenty minutes, not two hours. There is no online multiplayer. There is no matchmaking, no lobby, no ranked mode, no netcode to evaluate because none of that exists here. If your potential co-op partner is not in the same room, Aircraft War has nothing to offer you. From a technical standpoint, this thing runs on DirectX 9 and XNA Game Framework 4.0, which puts it firmly in the budget indie tier from a decade-plus ago. No Steam reviews exist to calibrate community sentiment, and Metacritic has never touched it. The available feedback from Turkish-language community posts describes it as reminiscent of Atari-era arcade games, which is a fair description and also a warning label depending on what you are looking for. The DLC catalogue expands the concept into tanks, cars, dragons, and shapes, which reads like a developer experimenting with reskins of the same core engine rather than building anything deeper. If you are looking for a shooter with movement tech to master, weapon variety to explore, or any competitive layer worth investing time in, this is the wrong address. As a five-minute couch novelty with a friend sharing a keyboard, it is serviceable in the same way a free browser game is serviceable. Calibrate accordingly before clicking anything.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvplocal-multiplayercooplocal-coopachievementstier:sub-5Local Couch Co-opScore AttackShared-Screen PvPArcade ThrowbackKeyboard SharingZero Progression

Requisitos del sistema

Mínimos

OS
Windows XP SP3
Memory
256 MB RAM
DirectX
Version 9.0c
Storage
200 MB available space
Graphics
128 Mb and Directx 9 supported and Pixel Shader version 1.1 Graphics Card
Processor
intel pentium 4

Recomendados

OS
Windows 7, 8.1, 10, 11
Memory
512 MB RAM
DirectX
Version 9.0c
Storage
200 MB available space
Graphics
256 Mb and Directx 9 supported and Pixel Shader version 1.1 Graphics Card
Processor
intel core2 duo

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Información del juego

Desarrolladora
DIG Games
Distribuidora
DIG Games
Fecha de lanzamiento
14 jun 2019

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¿En qué plataformas está disponible Aircraft War?

Aircraft War está disponible en PC.

¿Cuándo se lanzó Aircraft War?

Aircraft War se lanzó el 14 de junio de 2019.

¿Quién desarrolló Aircraft War?

Aircraft War fue desarrollado por DIG Games.