Compare Mark of the Ninja prices across trusted key stores and find the best deal. Developed by Klei Entertainment. Published by Microsoft Studios. Released on 10/9/2018. Available on PC, Xbox. Genres: Action, Adventure, Indie. Metacritic score: 91/100.

A side-scrolling stealth game that makes you feel like the most dangerous person in the room, then punishes you the moment you get cocky.

Mark of the Ninja is a 2D side-scrolling stealth game from Klei Entertainment, and it is one of the few titles in its genre that actually teaches you how to play through mechanics rather than tutorials. You are a ninja who has been marked with a cursed tattoo that sharpens your senses at the cost of your sanity. That setup is not just flavor text. It feeds directly into the game's information design: sound waves ripple visibly through the environment, light cones show exactly where guards can see you, and the world communicates threat and safety in a visual language that clicks almost immediately. Within an hour, you feel genuinely competent. Within two, you feel dangerous. The stealth itself is built around two broad approaches: ghost runs where you pass through every level without being detected, and predator runs where you methodically terrify and eliminate guards before slipping away. Both are supported by a clean set of tools. You carry items like smoke bombs, noisemakers, and grappling hooks, and you earn unlockable equipment and techniques as you progress. The level design is generous enough to reward careful observation without ever feeling like a maze. Every room has a solution. Most rooms have three or four, and finding your own line through them is quietly satisfying in a way that bigger, louder action games rarely manage. Klei's hand-drawn animation deserves its own paragraph. The character movement is expressive and weighty, the kills are fluid and a little brutal, and the whole visual style holds together with a consistency that smaller studios often struggle to maintain across a full campaign. The soundtrack does something I appreciate: it knows when to go quiet. Silence in Mark of the Ninja is not dead air, it is information, and the sound design uses ambient noise, guard dialogue, and musical tension as gameplay cues rather than atmosphere dressing. Pay attention and the audio will save your run. If the game has a weakness, it is that the story leans on familiar ninja-clan betrayal territory and does not do much to subvert it. The sanity mechanic, which begins to blur the line between reality and hallucination as the mark takes hold, hints at something more unsettling than the game ultimately commits to. Players who come for deep narrative will find a competent but not surprising script. The real storytelling here is mechanical: the way a perfectly executed silent kill feels like punctuation at the end of a long, careful sentence. Mark of the Ninja rewards patience and observation over reflexes, which makes it a strong recommendation for players who find action games exhausting but still want genuine tension. If you have ever watched a stealth sequence in a movie and wanted to actually play it rather than watch it, this is that experience, built with real craft and a respect for the player's intelligence. The Remastered edition adds refined visuals and a bonus story chapter if you want more. Kai, Scout Team

Mark of the Ninja

Mark of the Ninja

Oct 9, 2018Klei EntertainmentMicrosoft Studios
GamerScout Says

A side-scrolling stealth game that makes you feel like the most dangerous person in the room, then punishes you the moment you get cocky.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €4.10

GamerScout Verdict

Klei's stealth masterclass holds up completely, essential for anyone who wants tension, craft, and a side-scroller that respects your intelligence.

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About Mark of the Ninja

Mark of the Ninja is a 2D side-scrolling stealth game from Klei Entertainment, and it is one of the few titles in its genre that actually teaches you how to play through mechanics rather than tutorials. You are a ninja who has been marked with a cursed tattoo that sharpens your senses at the cost of your sanity. That setup is not just flavor text. It feeds directly into the game's information design: sound waves ripple visibly through the environment, light cones show exactly where guards can see you, and the world communicates threat and safety in a visual language that clicks almost immediately. Within an hour, you feel genuinely competent. Within two, you feel dangerous. The stealth itself is built around two broad approaches: ghost runs where you pass through every level without being detected, and predator runs where you methodically terrify and eliminate guards before slipping away. Both are supported by a clean set of tools. You carry items like smoke bombs, noisemakers, and grappling hooks, and you earn unlockable equipment and techniques as you progress. The level design is generous enough to reward careful observation without ever feeling like a maze. Every room has a solution. Most rooms have three or four, and finding your own line through them is quietly satisfying in a way that bigger, louder action games rarely manage. Klei's hand-drawn animation deserves its own paragraph. The character movement is expressive and weighty, the kills are fluid and a little brutal, and the whole visual style holds together with a consistency that smaller studios often struggle to maintain across a full campaign. The soundtrack does something I appreciate: it knows when to go quiet. Silence in Mark of the Ninja is not dead air, it is information, and the sound design uses ambient noise, guard dialogue, and musical tension as gameplay cues rather than atmosphere dressing. Pay attention and the audio will save your run. If the game has a weakness, it is that the story leans on familiar ninja-clan betrayal territory and does not do much to subvert it. The sanity mechanic, which begins to blur the line between reality and hallucination as the mark takes hold, hints at something more unsettling than the game ultimately commits to. Players who come for deep narrative will find a competent but not surprising script. The real storytelling here is mechanical: the way a perfectly executed silent kill feels like punctuation at the end of a long, careful sentence. Mark of the Ninja rewards patience and observation over reflexes, which makes it a strong recommendation for players who find action games exhausting but still want genuine tension. If you have ever watched a stealth sequence in a movie and wanted to actually play it rather than watch it, this is that experience, built with real craft and a respect for the player's intelligence. The Remastered edition adds refined visuals and a bonus story chapter if you want more.

Kai
Kai · Scout Team

Indie & narrative

Tags

steam2D StealthHand-Drawn AnimationPrecision PlatformerGhost RunLevel MasteryAtmospheric SoundtrackSingle-Playthrough StoryRemastered Edition

System Requirements

Minimum

Processor
Intel Core 2 Duo 2.4GHz processor (E6600)
Memory
4 GB RAM
Graphics
Nvidia GeForce GT720 or AMD Radeon R7770 (1 GB)
DirectX
Version 11
Storage
8 GB available space

Recommended

Processor
Intel Core 2 Duo or AMD Athlon 64 X2 5600+
Memory
2 GB RAM
Graphics
NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better DirectX®:9.0c Hard D…

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Reviews & Ratings

Metacritic
91
Steam
97%(15,866)

Game Info

Developer
Klei Entertainment
Publisher
Microsoft Studios
Release Date
Oct 9, 2018

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Frequently asked questions about Mark of the Ninja

How much does Mark of the Ninja cost?

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What platforms is Mark of the Ninja available on?

Mark of the Ninja is available on PC, Xbox.

When was Mark of the Ninja released?

Mark of the Ninja was released on 9 October 2018.

Who developed Mark of the Ninja?

Mark of the Ninja was developed by Klei Entertainment and published by Microsoft Studios.

Is Mark of the Ninja worth buying?

Mark of the Ninja holds a Metacritic score of 91/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.