Compare Lara Croft and the Temple of Osiris - Season Pass (DLC) prices across 50+ stores and find the best deal. Developed by Crystal Dynamics. Published by Square Enix. Released on 12/8/2014. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, Adventure. Metacritic score: 73/100.

Two extra tombs, a fistful of weapon packs, and a wardrobe of crossover skins, worthwhile padding if you already love the base game, borderline pointless if you don't.

I'll be upfront: reviewing a season pass without re-reviewing the base game is a bit like judging a side dish without the main course on the table. So let's get the context straight first. Temple of Osiris is a fixed isometric, twin-stick action-puzzler where Lara teams up with Carter Bell and the Egyptian gods Isis and Horus to stop Set. It runs four to six hours, it plays best with two to four people, and critics landed around a 73, 'decent but not special' territory. The base game's loot system is rough, the camera misbehaves in co-op, and solo players have consistently reported it feeling thin. If you've made peace with all that and you're hungry for more, here's what the season pass actually delivers. The headliners are two proper tomb expansions: Icy Death and Twisted Gears. Icy Death drops a frozen-themed tomb with new puzzles, new enemies, and an Ice Climber skin for Lara alongside an Icy Rifle and a set of rings and amulets. Twisted Gears counters with a tomb set inside an embalmer's domain, hands you a Cluster Bomb Launcher, and, for franchise nostalgia fans, includes the original 1996 Lara Croft character skin. Those two packs are the genuine content. On top of that, the season pass also bundles three crossover skin sets that were originally pre-order exclusives: a Deus Ex pack featuring Adam Jensen's combat rifle and an Augment Ring, a Hitman pack with Silverballers and an Agent Ring that boosts weapon damage, and a Tomb Raider: Legend pack with the Golden Pistol and a regeneration ring. Worth noting: none of the DLC carries its own Xbox achievements, so completionists chasing Gamerscore can skip it without losing sleep. Here's the honest math. The two tombs add maybe an hour of play combined, generously. The crossover skin packs are cosmetic fan service for Square Enix franchise followers, and only the paired stat rings give them any mechanical teeth. If you and three friends are already in the groove of the base game and want another excuse to run a tomb together, Icy Death and Twisted Gears are fun little excursions, exactly on par with the main game's puzzle quality. If you're a solo player who found the base game already thin on runtime, the season pass will not fix that feeling. The broader community consensus on Temple of Osiris is pretty consistent: chaotic co-op fun with the right group, a noticeably rougher ride alone. The season pass doesn't shift that equation, it just extends it slightly. For dedicated fans of this particular Crystal Dynamics isometric formula, especially those who remember Guardian of Light fondly, it's a reasonable add-on at a low price point. For anyone on the fence about whether the base game is worth their time, sort that question out first. Alex, Scout Team

Lara Croft and the Temple of Osiris - Season Pass (DLC)
ActionAdventure

Lara Croft and the Temple of Osiris - Season Pass (DLC)

Dec 8, 2014Crystal DynamicsSquare Enix
GamerScout Says

Two extra tombs, a fistful of weapon packs, and a wardrobe of crossover skins, worthwhile padding if you already love the base game, borderline pointless if you don't.

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About Lara Croft and the Temple of Osiris - Season Pass (DLC)

I'll be upfront: reviewing a season pass without re-reviewing the base game is a bit like judging a side dish without the main course on the table. So let's get the context straight first. Temple of Osiris is a fixed isometric, twin-stick action-puzzler where Lara teams up with Carter Bell and the Egyptian gods Isis and Horus to stop Set. It runs four to six hours, it plays best with two to four people, and critics landed around a 73, 'decent but not special' territory. The base game's loot system is rough, the camera misbehaves in co-op, and solo players have consistently reported it feeling thin. If you've made peace with all that and you're hungry for more, here's what the season pass actually delivers. The headliners are two proper tomb expansions: Icy Death and Twisted Gears. Icy Death drops a frozen-themed tomb with new puzzles, new enemies, and an Ice Climber skin for Lara alongside an Icy Rifle and a set of rings and amulets. Twisted Gears counters with a tomb set inside an embalmer's domain, hands you a Cluster Bomb Launcher, and, for franchise nostalgia fans, includes the original 1996 Lara Croft character skin. Those two packs are the genuine content. On top of that, the season pass also bundles three crossover skin sets that were originally pre-order exclusives: a Deus Ex pack featuring Adam Jensen's combat rifle and an Augment Ring, a Hitman pack with Silverballers and an Agent Ring that boosts weapon damage, and a Tomb Raider: Legend pack with the Golden Pistol and a regeneration ring. Worth noting: none of the DLC carries its own Xbox achievements, so completionists chasing Gamerscore can skip it without losing sleep. Here's the honest math. The two tombs add maybe an hour of play combined, generously. The crossover skin packs are cosmetic fan service for Square Enix franchise followers, and only the paired stat rings give them any mechanical teeth. If you and three friends are already in the groove of the base game and want another excuse to run a tomb together, Icy Death and Twisted Gears are fun little excursions, exactly on par with the main game's puzzle quality. If you're a solo player who found the base game already thin on runtime, the season pass will not fix that feeling. The broader community consensus on Temple of Osiris is pretty consistent: chaotic co-op fun with the right group, a noticeably rougher ride alone. The season pass doesn't shift that equation, it just extends it slightly. For dedicated fans of this particular Crystal Dynamics isometric formula, especially those who remember Guardian of Light fondly, it's a reasonable add-on at a low price point. For anyone on the fence about whether the base game is worth their time, sort that question out first. Alex, Scout Team

Tags

xboxIsometric Co-opTwin-Stick ShooterLoot SystemCrossover SkinsTomb ExplorationPuzzle-ActionDLC ExpansionFour-Player Co-op

System Requirements

System requirements for Lara Croft and the Temple of Osiris - Season Pass (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
73
Steam
69%(4,382)

Game Info

Developer
Crystal Dynamics
Publisher
Square Enix
Release Date
Dec 8, 2014

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