Compare Shantae and the Seven Sirens prices across trusted key stores and find the best deal. Developed by WayForward. Published by WayForward. Released on 5/28/2020. Available on PC, Xbox. Genres: Adventure.

A breezy, good-looking metroidvania that nails the feel of exploration and streamlines everything veterans complained about, then plays it so safe you can almost hear WayForward hitting cruise control.

My first few hours with Seven Sirens had me genuinely excited: the controls feel snappy, the single interconnected map of Paradise Island opens up at a satisfying pace, and the quality-of-life overhaul to transformations is a real improvement. Where older entries forced you to stop and dance through a menu to swap forms, Seven Sirens ties each transformation to a button press. The Dash Newt wall-cling, the Bonker Tortoise rock-break, the Gastro Drill, the Sea Frog swim - each ability triggers contextually or with a single input, which keeps movement fluid in a way the series hadn't quite achieved before. Couple that with four Fusion Dance spells (revealing hidden platforms, powering electrical devices, healing, shifting obstacles) and you have a toolkit that genuinely rewards curiosity as you comb back through color-coded dungeon zones. The Monster Card system is the other standout addition. Cards dropped by enemies slot into a small loadout and let you tune Shantae's stats in minor but satisfying ways: faster crawling speed, reduced spell costs, boosted hair-whip damage, higher gem drop rates. It's a light build layer that also doubles as a bestiary, which is a clever two-for-one. The dungeon design itself is solid, and boss fights are structured to test whichever transformation you just unlocked, so the Angler Fish Siren fight leans on the Sea Frog and the Tubeworm Siren punishes players who ignore the Tortoise. There's logic to the progression that feels considered. Here's where the honest accounting starts, though. The difficulty is low enough that it barely registers as a factor. The game throws health items and gems at you so freely that even the final bosses can be brute-forced through auto-heal potions. Veterans of the series or anyone who's cleared a few metroidvanias will cruise through without much resistance. The asset reuse from Half-Genie Hero is noticeable too - recurring enemies, recycled sound effects, and boss attack patterns lifted wholesale from the previous game. The new characters, the seven sirens themselves, arrive with real visual flair (Studio Trigger handled the animated cutscenes and they show) but almost none of them get meaningful screen time before the credits roll. That's a wasted setup. For newcomers or younger players, none of those criticisms will land hard. Seven Sirens is probably the most accessible entry point in the entire series - short enough to finish in a weekend, light on grind, and genuinely charming throughout. The tropical soundtrack is catchy without being annoying, the writing still lands its fourth-wall jokes, and WayForward's character art has never looked sharper. It's also a decent option if you bounced off the more stage-gated structure of Half-Genie Hero and wanted the series to go back to a proper interconnected map. On those terms, it delivers. Just don't come in expecting the mechanical ambition of Pirate's Curse or the setpiece variety the series used to pull off. Alex, Scout Team

Shantae and the Seven Sirens

Shantae and the Seven Sirens

May 28, 2020WayForward
GamerScout Says

A breezy, good-looking metroidvania that nails the feel of exploration and streamlines everything veterans complained about, then plays it so safe you can almost hear WayForward hitting cruise control.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €3.28

GamerScout Verdict

Best for metroidvania newcomers and Shantae fans who want a polished, breezy entry - series veterans should temper expectations on challenge and novelty.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€3.285 Jun 2026
Keyshops
€3.02€3.19€3.37€3.545 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Shantae and the Seven Sirens

My first few hours with Seven Sirens had me genuinely excited: the controls feel snappy, the single interconnected map of Paradise Island opens up at a satisfying pace, and the quality-of-life overhaul to transformations is a real improvement. Where older entries forced you to stop and dance through a menu to swap forms, Seven Sirens ties each transformation to a button press. The Dash Newt wall-cling, the Bonker Tortoise rock-break, the Gastro Drill, the Sea Frog swim - each ability triggers contextually or with a single input, which keeps movement fluid in a way the series hadn't quite achieved before. Couple that with four Fusion Dance spells (revealing hidden platforms, powering electrical devices, healing, shifting obstacles) and you have a toolkit that genuinely rewards curiosity as you comb back through color-coded dungeon zones. The Monster Card system is the other standout addition. Cards dropped by enemies slot into a small loadout and let you tune Shantae's stats in minor but satisfying ways: faster crawling speed, reduced spell costs, boosted hair-whip damage, higher gem drop rates. It's a light build layer that also doubles as a bestiary, which is a clever two-for-one. The dungeon design itself is solid, and boss fights are structured to test whichever transformation you just unlocked, so the Angler Fish Siren fight leans on the Sea Frog and the Tubeworm Siren punishes players who ignore the Tortoise. There's logic to the progression that feels considered. Here's where the honest accounting starts, though. The difficulty is low enough that it barely registers as a factor. The game throws health items and gems at you so freely that even the final bosses can be brute-forced through auto-heal potions. Veterans of the series or anyone who's cleared a few metroidvanias will cruise through without much resistance. The asset reuse from Half-Genie Hero is noticeable too - recurring enemies, recycled sound effects, and boss attack patterns lifted wholesale from the previous game. The new characters, the seven sirens themselves, arrive with real visual flair (Studio Trigger handled the animated cutscenes and they show) but almost none of them get meaningful screen time before the credits roll. That's a wasted setup. For newcomers or younger players, none of those criticisms will land hard. Seven Sirens is probably the most accessible entry point in the entire series - short enough to finish in a weekend, light on grind, and genuinely charming throughout. The tropical soundtrack is catchy without being annoying, the writing still lands its fourth-wall jokes, and WayForward's character art has never looked sharper. It's also a decent option if you bounced off the more stage-gated structure of Half-Genie Hero and wanted the series to go back to a proper interconnected map. On those terms, it delivers. Just don't come in expecting the mechanical ambition of Pirate's Curse or the setpiece variety the series used to pull off.

Alex
Alex · Scout Team

Catch-all

Tags

steamMetroidvaniaTransformation MechanicsMonster Card SystemFusion DanceSingle-Map ExplorationNewcomer FriendlyAnime CutscenesLow DifficultyTropical SettingSpeedrun Friendly

System Requirements

Minimum

Processor
4th generation core-i processor or better
Memory
8 GB RAM
Graphics
AMD Radeon(TM) R7 250 or better
DirectX
Version 11

Recommended

Requires a 64-bit processor and operating system

Keep exploring

Community Discussion

Be the first to comment on Shantae and the Seven Sirens.

Reviews & Ratings

Steam
90%(1,988)

Game Info

Developer
WayForward
Publisher
WayForward
Release Date
May 28, 2020

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from WayForward

Buy smarter: helpful guides

Looking for more? See games like Shantae and the Seven Sirens →

Frequently asked questions about Shantae and the Seven Sirens

How much does Shantae and the Seven Sirens cost?

Shantae and the Seven Sirens pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Shantae and the Seven Sirens cheapest?

Compare Shantae and the Seven Sirens prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Shantae and the Seven Sirens available on?

Shantae and the Seven Sirens is available on PC, Xbox.

When was Shantae and the Seven Sirens released?

Shantae and the Seven Sirens was released on 28 May 2020.

Who developed Shantae and the Seven Sirens?

Shantae and the Seven Sirens was developed by WayForward.