Compare Tomb Raider I-III Remastered Starring Lara Croft prices across trusted key stores and find the best deal. Developed by Aspyr. Published by Aspyr. Released on 2/13/2024. Available on PC, Xbox. Genres: Action, Adventure. Metacritic score: 76/100.

Three classic 90s action-adventure games, remastered with modern visuals and optional updated controls, a genuine treat for returning fans, and a demanding but rewarding history lesson for newcomers willing to earn every step.

My first hour with this collection was spent re-learning something games have quietly forgotten how to teach: patience. The original Tomb Raider trilogy runs on a grid-based movement system that punishes button-mashing and rewards deliberate, almost chess-like positioning. Whether you reach for the classic tank controls or the updated scheme inspired by the Legend-era Crystal Dynamics games, you are going to die on ledges you were sure you lined up perfectly. That is not a flaw of the remaster. That is the trilogy doing exactly what it always did, which is the point. Aspyr built this collection using the original source code, and the team leaned heavily on modders and longtime fans, some of them developers of unofficial Tomb Raider engines, to execute the work. The result is a remaster that feels almost obsessively faithful. Speedrunning tricks still work. Corner bugs are intact, and there is even an achievement tied to exploiting one in a specific level. The remastered visuals, swappable at any time with a button press, bring proper real-time lighting, new character models, 3D pickup objects instead of flat sprites, and HD skyboxes. Lara herself looks closer to her Legend-era redesign than the blocky original, which critics broadly called out as one of the most successful visual changes. A photo mode is in here too, and it earns its place. The three games inside are not a uniform experience. The first Tomb Raider is a tight, claustrophobic exploration game where combat is sparse and the tombs themselves are the main event. The sequel opens things up considerably, pitting Lara against waves of human enemies across bigger, more action-forward locations. Tomb Raider III is arguably the most demanding of the set, with trap-heavy levels and environmental hazards that have humbled players for nearly three decades. All three include their expansion packs, Unfinished Business, The Golden Mask, and The Lost Artifact, making this the most complete official version of the trilogy that has ever existed in one place. Post-launch, Aspyr added a Challenge Mode that lets players tune health, damage, and enemy density, which meaningfully extends replayability for anyone who wants a custom difficulty run. There are real rough edges. The remastered lighting occasionally makes sections darker than the originals, and some pickups are harder to spot in 3D form than they were as flat sprites. The modern control scheme, while far easier to onboard with, can still fight you during the precise grid-based platforming these games are built on, and a handful of camera angles tighten uncomfortably in narrow spaces. The PC version specifically received a more divided critical reception than the console releases, and some players have flagged that certain post-launch patches introduced new bugs, though Aspyr has been iterating with fixes. None of this is deal-breaking, but newcomers should go in understanding that no control option fully smooths out thirty years of game design evolution. Who is this for? Anyone who played these games when they were new, absolutely. The nostalgia holds, the architecture of the levels is genuinely ingenious, and the visual upgrade is tasteful enough that it does not overwrite your memories. For players who have never touched classic Tomb Raider, the honest answer is that this will be harder work than almost anything else in your library right now, but if you like exploration games that assume you can figure things out without a waypoint, there is nothing else quite like it. It is a specific kind of fun: methodical, occasionally maddening, and deeply satisfying when it clicks. Alex, Scout Team

Tomb Raider I-III Remastered Starring Lara Croft

Tomb Raider I-III Remastered Starring Lara Croft

Feb 13, 2024Aspyr
GamerScout Says

Three classic 90s action-adventure games, remastered with modern visuals and optional updated controls, a genuine treat for returning fans, and a demanding but rewarding history lesson for newcomers willing to earn every step.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €3.30

GamerScout Verdict

Returning fans will love it; newcomers get a genuine, uncompromised taste of how punishing 90s action-adventure used to be.

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Price History

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About Tomb Raider I-III Remastered Starring Lara Croft

My first hour with this collection was spent re-learning something games have quietly forgotten how to teach: patience. The original Tomb Raider trilogy runs on a grid-based movement system that punishes button-mashing and rewards deliberate, almost chess-like positioning. Whether you reach for the classic tank controls or the updated scheme inspired by the Legend-era Crystal Dynamics games, you are going to die on ledges you were sure you lined up perfectly. That is not a flaw of the remaster. That is the trilogy doing exactly what it always did, which is the point. Aspyr built this collection using the original source code, and the team leaned heavily on modders and longtime fans, some of them developers of unofficial Tomb Raider engines, to execute the work. The result is a remaster that feels almost obsessively faithful. Speedrunning tricks still work. Corner bugs are intact, and there is even an achievement tied to exploiting one in a specific level. The remastered visuals, swappable at any time with a button press, bring proper real-time lighting, new character models, 3D pickup objects instead of flat sprites, and HD skyboxes. Lara herself looks closer to her Legend-era redesign than the blocky original, which critics broadly called out as one of the most successful visual changes. A photo mode is in here too, and it earns its place. The three games inside are not a uniform experience. The first Tomb Raider is a tight, claustrophobic exploration game where combat is sparse and the tombs themselves are the main event. The sequel opens things up considerably, pitting Lara against waves of human enemies across bigger, more action-forward locations. Tomb Raider III is arguably the most demanding of the set, with trap-heavy levels and environmental hazards that have humbled players for nearly three decades. All three include their expansion packs, Unfinished Business, The Golden Mask, and The Lost Artifact, making this the most complete official version of the trilogy that has ever existed in one place. Post-launch, Aspyr added a Challenge Mode that lets players tune health, damage, and enemy density, which meaningfully extends replayability for anyone who wants a custom difficulty run. There are real rough edges. The remastered lighting occasionally makes sections darker than the originals, and some pickups are harder to spot in 3D form than they were as flat sprites. The modern control scheme, while far easier to onboard with, can still fight you during the precise grid-based platforming these games are built on, and a handful of camera angles tighten uncomfortably in narrow spaces. The PC version specifically received a more divided critical reception than the console releases, and some players have flagged that certain post-launch patches introduced new bugs, though Aspyr has been iterating with fixes. None of this is deal-breaking, but newcomers should go in understanding that no control option fully smooths out thirty years of game design evolution. Who is this for? Anyone who played these games when they were new, absolutely. The nostalgia holds, the architecture of the levels is genuinely ingenious, and the visual upgrade is tasteful enough that it does not overwrite your memories. For players who have never touched classic Tomb Raider, the honest answer is that this will be harder work than almost anything else in your library right now, but if you like exploration games that assume you can figure things out without a waypoint, there is nothing else quite like it. It is a specific kind of fun: methodical, occasionally maddening, and deeply satisfying when it clicks.

Alex
Alex · Scout Team

Catch-all

Tags

steamGrid-Based PlatformingClassic RemasterTank ControlsGraphics TogglePhoto ModeChallenge ModeExpansion IncludedOld-School DifficultySingle Player Only

System Requirements

Minimum

Processor
Intel i3
Memory
8 GB RAM
Graphics
NVIDA RTX 970
DirectX
Version 11
Storage
2 GB available space

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Metacritic
76
Steam
84%(8,351)

Game Info

Developer
Aspyr
Publisher
Aspyr
Release Date
Feb 13, 2024

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What platforms is Tomb Raider I-III Remastered Starring Lara Croft available on?

Tomb Raider I-III Remastered Starring Lara Croft is available on PC, Xbox.

When was Tomb Raider I-III Remastered Starring Lara Croft released?

Tomb Raider I-III Remastered Starring Lara Croft was released on 13 February 2024.

Who developed Tomb Raider I-III Remastered Starring Lara Croft?

Tomb Raider I-III Remastered Starring Lara Croft was developed by Aspyr.

Is Tomb Raider I-III Remastered Starring Lara Croft worth buying?

Tomb Raider I-III Remastered Starring Lara Croft holds a Metacritic score of 76/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.